Gaming How-To

The Blood of Dawnwalker: Faith and Punishment Curious House Walkthrough

How to enter the locked Altenmarkt attic at night, inspect the right objects, and claim the Amalgam Manual.

How to enter the locked Altenmarkt attic at night, inspect the right objects, and claim the Amalgam Manual.

Faith and Punishment is one of the small, self-contained investigations tied to a Curious House in The Blood of Dawnwalker, and it sits in the Altenmarkt district of Svartrau City. There is no NPC to talk to and no quest giver to find. The whole thing starts the moment Coen gets inside a house whose front door will not open, and it ends a couple of minutes later with a skill manual in your inventory.

Quick answer: Go to the Altenmarkt Curious House at night, use Shadowstop to reach the upper balcony, enter the attic, then hold Focus Mode (L2/LT) and inspect the bed, the scratch marks on the door, the girl’s body, and the Note from Mother. Faith and Punishment closes on the final inspection and pays out 17 XP plus the Amalgam Manual.


Where the Altenmarkt Curious House is in Svartrau City

Curious Houses only exist inside Svartrau City, the walled capital of Vale Sangora, and there are six of them in total. They show up on the map as a white door icon rather than a normal quest marker. The one tied to Faith and Punishment is in Altenmarkt, the district that also holds a long list of other activities and side quests, so expect the surrounding streets to be busy.

Coen walking a Svartrau City street with the quest tracker showing 79 days left to rescue his family
The Svartrau City streets with the main quest timer still running in the HUD. Image: Rebel Wolves

Timing matters more than the exact address. Faith and Punishment is a night activity, and the traversal you need to get inside is a night ability. Turning up in daylight leaves you standing at a barred door with nothing to interact with.


How to get into the attic

Reach the Curious House marker at night and skip the ground-floor door entirely. It stays locked for the whole activity, and there is no key, lockpick, or bribe that opens it.
Circle the building and look up for the open balcony door. Use Shadowstop to teleport up to that balcony, which is the only entrance the house has.
Clear the boarding blocking your way in. Line up with the barricade until the interact prompt appears, hold it, and Coen pulls the timber aside to open the attic.
Interact prompt highlighted on the wooden barricade blocking the attic entrance
The interact prompt on the wooden barricade that seals the attic. Image: Rebel Wolves

As soon as you are inside, the activity registers and the tracker switches to Investigate the attic using Focus Mode - 1. That counter is your progress bar for the rest of the quest.


What to inspect with Focus Mode

Hold L2/LT to switch on Focus Mode and everything that counts glows yellow. Looting the room does nothing for the quest on its own, so work through the highlighted objects first and leave the containers for afterwards.

ObjectWhat it tells you
The bedBloodstains around the sleeping area
The attic doorScratch marks left from the inside
The bodyA girl who starved to death in the room
Note from MotherHer mother locked her in over her faith

The note is the payoff. It confirms the girl was shut in the attic and left there because of what she believed, which is where the quest name comes from.


Faith and Punishment rewards and loot

Once the last highlighted object is examined, time passes on screen and the activity closes out with 17 XP. The headline reward is the Amalgam Manual, filed under Superior Character Development, which makes this one of the more worthwhile Curious Houses to clear early.

Faith and Punishment completing in the attic as the Amalgam Manual reward appears
Faith and Punishment wrapping up inside the attic once every clue has been inspected. Image: Rebel Wolves

Open the container in the room and take everything before you leave. Pick Loot All so the manual and the odds and ends go across in one action.

Loot menu with the Amalgam Manual selected and the Loot All and Cancel options visible
The loot menu with the Amalgam Manual listed alongside the Loot All option. Image: Rebel Wolves

The rest of what is lying around is minor by comparison. Expect Pork, a Rotten Book, Torn Clothes, and Broken Scissors, all of which are worth grabbing but none of which are required for completion. When you are done, jump from the balcony back to the street.


Why the quest is not completing

Two mistakes account for almost every stalled attempt at this house.

  • You came during the day. The balcony route depends on night traversal, and this activity is flagged for night only.
  • You looted instead of inspecting. Emptying the container does not advance anything. Turn Focus Mode back on and sweep the room for a yellow object you skipped, usually the note.

If the tracker still lists the attic objective after you have handled all four clues, you have missed a highlighted object rather than a chest. The quest closes itself the instant the final one is inspected, so there is no confirmation step to hunt for.


Because every Curious House needs the same night-time approach, it is worth chaining several of them into a single night in Svartrau City rather than making separate trips. The Altenmarkt house is a short detour on that route, and a Superior Character Development manual for five minutes of work is a fair trade.