New Home is the main quest that guides you through building your first base. It begins the moment the dog joins you in Bone Cave and walks you through a complete starter base: a sealed wooden hut, a claimed bed, a storage chest, a Workbench, three flint tools, a Stone Furnace, smelted copper and a Radio Station Bench. The quest closes when you tune the radio to Icarus, which immediately starts the next quest, The Outpost.
Quick answer: New Home is an eleven-stage quest that begins when you rescue the dog. Build a hut, a bed, a chest, a Workbench, three flint tools, a Stone Furnace and a Radio Station, then press F on the radio to hear Icarus and finish it.
Permafrost is in early access, so recipes, costs and quest text can change with updates. Treat the numbers below as how the game currently works rather than fixed values.
Total materials for the New Home quest
Across the whole chain you need roughly 75 Wood, 40 Stone, 5 Cloth, 5 Flint, 9 Copper and 15 Coal, plus 2 blueprint points for the Stone Furnace. The copper and coal totals assume you craft all three Wire the Radio Station needs, since each Wire uses one Copper Ingot and each ingot costs 3 Copper and 5 Coal.
| Material | Rough amount | Main use |
|---|---|---|
| Wood | ~75 | Shelter, Workbench, radio, tools |
| Stone | 40 | Stone Furnace |
| Cloth | 5 | Bed |
| Flint | 5 | Flint Pickaxe, Axe, Shiv |
| Copper | 9 | Three Copper Ingots for Wire |
| Coal | 15 | Smelting copper in the furnace |
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Add to Google Preferences →New Home objectives in order

- Wooden Foundation ×2 — 5 Wood each
- Wooden Wall ×5 — 3 Wood each
- Wooden Doorway — 3 Wood
- Wooden Floor/Roof ×2 — 3 Wood each
- Wooden Door — 2 Wood





Where to build the shelter
You may construct anywhere that is not a No Build Zone; restricted areas include settlements, the road bridge, and the tower at Hunter’s Glade. Objectives check which pieces you build, not their location, so choose the site yourself.
A convenient site is the first clearing below the Bone Cave exit, next to a road lined with wooden fences. Within a few steps there are Stacks of planks you can break with an axe for quick Wood, pine trees, Rock Boulders and bushes, with deer and boar nearby. Nomad Camp is down the road, and the broken road bridge back toward Horizon is about a minute away.
Flat ground matters. A piece shows a green ghost when it can be placed and a red ghost with one of four messages when it cannot.
- MISSING RESOURCES — you are short on the cost shown.
- CAN’T BUILD IN AIR — the piece is not touching ground or a foundation.
- AREA OBSTRUCTED — something is in the way.
- FOUNDATION REQUIRED! — Put a foundation or floor beneath walls, doors, stairs, the bed and benches.
Building controls and the Building Tool
To equip the Building Tool, hold Q and choose Construction, or press B. The menu toggles using the mouse button indicated on the HUD. Use LMB to place a piece and R to rotate it; Q and E move through the tabs in this order: Survival, then Utilities, then Structures, then Containers, then Farming, then Lights, and finally Furniture. Each entry displays owned materials over the required amount: 6/4, for example, means you have six and need four.
Remove a piece through the Radial Menu or by switching the Building Tool to deconstruction mode. This refunds some of the materials spent, meaning a wall placed in the wrong spot does not cost you everything.
Gathering wood, stone and copper fast
For quick Wood near the build site, use an axe on plank stacks, which yield several pieces each. To harvest trees, press LMB to fell one, then chop its trunk on the ground for Wood. A Stone Axe may break before the job is done, so make a Flint Axe once the Workbench is ready.
Rock Shards on the ground give 1 Stone each, while Rock Boulders give several with a pickaxe. The 40 Stone for the furnace is the biggest single ask, so mine every Rock Boulder you pass in Bone Cave.
Copper needs the Flint Pickaxe, which mines Sulfur, Copper, Coal, Flint and Stone. There are no Copper Boulders at the hut itself. The nearest sit in a ravine past the repaired road bridge, in the chasm leading to Solar Fields, and in Landscar Cave.
Staying warm while you build
Drop a Campfire for 2 Stone beside the site before anything else and cook your meat on it. Night and a storm can arrive mid-build, with the air falling to around -27°C and a bone-chilling cold warning appearing on screen.
If you collected the recipe note in Horizon’s bunkhouse, you can make a Wall Torch in the Lights tab for 2 Cloth and 1 Wood. Place it on an interior wall, add Wood for fuel, and light it; the closed hut will become much warmer than the outdoors. Hold F at the claimed bed to sleep through the night.
The starter hut gets cramped once the bed, chest and Workbench are inside, which is why the furnace goes outside. If the Radio Station Bench will not place, you likely have no Wire yet or no free floor space, so add foundations and shift a wall out to make room.
Once Icarus comes through the radio and the quest completes, the hut stays as your storage and respawn base for the quests that follow, with The Outpost sending you on toward Hunter’s Glade.






