Gaming Guide

Star Wars Zero Company: Retake Mordant Citadel Security Terminal Walkthrough

Slice the entry door, read both control room datapads, and activate the security terminal to reach the lift lockdown override.

Slice the entry door, read both control room datapads, and activate the security terminal to reach the lift lockdown override.

Mordant Citadel is the fortified position Zero Company has to take back during the push on Luunata, and the first stretch inside is not a firefight. Hawks works alone through a locked door, a quiet control room, and a security terminal that plays back a recording nobody was supposed to see. The objective chain here is short and strictly linear, so knowing the order saves you from hunting for a trigger that does not exist yet.

Quick answer: Slice the Citadel entry door, walk into the control room, then interact with the security terminal to start the recording cutscene. When it ends, the lift goes into lockdown and your new objective is to override it.


Retake Mordant Citadel objective order

The mission banner reads RETAKE MORDANT CITADEL for this whole segment, while the tracked objective under it changes as you progress. Each step only appears once the previous one is finished, so there is nothing to miss by moving quickly.

ObjectiveWhat completes it
ENTER THE CITADELSlice the locked entry door and step into the control room
ACTIVATE THE SECURITY TERMINALInteract with the terminal inside the control room
Override the lift lockdownAppears after the security recording cutscene ends

How to enter the Citadel and reach the control room

Move Hawks up to the sealed entry door with ENTER THE CITADEL showing in the objective panel. The door cannot be forced or shot open, so look for the slicing prompt on the panel beside it.
Hold the interact input to slice the door. Hawks handles this himself, with no squad positioning or turn order involved, and the door opens straight into the room beyond.
Walk inside. A radio transmission about the assault on Luunata plays over the top as you enter, which is scripted and does not need any input from you. The room ahead is the Citadel control room, and the console in the middle is the security terminal.
Hawks walks into the Citadel control room with the Enter the Citadel objective active and a console marked ahead
The control room opens up with a central console already marked by an interaction icon. Image: Bit Reactor

Both control room datapads and what they say

Two datapads sit in the control room before you touch the terminal. Neither is required to progress and neither gates the cutscene, but both are only readable during this window, so pick them up before you activate the terminal.

DatapadContent
MEMO: PEST CONTROLA staffer reports strange centipede-like insects getting inside, notes Luunata should not have bugs like that, and asks for Castellan Bilix to be told so the entry point can be found.
MEMO: MAINTENANCEA request to raise the ventilation problem with Baroness Mordant. The DLC13 Mining Droid copes with the heat fine, but dust builds up in every joint and servo and slows the units down.

Note: the insect memo is worth reading before the recording plays. The parasite that shows up in the cutscene lines up with what the staff were complaining about, and the memo is written as though nobody upstairs had connected the two.


Activate the security terminal to trigger the cutscene

Once both memos are read, the objective sitting in the panel is ACTIVATE THE SECURITY TERMINAL. That is the only interaction in the room that advances the mission.

Objective panel reading Retake Mordant Citadel with Activate the Security Terminal listed underneath
The tracked objective updates to Activate the Security Terminal as you move through the interior. Image: Bit Reactor
Walk up to the highlighted terminal in the middle of the room. It carries the same interaction marker as the datapads, so it is easy to confirm you are on the right console.
Hawks stands in front of the highlighted security terminal in Mordant Citadel ready to interact
The security terminal is highlighted in the control room and is the only interaction that advances the mission. Image: Bit Reactor
Interact with it. Hawks pulls an old security recording out of the system and the cutscene starts immediately, which confirms you hit the correct terminal.

What the security recording shows

The playback is archive footage of three characters in the same room. The droid Typhon, Kundri Fathom, and her son Visser argue over clone prisoners, with Typhon accusing Visser of freeing them and helping them get out.

Cutscene subtitle showing Typhon accusing Visser of freeing the clone prisoners and helping them escape
Typhon confronts Visser over the escaped clone prisoners during the recorded argument. Image: Bit Reactor

The argument ends with Fathom infecting Visser with a parasite. It is her own son, and it is done as a response to the betrayal rather than an accident, which reframes everything Zero Company has been chasing about the Infinite Coil up to this point on Luunata. Bennic and BELLHOP also feature in the surrounding dialogue.


After the cutscene: the lift lockdown override

Control returns to you as soon as the recording finishes. The lift you were heading for has gone into lockdown, and the objective panel updates to send Hawks after the override. That objective change is your confirmation that the terminal step is fully complete and nothing was skipped in the control room.

If the mission still shows ACTIVATE THE SECURITY TERMINAL, the cutscene has not played and you have either interacted with a datapad rather than the terminal, or you have not reached the console in the middle of the room yet. There is no combat requirement and no timer attached to this stretch, so it is safe to sweep the room for both memos before you move on.