Gaming How-To

The Blood of Dawnwalker: How to Get the Durandal Legendary Sword

The Cursed Chasm near Briar Slough hands over a Level 15 legendary longsword within your first few hours.

The Cursed Chasm near Briar Slough hands over a Level 15 legendary longsword within your first few hours.

Durandal is the first legendary sword most players in The Blood of Dawnwalker can realistically own, and it is strong enough to carry Coen for a very long stretch of the game. It sits at the bottom of an unmarked ravine close to your starting region, guarded by a short but nasty fight, and it takes only a small bite out of your 30-day clock.

Quick answer: Complete the optional quest The Cursed Chasm at the collapsed bridge near Briar Slough, then loot the golden skeleton remains at the end of the ravine floor to receive the Durandal legendary longsword.


Durandal stats and perks

Durandal is a Level 15 Legendary Longsword with medium attack speed. Its real value is the stamina economy, since it cuts both attack and dodge costs by a fifth, which changes how aggressively you can play the daytime swordplay.

PropertyValue
TypeLegendary Longsword
Level15
DPS234
Damage143–205
Attack SpeedMedium
Weapon Art cooldown13s
Damage against Supernatural Enemies+11.2%
Attack Stamina Cost-21%
Dodge Stamina Cost-21%
Swordmastery Ability Cooldown-7%

Because weapons can be levelled at blacksmiths during the day, Durandal stays viable well past the point where its base level would normally fall off. The in-game description nods at the sword carried by the paladin Roland, and leaves the question of whether it is the genuine article open.


Where to find The Cursed Chasm

The chasm is an undesignated spot on the map near Briar Slough, at a ruined bridge where the terrain drops into a narrow canyon that runs almost off the edge of the playable area. It is close enough to Laslea Glen, where the story opens, that you can walk there in your first hours without derailing anything.

There are two ways to start it. Walking into the canyon triggers the quest on its own. Alternatively, visit the tavern by the market in Svartrau City and ask the Innkeeper whether he has heard anything interesting; he tells you about Knyaz Skender’s men who fell into a chasm with their treasure, which flags the location for you.

Note: The Cursed Chasm consumes two segments of your timeline. Budget that against whatever else you have planned for that day-night cycle.


How to clear the chasm and loot Durandal

Drop into the canyon from the broken bridge. Wolf-like beasts attack almost immediately, and they come in a loose pack rather than one at a time, so keep your back to a rock wall and clear them before pushing deeper.
Fight the Echo, the red spectral wraith that anchors the encounter. This is the hardest part of the quest at low level, and it summons minions during the fight, so deal with the adds and then commit to the wraith itself.
Coen strikes a red-marked enemy for 116 damage during the Echo encounter in the chasm
Chipping away at the Echo’s escort mid-fight. Image: Rebel Wolves
Finish off the Vidmo, the grey humanoid enemies that appear once the Echo is down. They hit hard but die quickly compared to the wraith, and clearing them ends the combat portion of the quest.
Sword attack landing on a marked Vidmo with its health bar visible on screen
Cutting down the Vidmo that follow the Echo. Image: Rebel Wolves
Sweep the canyon floor before moving on. The loose piles here hold crafting ingredients such as Vial of Aether, Dust of Anachora, Glob of Likho’s Light, and a Minor Keen Eye Potion. A Vidmo glossary entry also unlocks once you have killed them.
Loot prompt on screen in the Cursed Chasm alongside a new Vidmo glossary entry notification
The Loot prompt on the chasm floor, with the new Vidmo bestiary entry ready to read. Image: Rebel Wolves
Search the scattered skeletons along the path. These hold the Final Report document, the master-tier Rebel’s Sturdy Coat of Plates, and the Loop of Vitality, plus Artisanal Bracers and a stack of denarii.
Restless Blade perk notification with a Show prompt during the chasm looting sequence
Perk notifications stack up as you strip the skeletons along the chasm floor. Image: Rebel Wolves
Loot the golden skeleton remains at the far end of the path. This is the container that holds Durandal, along with Treasure Map: Silver Cache, an Inkwell, and the Recipe for Minor Balm of Fortitude.
New Perk Available: Aether Flow notification on the HUD after looting the chasm's final remains
The final loot pile at the end of the ravine is where Durandal is stored. Image: Rebel Wolves

Confirming you got the sword

Two things confirm success. The Cursed Chasm registers as complete once the Echo and its minions are dead, and Durandal appears in your inventory tagged as a Legendary Longsword at Level 15 with 234 DPS. If the quest closed but the sword is missing, you left the ravine before opening the golden remains at the end of the path — go back down and finish looting.

The other reason people walk away empty-handed is simpler. The Echo fight is genuinely dangerous for a low-level Coen, and dying or retreating means the loot stays where it is until you clear the encounter properly.


Everything the chasm gives you

ItemType
DurandalLegendary Longsword
Rebel’s Sturdy Coat of PlatesMaster-tier chest armor
Artisanal BracersArmor
Loop of VitalityRing
Treasure Map: Silver CacheTreasure map
Recipe for Minor Balm of FortitudeCrafting recipe
Final ReportDocument
DenariiCurrency

The Treasure Map: Silver Cache is worth following up on once you are stronger. It points to a silver stash defended by another wolf pack and a Pack Leader that hits considerably harder than anything in the chasm itself.

Given how early the ravine opens up and how little of the calendar it costs, Durandal is one of the few pieces of gear worth detouring for before you settle into the main story. Take it to a blacksmith, level it as you go, and it will still be doing work dozens of hours later.