Gaming Guide

Stick It to the Stickman: The 1.0 Corporate Brawler, Explained

Free Lives and Devolver Digital's physics brawler left Early Access on Steam, adding new modes, archetypes, and a launch discount.

Free Lives and Devolver Digital’s physics brawler left Early Access on Steam, adding new modes, archetypes, and a launch discount.

Punch your boss, take his job, then get punched out by the board and sent back to being an intern. That is the loop at the heart of Stick It to the Stickman, the rogue-lite physics brawler from Free Lives and Devolver Digital that traded its Early Access tag for a full 1.0 release on Steam. You play a blue stick figure clawing up a corporate ladder with fists, staplers, and chainsaws, all in the name of shareholder value.

Quick answer: The 1.0 version launched on September 23, 2026 for Windows and macOS via Steam, priced at $11.99 and currently 50% off at $5.99 until October 1.


What Stick It to the Stickman is

This is a physics-based beat ’em up where you fight crowds of red stickmen to climb from new applicant to CEO. The premise is a blunt satire of corporate life. You are hired, you fight coworkers who scream “You’re fired!”, and you literally brawl your way up through office floors, warehouses, factories, and labs. Defeating each superior earns a promotion, and every stickman you knock down pushes you closer to the top.

Hiring Phase00:03Hiring Phase
The run begins at the hiring phase, where your stickman signs on as a new applicant before the first fight. Shown at 00:03 in GameTrailers’s video. Image: Free Lives

At its core, this is a rogue-lite: each run begins with you weak, then you build a combat “portfolio” as you play. Increasing shareholder value unlocks workers and game modes. The twist is that becoming CEO gets you demoted to intern immediately, so the climb begins again.

The launch trailer walks through the full arc, from the interview brawl to the final confrontation with the company Founder.


Combat, moves, and upgrades

Fights mix side-scrolling brawling with isometric, twin-stick style rooms where you shoot and slash from a top-down view. You chain combos and pick from a large pool of moves, weapons, and superpowers to build a fighter that suits your run.

Upgrades come through a branching menu that appears between fights. Moves grow along a path rather than stacking randomly, so an Uppercut can become a Shoryuken, which then upgrades into a Dragon Punch. The arsenal runs from ordinary kicks and punches to staple guns, ninja stars, glue guns, chainsaws, and even telekinetic artillery summoned through a brain-chip implant.

Move Upgrade Selection00:21Move Upgrade Selection
Between fights you choose a move to upgrade, which is how you shape your combat portfolio for the rest of a run. Shown at 00:21 in GameTrailers’s video. Image: Free Lives

You also unlock office archetypes to play as, including Temps, Caffeine Addicts, and Ego Maniacs, each with their own combat quirks.


Where the fights take you

Between combat stages you navigate an overworld city map that represents the company’s expansion. Once you become CEO, the board demands growth, and that sends you into new operations across the globe.

Environments include finance office towers, a fulfillment center full of hazard-strewn warehouse floors and rogue forklifts, foreign manufacturing sites, high-tech server rooms, and scientific laboratories. Each area folds its own gag into the fight, from restroom timers to explosive crates and dance breaks.

Fulfillment Center Level00:49Fulfillment Center Level
The fulfillment center pits you against workers on warehouse floors filled with conveyor belts and hazards. Shown at 00:49 in GameTrailers’s video. Image: Free Lives

The company’s stock value rises as you expand into cheaper labor and riskier operations, and the number climbing on screen is a running scoreboard for how ruthless the run has been.

Foreign Manufacturing Exploitation01:00Foreign Manufacturing Exploitation
Unlocking foreign manufacturing pushes the company's stock upward, tracked by an on-screen ticker. Shown at 01:00 in GameTrailers’s video. Image: Free Lives

The tech-tier stages escalate the weapons hard, mixing laser beams and katana slashes across glowing server rooms.

High-Level Tech and Weapons Combat00:59High-Level Tech and Weapons Combat
Later stages move the brawls into high-tech server rooms with heavier weaponry. Shown at 00:59 in GameTrailers’s video. Image: Free Lives

Lab levels switch to the top-down view, where you break out of an experimental facility and clear rooms with flame weapons before dropping into the Founder’s penthouse for the finale.

Lab Run and Top-Down Combat01:13Lab Run and Top-Down Combat
Lab runs use the isometric perspective, where flame-based weapons clear the room. Shown at 01:13 in GameTrailers’s video. Image: Free Lives

What the 1.0 update adds

The full release offers more than a version-number change. It adds two modes, Neurolink and a second mode whose name appears only as [REDACTED]. Together, they finish the story of the Founder, the Shareholders, and what becomes of the game’s world.

Foreign Manufacturing now features two additional archetypes: the Ninja and the Negotiator. New passives, bosses, and level segments have also been added for you to fight through.


Co-op, level editor, and Steam Deck

You can bring a friend along through shared and split-screen couch co-op, and Remote Play Together extends that to online partners. Note that the game does not include native online co-op, so the multiplayer runs locally or through Remote Play.

  • 39 Steam achievements
  • Steam Workshop and a built-in level editor
  • Steam Cloud saves and Family Sharing
  • Full controller support, with 12 supported interface languages

On handhelds, the game carries a Steam Deck Verified rating and runs on SteamOS. One quirk to know: it does not default to external Bluetooth or USB controllers on Deck or SteamOS, so you may need to switch the active controller through the Quick Access Menu.


Price, sale, and system requirements

The base price is $11.99, currently discounted 50% to $5.99 through October 1 on the Steam store page. A free demo is also available. Several bundles pair it with other titles, including The Stickpile with Stick Fight: The Game, Stick Beatdown with A Few Quick Matches, and a bundle with SpeedRunners 2: King of Speed.

The game runs on the Unity engine and lists the following requirements on Windows.

ComponentMinimumRecommended
OSWindows 10 x64Windows 11 x64
ProcessorIntel i7-6700 / Ryzen 5 1500XIntel i7-11800 / Ryzen 5 5600X
Memory8 GB RAM16 GB RAM
GraphicsGTX 1050 Ti / RX 570 / Arc A380RTX 2080 / RX 6600 XT
Storage6 GB6 GB

The minimum target aims for 1080p at 30 FPS on low settings, while the recommended spec targets 1080p at 60 FPS on high. A macOS build is available too, calling for an Apple M1 Max and 32 GB of RAM at minimum.

The mature content is limited to cartoon violence, which fits the exaggerated, weightless tone of the physics fights. If the pitch of firing your best friend, busting unions, and jackhammering your way to the C-suite lands, the sale window is the cheapest moment to clock in before the discount expires.