Gaming Guide

Permafrost New Home Quest Walkthrough: Every Objective and Material Cost

Work through all eleven stages from the Bone Cave exit to the Icarus broadcast, with every build cost and placement warning laid out.

Work through all eleven stages from the Bone Cave exit to the Icarus broadcast, with every build cost and placement warning laid out.

New Home is the main quest that guides you through building your first base. It begins the moment the dog joins you in Bone Cave and walks you through a complete starter base: a sealed wooden hut, a claimed bed, a storage chest, a Workbench, three flint tools, a Stone Furnace, smelted copper and a Radio Station Bench. The quest closes when you tune the radio to Icarus, which immediately starts the next quest, The Outpost.

Quick answer: New Home is an eleven-stage quest that begins when you rescue the dog. Build a hut, a bed, a chest, a Workbench, three flint tools, a Stone Furnace and a Radio Station, then press F on the radio to hear Icarus and finish it.

Permafrost is in early access, so recipes, costs and quest text can change with updates. Treat the numbers below as how the game currently works rather than fixed values.


Total materials for the New Home quest

Across the whole chain you need roughly 75 Wood, 40 Stone, 5 Cloth, 5 Flint, 9 Copper and 15 Coal, plus 2 blueprint points for the Stone Furnace. The copper and coal totals assume you craft all three Wire the Radio Station needs, since each Wire uses one Copper Ingot and each ingot costs 3 Copper and 5 Coal.

MaterialRough amountMain use
Wood~75Shelter, Workbench, radio, tools
Stone40Stone Furnace
Cloth5Bed
Flint5Flint Pickaxe, Axe, Shiv
Copper9Three Copper Ingots for Wire
Coal15Smelting copper in the furnace

New Home objectives in order

Follow the marker for “Exit Bone cave”. Press onward through the cavern until you reach its opposite opening, which leads into the Woods, where daytime temperatures can hover around -20°C. A Note near the exit starts the building tutorial and teaches that a simple shelter shields you from the cold.
Leaving Bone Cave into the Woods
Stepping out of Bone Cave into the Woods, where the New Home build site sits. Image: SpaceRocket Games / via @MissPinkPlays
Build the shelter. This objective asks for five separate pieces at once, which together cost 36 Wood. Place two foundations side by side, ring them with five walls and the doorway, drop the door into the doorway, and cap the top with two Floor/Roof pieces.
  • Wooden Foundation ×2 — 5 Wood each
  • Wooden Wall ×5 — 3 Wood each
  • Wooden Doorway — 3 Wood
  • Wooden Floor/Roof ×2 — 3 Wood each
  • Wooden Door — 2 Wood
Wooden structure costs
The building menu listing each wooden piece and its Wood cost as owned over required. Image: SpaceRocket Games / via @MissPinkPlays
Build and claim a Bed. The Bed costs 5 Cloth and 5 Wood from the Survival tab. Place it on the floor inside the hut, then look at it and press F to claim it. The “RESPAWN POINT SET” message confirms this is now where you respawn.
Building and claiming the bed
The Bed recipe in the build menu, costing 5 Cloth and 5 Wood before you claim it as a respawn point. Image: SpaceRocket Games / via @MissPinkPlays
Build a Small Wooden Chest for 2 Wood from the Containers tab. It sits on the floor inside the hut and gives you somewhere to offload loot. The larger Wooden Chest costs 5 Wood if you want more room.
Use the Utilities tab to place a Workbench for 10 Wood.
Use the Workbench to make all three flint tools. The Flint Pickaxe and Flint Axe take 2 Flint and 4 Wood apiece; the Flint Shiv takes 1 Flint and 2 Wood. Flint Boulders are the source of Flint, and Bone Cave has several to mine with your stone pickaxe as you pass through.
Flint tools at the Workbench
The Workbench crafting list where the Flint Pickaxe, Flint Axe and Flint Shiv are made. Image: SpaceRocket Games / via @MissPinkPlays
Learn the Stone Furnace blueprint. Press U to open the Blueprints menu, go to the Building tree, and select Stone Furnace. It costs 2 blueprint points.
Learning the Stone Furnace blueprint
The Stone Furnace entry in the Blueprints menu, unlocked for 2 blueprint points. Image: SpaceRocket Games / via @MissPinkPlays
From the Utilities tab, place the Stone Furnace for 40 Stone. The small hut, which uses two foundations, is too cramped for it, so position the furnace outdoors beside one of the hut’s walls.
Placing the Stone Furnace
A green Stone Furnace preview placed on the snow, since it does not fit inside the starter hut. Image: SpaceRocket Games / via @MissPinkPlays
Smelt a Copper Ingot alongside the optional objective “Search the Cold Zone for useful supplies”. The furnace uses 3 Copper and 5 Coal for an ingot; it can also produce Coal, with 5 Wood making 2 Coal. You can also complete this step by collecting the Copper Ingot resting loose on the ground at Nomad Camp, a short run away in the Cold Zone. The optional objective requires only a search of the Cold Zone.
Put together the Radio Station. Its bench costs 3 Wire and 10 Wood in the Utilities tab. At the Workbench, convert Copper Ingots to Wire at a rate of one ingot for each Wire, so make three ingots. Set the bench on a constructed floor with enough surrounding space.
Hear the friend’s transmission by pressing F at the completed Radio Station Bench to listen to Icarus. The message “NEW HOME – QUEST COMPLETED” marks the end of this task, and The Outpost starts immediately afterward.

Where to build the shelter

You may construct anywhere that is not a No Build Zone; restricted areas include settlements, the road bridge, and the tower at Hunter’s Glade. Objectives check which pieces you build, not their location, so choose the site yourself.

A convenient site is the first clearing below the Bone Cave exit, next to a road lined with wooden fences. Within a few steps there are Stacks of planks you can break with an axe for quick Wood, pine trees, Rock Boulders and bushes, with deer and boar nearby. Nomad Camp is down the road, and the broken road bridge back toward Horizon is about a minute away.

Flat ground matters. A piece shows a green ghost when it can be placed and a red ghost with one of four messages when it cannot.

  • MISSING RESOURCES — you are short on the cost shown.
  • CAN’T BUILD IN AIR — the piece is not touching ground or a foundation.
  • AREA OBSTRUCTED — something is in the way.
  • FOUNDATION REQUIRED! — Put a foundation or floor beneath walls, doors, stairs, the bed and benches.

Building controls and the Building Tool

To equip the Building Tool, hold Q and choose Construction, or press B. The menu toggles using the mouse button indicated on the HUD. Use LMB to place a piece and R to rotate it; Q and E move through the tabs in this order: Survival, then Utilities, then Structures, then Containers, then Farming, then Lights, and finally Furniture. Each entry displays owned materials over the required amount: 6/4, for example, means you have six and need four.

Remove a piece through the Radial Menu or by switching the Building Tool to deconstruction mode. This refunds some of the materials spent, meaning a wall placed in the wrong spot does not cost you everything.


Gathering wood, stone and copper fast

For quick Wood near the build site, use an axe on plank stacks, which yield several pieces each. To harvest trees, press LMB to fell one, then chop its trunk on the ground for Wood. A Stone Axe may break before the job is done, so make a Flint Axe once the Workbench is ready.

Rock Shards on the ground give 1 Stone each, while Rock Boulders give several with a pickaxe. The 40 Stone for the furnace is the biggest single ask, so mine every Rock Boulder you pass in Bone Cave.

Copper needs the Flint Pickaxe, which mines Sulfur, Copper, Coal, Flint and Stone. There are no Copper Boulders at the hut itself. The nearest sit in a ravine past the repaired road bridge, in the chasm leading to Solar Fields, and in Landscar Cave.


Staying warm while you build

Drop a Campfire for 2 Stone beside the site before anything else and cook your meat on it. Night and a storm can arrive mid-build, with the air falling to around -27°C and a bone-chilling cold warning appearing on screen.

If you collected the recipe note in Horizon’s bunkhouse, you can make a Wall Torch in the Lights tab for 2 Cloth and 1 Wood. Place it on an interior wall, add Wood for fuel, and light it; the closed hut will become much warmer than the outdoors. Hold F at the claimed bed to sleep through the night.

The starter hut gets cramped once the bed, chest and Workbench are inside, which is why the furnace goes outside. If the Radio Station Bench will not place, you likely have no Wire yet or no free floor space, so add foundations and shift a wall out to make room.

Once Icarus comes through the radio and the quest completes, the hut stays as your storage and respawn base for the quests that follow, with The Outpost sending you on toward Hunter’s Glade.