Gaming How-To

Roblox Anomaly Cafe: How to Take Orders and Serve Food

The full Emma's Cafe service loop: ticket, batter, griddle, toppings, delivery and dish cleanup, plus the cooking mistakes that summon monsters.

The full Emma’s Cafe service loop: ticket, batter, griddle, toppings, delivery and dish cleanup, plus the cooking mistakes that summon monsters.

Anomaly Cafe drops you into Emma’s Cafe on Roblox with a simple job and a lot of ways to mess it up. Customers order breakfast at the counter, and you cook it by hand in the kitchen. You carry it to their booth and then scrub their plate afterward. All the while, anomalies wander in among the regulars. None of the horror matters much if you can’t get one plate out the door, so the service loop comes first.

Quick answer: Press E at the register to accept an order. Mix batter, cook it on the griddle and add only the listed toppings. Press E at the booth matching the ticket number, then wash the plate at the sink.


Anomaly Cafe order flow in one table

Every order runs through the same five stations in the same order. The game draws a yellow guide line on the floor toward your current objective. Clickable objects like ingredients, dispensers, the sink and customers get a green outline when you can use them.

StageWhereWhat you do
OrderFront registerAccept with E, get a numbered ticket
PrepKitchen shelves and pantryFill a mixing bowl with batter
CookStovetop griddleHit the heat bar’s sweet spot, flip
FinishTopping dispensersAdd only the listed toppings
Serve and clearDining booths, then sinkDeliver, collect plate, wash it

Taking an order at the register

Customers walk up to the front counter. When one is waiting, the sign above the cash register reads TAKE ORDER. Interact with the customer or the register to accept. The order then gets a ticket number like 001 or 002, and the details appear on the kitchen boards labeled ORDERS and ORDER PAD. The customer says something like “Good. I’ll be seated” and heads for a booth.

Walk up to the front cash register to greet a waiting customer.
Interact with the register to process the order ticket.

Read the whole ticket before you touch an ingredient. Orders are specific combinations of a base and toppings. Examples include Maple Syrup Pancake, Maple Syrup Butter Pancake and Vanilla Whipped Cream Pancake. Your first Day 1 order, from the employee Bonny, is a Butter Waffle. When orders pile up, the kitchen board moves the oldest ones under URGENT ORDERS with timers.

The register is also where anomalous customers show up. If something about a customer looks wrong, you can pull the counter shutter lever to reject them instead of taking the order. Checking the CCTV laptop ([E] CCTV) between orders catches the anomalies that only appear on camera.


Cooking waffles and pancakes in the kitchen

Everything on the breakfast menu starts as batter. If you grab the wrong thing at the wrong station, the game stops you with “That won’t work with what you’re holding.” In that case, put the item down and come back with the right one.

Enter the Kitchen
Pick up a mixing bowl in the kitchen. This is the container for the batter, and you’ll carry it from shelf to shelf.
Add the four ingredients from the kitchen shelves and pantry. You need flour from the flour bag, sugar from the sack, an egg from the carton and milk from the bottle.
Place the batter on an empty burner of the stovetop griddle. The waffle and pancake both cook here.
Head to the correct kitchen counter to begin preparing the order.
Press or hold E to cook, and watch the heat bar. Aim for its target sweet spot. Flip when the game asks you to, so the pastry turns golden on both sides.
Start the cooking mini-game by interacting with the cooking station.
Press E to move the finished pancake or waffle onto a plate. The plate now goes to the topping station.
Pick up the completed order from the counter.
Add exactly the toppings on the ticket. The butter dispenser drops a pat of butter, and the maple syrup tap pours syrup. The vanilla whipped cream spray can covers orders that list whipped cream.

Sloppy cooking can spawn kitchen monsters. Burnt pancakes or waffles can produce Flamme, and the kitchen can catch fire. A badly played coffee-making minigame gives Buno, the Coffee Monster, a chance to appear. Clean cooking is how you keep both out of the cafe.

Griddle work speeds up later. Reaching Day 8 unlocks the Cooking Speed Boost, which makes griddle preparation faster.


Serving the plate and washing dishes

Delivery depends on the ticket number. Carry the finished plate into the dining area and find the booth with the customer whose number matches your order. On Day 1, the route line on the floor leads you to Bonny.

Stand next to the customer’s booth. Press E to serve the plate.
Deliver the completed food plate directly to the customer’s assigned table.
Let the customer finish eating. Once they’re done, the yellow guide line points to the dirty plate, and the objective reads “Take the plate.”
Pick up the dirty plate and carry it to the kitchen sink. The prompt changes to “Clean Plates.”
Collect the empty plate or mug from the counter.
Play the “Wipe The Gunk!” minigame by swiping the dishcloth across the plate with your mouse. A counter such as 1/1 or 2/2 tracks progress. The game grades your work with a pop-up like “Good!” or “SUPERB!”

How to confirm an order counted

The register sign switches from TAKE ORDER to SERVE ORDER once an order is active, so you know the ticket registered. After you deliver, the customer stays seated to eat. Your clearest confirmation comes at the end of the day, when the SHIFT REPORT pop-up shows several results:

  • Customers Served, the count of completed orders
  • Anomalies Prevented, including shutter rejections
  • Deaths during the shift
  • Cafe Performance, plus your cash earned and the change to cafe rating

Anomaly Cafe is still labeled alpha, and its creator warns players to expect bugs and frequent changes. Prompts, menus and unlock days can shift between updates. If a label in your game differs from the ones above, trust the live prompt. The basic loop of ticket, batter, griddle, toppings, booth and sink is the routine every shift is built on.