Dark King Clipexor and Light King Wispreign are the two Season 1 endgame bosses added in Evomon’s Update 1.1.0. Both sit at Level 200, both punish players who bring a full squad, and both are handled most reliably by a single, fully built Grass attacker. The plan is the same for each fight: survive the damage race with self-healing, then push your Special Attack as high as it goes before finishing.
Quick answer: Solo each boss with one high-level Tarragon. Stack Seed Bomb for Growth healing, raise Special Attack to +30 with Fighting Will, then finish with Leaf Storm III and Verdant Beam.
Where to find Dark King Clipexor and Light King Wispreign
Both bosses are reached from the Island Map. Open the map with the pin icon in the top-left corner, choose World Select, then pick Seasonal Island to reveal the teleport destinations.
- Light King Wispreign waits on Solaris Isle.
- Dark King Clipexor hovers over a dark void on Lunaria Isle.
Teleport to whichever island you want to clear first, walk up to the boss, and open the battle dialogue to begin.
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Add to Google Preferences →Boss mechanics that punish full teams
Each boss has a mechanic tied to how many Evomon you bring, which is the main reason a solo lineup outperforms a full party.
- Light King Wispreign gains PP and stacks +30% enemy Skill DMG for every allied Evomon that faints. Fielding several monsters feeds it and makes each turn deadlier.
- Dark King Clipexor is immune to abnormal status and stat reductions, restores 1 PP per turn, and removes 25% of your Evomon’s Max HP whenever you use an Ultimate Skill.
Bring only one Evomon into either fight. With nothing else on your bench to faint, Wispreign never builds its damage stacks, and the entire battle becomes a controlled one-monster damage race.

The solo Tarragon build that clears both bosses
Tarragon is the single monster that can carry both fights on its own. It heals itself with Growth, buffs its own Special Attack, and hits hard enough to close out a Level 200 boss. You can get one by catching wild Tarro in Murkwood (Lv. 135) and evolving it into Tarragon.
| Setup | Recommendation |
|---|---|
| Level | 150+ (180 ideal) |
| Talent | SSS (Shiny or Prismatic preferred) |
| Nature | Quiet (+10% SpA, -10% Spe) |
| Trait | PrimeForm (-60% damage at full HP) or Toughskin (-12%) |
| Equipment | Tidecalling Coral, Haloed Feather Crown, Fate-Star Emblem |
| Stat priority | HP, Special Attack, Special Defense |
| Moveset | Leaf Storm III, Verdant Beam, Fighting Will (II), Seed Bomb |
Speed does not matter in these long fights, so the Quiet nature’s Speed penalty is a non-issue while its Special Attack boost feeds every Grass attack you throw.

How to beat Light King Wispreign


How to beat Dark King Clipexor
Dark King Clipexor is a Level 200 Dark-type boss with 16,512 HP. It cannot be poisoned or stat-reduced when you solo it with Tarragon, so this is a pure damage race backed by heavy self-healing.

Alternative teams for Dark King Clipexor
If you do not have a finished Tarragon, Clipexor can also be worn down with other builds that follow the same heal-buff-attack pattern.
Thordlord solo
A Lv. 180 Thordlord repeats Seed Bomb for survival padding, then stacks Rally (or Combat Spirit) to raise Attack and Special Attack. Once buffed, Earth Pulse and Earth Fissure III deal the heavy damage that finishes the boss.

Full Bug and Poison team
Since Bug is the super-effective type against Clipexor, a full party built around Chitaladin works if your roster is finished. Chitaladin supplies Bug damage and Poison utility, while Tarragon, Arcapex, Lavarock, and Volcrest fill the remaining slots as attackers. The catch is that a full team is only viable here, not against Wispreign, and every monster must be fully trained or the long fight will wear the party down before the HP bar drops.
Confirming the clear
You know each fight is won when the boss drops into a Catch state and the capture prompt appears, followed by the Victory reward screen. Wispreign yields Wispark plus exp eggs and gold, and Clipexor yields Clipdow along with fruit items and coins. Bring your strongest catching tool into both encounters, because the capture attempt is your only chance to add the boss form to your box before leaving the arena.






