Gaming How-To

How to Get Through the Talos Gauntlet in Castlevania: Belmont’s Curse (Crushers, Rams and the Escape Route Down)

The route from the Clock Tower hall down to Talos covers crusher gaps, a four-level ram shaft and a burning corridor.

The route from the Clock Tower hall down to Talos covers crusher gaps, a four-level ram shaft and a burning corridor.

Rose by a spiked crusher slamming shut in the Talos gauntlet corridor in Castlevania: Belmont's Curse

After the opening phase of the Talos battle in the Clock Tower in Castlevania: Belmont’s Curse, he plunges beneath the hall. Follow him through a short gauntlet of crushers, stone rams and spikes before stage 2 begins. The route is brief, but nearly every hazard punishes hesitation or a mistimed move.

Quick answer: Jump each corridor gap right after its crusher slams. Drop down the shaft right, left, right, left after each ram fires. Then run right, grapple over the spikes, vault the gear gate and slide into the chain chute.


When the gauntlet starts

The gauntlet starts as soon as you break his shield and hit the core enough times. The hall flashes, Talos tears free from the upper hall and falls out of sight below.

Talos breaking loose and dropping out of the upper hall in Castlevania: Belmont's Curse
Talos breaks loose and drops away below the hall.

A gate opens on the hall’s left side. Pass through it to follow the route to Talos, who is waiting farther down.

The route uses a handful of movement inputs, including the Arcane Whip for the grapple points near the end:

ActionControllerPC
JumpCrossSpace
Arcane WhipR2Right mouse button
Aim upUpW
Drop through a floorHold Down + jumpS + Space
SlideDirection + dodgeDirection + Shift

Part 1: the crusher corridor

Travel left through the chain corridor. Crushers lined with spikes drop into the floor openings, flashing brightly whenever they strike.
A spiked crusher slamming shut in the chain corridor of the Talos gauntlet in Castlevania: Belmont's Curse
A crusher slams shut in the chain corridor.
Keep your attention on the openings. You’ll encounter three gaps; in each, a crusher descends from above onto a stone block suspended by chains beneath the floor. Stay off the suspended block, or the crusher will pin you against it.
Stop at the edge before a gap. Wait there until the crusher slams down.
Rose waiting at the edge of a gap while a spiked crusher slams in Castlevania: Belmont's Curse
Wait at the edge until the crusher slams.
Once the crusher has struck, sprint-jump across the full opening and land on the opposite floor. Mistiming the leap in either direction means a fall or a crushing hit.
Rose in a running jump over a crusher gap in the chain corridor in Castlevania: Belmont's Curse
A running jump over the gap right after the slam.
Use the same pause-then-jump timing at the remaining two openings. At the corridor’s leftmost end, a railing borders a ledge, with a purple grapple point beneath it. The ledge serves as a checkpoint.
Rose on the far-left ledge above the shaft with a purple grapple point below in Castlevania: Belmont's Curse
The far-left ledge is a checkpoint; the shaft is below it.

Part 2: the ram shaft

A shaft beneath the ledge at the far left contains four tiers of grated walkways. From the side walls, horizontal stone rams fire across the tiers about every three seconds, producing a bright flash on impact. There’s no warning before a ram launches, so look for the flash below and move immediately afterward.

A stone ram slamming across the shaft from the left wall in Castlevania: Belmont's Curse
A ram slams across the level below from the left wall.
Go to the ledge’s left edge, then press Down and jump together to pass through it and enter the shaft.
Begin your drop just after the ram on the tier below strikes from the left wall. A ram that catches you during its attack is fatal.
After touching down, dash right to the opening at the level’s far end, then fall through.
Run left along the level below and descend through its opening before the ram coming from the right crosses it.
A stone ram slamming across the shaft from the right side in Castlevania: Belmont's Curse
Rams also sweep the levels from the right.
Run right and drop again, then run left and drop one more time. That makes four drops in total, in the order right, left, right, left.
After the final descent, you arrive at the bottom corridor’s left end.

Part 3: the bottom corridor

Face right and run without stopping. Crumbling tiles line the floor, while flames fill the arches; pause here and you’ll die.
Rose running right along the burning bottom corridor in Castlevania: Belmont's Curse
Keep running right along the burning bottom corridor.
Clear the pair of low stone blocks with jumps as you go. Keep moving rather than stopping to set up each leap.
Continue beyond the second block to the checkpoint. Farther ahead, a heavy crusher drops onto the floor’s end; beyond its edge lies a spike pit, with a purple grapple point suspended over it.
A heavy crusher block slammed down at the end of the bottom corridor in Castlevania: Belmont's Curse
The crusher at the end of the floor, with the spike pit and purple point beyond.
Let the crusher strike, then use its upward motion as your cue: sprint to the edge, jump, point up and hold the whip button toward the purple point. The whip catches, letting Rose climb over to the platform on the far side of the spikes.
Rose swinging the Arcane Whip at the purple point over the spike pit in Castlevania: Belmont's Curse
Whip the purple point over the spike pit.
Don’t linger after landing: roughly a second later, a spiked ram sweeps in from the right. Sprint beneath the purple point over the round gear gate, then leap, aim upward and lash it with the whip. It hoists you out of the way while the ram travels underneath.
Rose whipping the purple point above the round gear gate in Castlevania: Belmont's Curse
Whip the point above the round gear gate.
Descend on the gate’s right side, then slide right beneath the low stone ceiling until you reach the platform’s edge.
Rose heading right from the gear gate toward the chain chute in Castlevania: Belmont's Curse
Drop back down and slide right toward the chute.
Leap from the ledge toward the chute running between the suspended chains. After landing, sprint forward, then slide through the passage on your right.
The passage exits onto the lower arena floor, where Talos is chained up again; stage 2 begins here. How to break the shield down there is in our Talos phase 2 guide.
Rose arriving on the floor of the lower Talos arena in Castlevania: Belmont's Curse
The lower arena, where stage 2 begins.

If you die in the gauntlet

A death in the gauntlet leaves the battle in progress. You return at the last checkpoint, while Talos retains all the damage you’ve dealt; his health bar remains at that level.

  • If you drop through an opening in the corridor, you return to the edge just before that opening.
  • Die in the ram shaft and you’re back on the far-left ledge.
  • A death in the bottom corridor beyond the pair of low blocks sends you back to its checkpoint.