Gaming

Valor Mortis Price and Editions for Its October 13 Launch

The Ghostrunner studio's first-person Soulslike arrives at $39.99, with a $59.99 Deluxe tier that bundles a 2027 story expansion.

The Ghostrunner studio’s first-person Soulslike arrives at $39.99, with a $59.99 Deluxe tier that bundles a 2027 story expansion.

Valor Mortis is landing in the middle of one of the most crowded release stretches the games business has ever put together, and One More Level has decided to fight that with price. The first-person Soulslike from the Ghostrunner studio will cost $39.99 at launch rather than the $70 that most big autumn releases are asking for, and the studio has been unusually direct about why.

Quick answer: Valor Mortis costs $39.99 / €39.99 for the standard edition and $59.99 / €59.99 for the Deluxe Edition. It launches October 13, 2026 on PC, PS5, and Xbox Series X|S, day one on Game Pass.


Valor Mortis price for the standard and Deluxe editions

Two versions go on sale at launch, and the pricing has been confirmed for the US, the eurozone, and Poland.

EditionUSEuropePoland
Standard$39.99€39.99149.99 zł
Deluxe$59.99€59.99199.99 zł

UK pricing has not been announced yet, and a UAE figure was left out of the announcement as well. Those regional numbers will have to be checked on local storefronts once they appear. The game is listed with the same October 13 date on its Steam store page.


What the Deluxe Edition includes

The $20 gap buys more than cosmetics, which is the main reason the Deluxe tier is worth a look rather than a shrug.

  • The base game
  • A major story DLC planned for 2027
  • Cosmetic content, including a weapon skin pack

The expansion has no name, no scope details, and no firm date beyond 2027. Separately, One More Level says free content updates are in the works and will roll out in the weeks and months after release, though it has not said what those updates contain.

If you only want the base game now and are unsure about a 2027 expansion, the standard edition is the safer buy. Nothing about the DLC’s content has been detailed yet.


Why One More Level priced Valor Mortis at $40

The studio spent about a year arguing over the number internally, and its statement makes clear this is not a quality concession.

The cost of Valor Mortis has come up repeatedly during the last year. Its 20-hour campaign offers enough quality, fidelity, and content to stand beside plenty of games sold at full price. Even so, this autumn brings an unusually crowded lineup, competing heavily for players’ budgets and attention.

Blake Rochkind, head of publisher Lyrical Games, acknowledged the gamble of pricing it cheaply. He said his main worry was giving players an incorrect impression of the game, and described the move as confidence in the project rather than uncertainty.

Valor Mortis faces the added challenge of being a new IP in a season dominated by familiar franchises. Rochkind said the fall schedule left them as one of its few original properties, but argued that refusing to commit would be the wrong move. The goal is for players to add Valor Mortis to their purchases alongside a blockbuster, not select it as a replacement.


No pre-orders before launch

There is no pre-order window at all. One More Level is skipping it entirely, so the first chance to buy either edition is on release day, after the finished game is out and can be judged on its own. That also means there are no pre-order bonuses to weigh up, and no early-purchase discount to chase.


Valor Mortis release date, platforms, and Game Pass

Valor Mortis arrives October 13, 2026 on PC, PlayStation 5, and Xbox Series X|S, and it is a day-one Game Pass release on PC and Xbox. That last detail matters for the pricing conversation, since subscribers can try it without paying the $39.99 at all.

October was not the original plan. The game was previously set for September 24 and moved back to put some distance between itself and Control Resonant. The October slot is still busy, but it gives the launch a little more room than a late-September date would have.

As for what you’re buying, it’s a first-person action Soulslike set in a supernatural version of the Napoleonic Wars. You play William, a soldier brought back from the dead into a Europe reshaped by a plague, with parries, dodges, supernatural abilities, exploration, and boss fights across a story the studio puts at roughly 20 hours.

Whether $40 is enough to carve out attention in a month this packed is the open question, and it’s one the studio has clearly accepted it cannot answer with marketing alone. Without pre-orders, the verdict lands entirely on launch day.