Coen’s fall down the shaft during Bad Blood, the fifth main mission in The Blood of Dawnwalker, leaves you at the bottom of a kobold-infested cavern with no ladder and no way to climb out the way you came. The “Find a way back up” objective is where the game finally hands over the vampire traversal kit, and the route out is built entirely around it. Get the ability prompts right and the climb takes a few minutes.
Quick answer: Squeeze through the narrow gap out of the pit, Shadowstep across every chasm on the way up, tear through the five-kobold ambush with your claws, then Shadowstep onto the marked wall beside the waterfall to Planeshift up it, and finally Shadowstep onto the flat ceiling strip to cross the last gap and reach the exit crevice.
Vrakhiri abilities unlocked during the escape
Three abilities come online during this stretch, each introduced by its own tutorial prompt at the exact spot you need it. All of them draw from stamina, so the climb is really a stamina management problem more than a platforming one.
| Ability | Input | What it does |
|---|---|---|
| Shadowstep | Hold E (or R2 / RT), aim with the camera, release | Turns you to mist and carries you across gaps that are too wide to jump. Costs stamina. |
| Planeshift | Automatic after Shadowstepping onto a flat wall or ceiling | Reorients you so you can walk on the surface. Walking while in Planeshift drains stamina. |
| Voracious Bite | Hold F to enter Focus Mode, target, hold F | Drinks blood to refill health outside combat. Rats scattered through the mine work as targets. |
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Kobold ambush: use claws instead of your sword
The five kobolds at the bottom of the shaft are the only real fight in the section, and the temptation is to draw steel. Don’t. Sheathe your sword and Coen’s unarmed stance switches to extended claws, which hit for roughly double the damage of the best sword available around Laslea Glen at this point in the game.
The kobolds have no new tricks beyond swarming you, so keep moving, break up the group, and clear them one at a time. Smaller kobolds also appear near the nest platform higher up, and they die the same way.
Refilling health with Voracious Bite
Rats are scattered along the climb and act as free healing. Hold F to enter Focus Mode, put the reticle on a rat, then hold F again to feed. That takes health back to full without using any consumables, which matters because you enter this stretch already wounded.
Tip: Voracious Bite doubles as a movement tool. Targeting something across a chasm and biting produces a lunge similar to Shadowstep, which can cover a gap if your stamina is awkward.
Equipping active abilities before the wall climb
An Active Abilities Equipment tutorial appears partway through the ascent. Press Tab to open the panel and slot your unlocked abilities so they are actually bound and usable, rather than sitting unassigned in the menu.

How to confirm the objective is complete
Squeezing through the final crevice is the trigger. The tracker swaps from “Find a way back up” to “Leave the mine” and then to “Return to Laslea and save your family” once you are outside, and escaping the mine pays out 250XP. Around this point Coen typically hits Level 5, so a level-up banner is a reliable confirmation that the sequence registered.
Why the climb fails and how to avoid restarting it
Almost every failed attempt comes down to stamina, not aim. Planeshift burns stamina continuously while you walk on a wall, so if you Shadowstep onto the waterfall wall low down, you can run dry halfway up and fall all the way back to the platforms below, forcing a long re-climb. Place the Shadowstep marker as high on the wall as it will go before you release the button.
The other sticking point is the final tunnel. If a gap refuses to let you Shadowstep across, the game is not bugged, it wants you to look up and target the flat ceiling instead. Shadowstep needs a surface it can land on, so aim at solid ledges, marked wall tracks, or level ceiling strips rather than empty space.
Once you are through the crevice and back in daylight, the mine section is done and Bad Blood opens up into the countryside above Laslea, where the clawride prompt at the cliff edge takes over as your way down.






