Low-Budget Repairs puts you in charge of cheap 90s-style renovations, but a handful of locked doors and safes stand between you and full access to certain rooms. Each lock has its own combination hidden somewhere nearby, and the list below covers every code found so far.
Working Low-Budget Repairs codes
These are the door and safe codes discovered across Home, Mansion, Storage Space, and Police Station locations.
1974— Opens the locked door at Home using the windowsill photo9217— Opens the garden lock at Home using the four gnome digits (some saves use 9271)4916— Opens the Secret Door in the Mansion371830— Opens the Mansion safe using the car’s number plate438959— Opens the Storage Space safe using the alarm clock numbers13— Opens the Chief Room lock at the Police Station02— Opens the Waiting Room lock at the Police Station67— Opens the Phone Room lock at the Police Station
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The first locked door at Home sits near a windowsill. A photo resting on the sill shows the digits directly, and entering 1974 on the door pad opens it.
The second lock is tied to four garden gnomes. Two sit in the front yard, one is on the right corner of the roof, and the last one is in the left corner of the backyard. Checking the bottom of each gnome reveals a single digit, and combining all four gives the code 9217. A handful of saves accept 9271 instead, so the four digits are likely correct even if their order shifts slightly between playthroughs.

Mansion secret door and safe codes
The Mansion hides a Secret Door behind a set of paintings. Checking behind each painting reveals a single digit, and combining them produces the code 4916, which unlocks the door.

The Mansion safe uses a different source entirely. Checking the number plate on the car parked outside gives the sequence needed to open it. That plate reads 371830 in most playthroughs.
Storage Space safe code
Inside Storage Space, a large closet sits opposite the safe. Opening it reveals two alarm clocks, and combining the numbers shown on both clocks produces the safe code 438959.
Police Station room codes
A flyer at the Police Station shows three small icons, a crown, a chair, and a phone. Each icon points to a specific room, and each room has its own two-digit code written inside it.
| Flyer icon | Room | Code |
|---|---|---|
| Crown | Chief Room | 13 |
| Chair | Waiting Room | 02 |
| Phone | Phone Room | 67 |
Match each icon to its room before entering the digits, since the lock pads at the Police Station only accept the code tied to the matching icon.
Entering the correct digits at any of these pads opens the lock immediately, giving access to the room or safe behind it. If a code doesn’t take, double-check the digit order against the clue in that specific room, since some of these combinations are permutations of the same four numbers.





