Immortal Isle is a secluded, high-level field zone in Aion 2, tucked into the southwestern corner of Altgard on the Asmodian side. Its creatures sit at level 49 to 51, and the island sits far enough from the rest of the map that you cannot walk or fly to it directly. A Windstream is the one thing that connects it to Altgard.
Quick answer: Teleport to the Elim’s Rest Kibelisk, head west to the cliff, then jump or fly up into the Windstream floating above it. It carries you straight to Immortal Isle.

Ride the Windstream near Moslan Forest
Immortal Isle has no Kibelisk, so you cannot teleport onto it or warp back and forth. The Windstream on the cliffs west of Moslan Forest is the only way in, and you take it every single time you return.

You know the trip worked when the glide ends and you touch down on the island itself. Because there is no Kibelisk waiting there, plan to run back to this same cliff and re-ride the Windstream whenever you want to visit again.
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The island is a high-tier hunting zone, so you want to be at least level 45 before you ride in. Enemies range from level 49 to 51, with the toughest creatures being the elemental spirit guardians at level 51. Arriving underleveled means you will struggle to survive, let alone farm.
Since every return trip costs you another Windstream ride, clear everything you want in a single visit rather than leaving and coming back.

What to do on Immortal Isle
Once you land, three things are worth your time: the Empyrean Traces scattered around the island, the field boss, and the quests that send you here. Knock them out together so you are not making the trip twice.
Collect the Empyrean Traces
Immortal Isle holds a large number of Empyrean Traces (also called feathers) dotted across the terrain. Grab every one you can find before you leave, since there is no quick way back to mop up the ones you missed. The island also hides several cubes for players who like to search the map.
Fight Immortal Gartua
Immortal Gartua is the field boss here, sitting at level 51 as a Hero-rank enemy. It hits hard enough that you should bring a party rather than attempting it solo.
Finish the island quests
Three Asmodian quests take place on Immortal Isle. Complete them while you are already standing on the island so you don’t burn another Windstream trip later.
| Quest | Type | Rec. level | Key reward |
|---|---|---|---|
| Immortal Isle’s Distinct Ecology | Regional | 45 | Title: Going Beyond Time |
| Immortal Isle: Repelling Assault | Duty | 49 | 1,000 Abyss Points |
| Immortal Isle: Protecting the Weak | Duty | 50 | 1,000 Abyss Points |
The regional quest, Immortal Isle’s Distinct Ecology, begins back in Altgard when you talk to Nivena at the Sanctum Outpost Cliff. She wants specimens gathered on the island but cannot ride the Windstream herself, so the task falls to you. Finishing it pays out 100,000 Bound Kina, a Wisdom Stone, a Daevanion Crystal, a Soul Codex: Reset, and the Going Beyond Time title, on top of a large experience reward.
The two duty quests, Repelling Assault and Protecting the Weak, both reward 1,000 Abyss Points and can be repeated infinitely, which makes them a steady source of points for anyone farming the island regularly.




