Enshrouded’s 1.0 release contains 39 wands and 32 staves. They fall into four source groups: unique weapons placed at set locations in the world, the standard Wand and Staff made by hand, the Spiritual Cane supplied by the Alchemist, and a broad selection obtainable only through random chest drops.
Quick answer: Craft the Wand and Staff from Bones in the Crafting menu, make the Spiritual Cane at the Alchemist, find unique ones at the spots listed below, and open chests for the rest.
Basic Wand, Staff and Spiritual Cane
The two starter magic weapons are hand recipes, so you can make them from the Crafting menu without any crafting station. A third basic staff, the Spiritual Cane, is made at the Alchemist. None of the three carries a perk.
| Weapon | Where to craft | Materials | Stats and perks |
|---|---|---|---|
| Wand | Crafting menu (by hand) | 2 Bones | Ice damage, +10% Overcharge, Mana Regeneration 2, no perks |
| Staff | Crafting menu (by hand) | 3 Bones, 1 String | No perks |
| Spiritual Cane | Alchemist | 3 Shroud Wood, 4 Bonemeal, 2 Resin | No perks |
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Unique wands and staves and where to find them
Each unique wand and staff sits at one fixed spot in the world, and the tables give the region and the spot for every one (the same spots as in where to find every unique weapon and ring). Once you have found one, you can craft it again at the Alchemist, except for the Staff Of The Serpent, which has no Alchemist recipe. The Alchemist’s materials are in every Alchemist recipe.
Unique wands
| Wand | Damage type | Overcharge | Mana Regeneration | Extra shot | Perks | Abilities | Where to find it | Craft again |
|---|---|---|---|---|---|---|---|---|
| Cryptic Wand | Shock | +15% | 6 | Multishot | Mana Leech | Renewal: Defeat an enemy to restore Durability | Revelwood: On a skeleton about 60 m west of Imperial Gardens | Yes, at the Alchemist |
| Darya’s Remorse | Shroud | +30% | 16 | Multishot | Critical Strike Chance +7%; Critical Strike Damage +24% | None | Cinder’s Cradle: Silver chest about 60 m north of Darya’s Daycamp | Yes, at the Alchemist |
| Darya’s Wand | Shroud | +24% | 12 | Ethereal Duplication | Health Leech; Mana Leech | Retaliation: A percentage of received Melee Damage is dealt back to attackers | Albaneve Summits: Silver chest about 270 m south-west of Forgotten Tomb | Yes, at the Alchemist |
| Electric Initialiser | Shock | +30% | 16 | Multishot | Mana Leech; Critical Strike Chance +9% | None | Kindlewastes: Locked silver chest about 150 m east of Hydropower Plant | Yes, at the Alchemist |
| Proto Matter-Bender | Blunt | +30% | 16 | Multishot | Critical Strike Chance +7% (twice) | None | Cinder’s Cradle: Gold chest about 30 m north of Proto Vessel Bay | Yes, at the Alchemist |
| Reaper’s Wand | Shock | +12% | 4 | Multishot | Critical Strike Chance +4%; Critical Strike Damage +12% | None | Springlands: On a skeleton about 10 m north of Fox Chase | Yes, at the Alchemist |

Unique staves
| Staff | Perks | Abilities | Where to find it | Craft again |
|---|---|---|---|---|
| Darya’s Staff | Critical Strike Chance +6%; All Magic Shock Damage +10%; Mana Currents skill +1 rank | None | Albaneve Summits: Silver chest about 210 m south-east of Spooky Tomb | Yes, at the Alchemist |
| Shroud Weaver | Critical Strike Damage +18%; All Magic Shroud Damage +10%; Mana Currents skill +1 rank | None | Kindlewastes: Gold chest about 70 m south-west of Low Tide, high above it | Yes, at the Alchemist |
| Staff Of The Serpent | Mana Leech; Mana Currents skill +1 rank | None | Springlands: Silver chest about 10 m south of Netherton | No |

Wands found in chests
There are 32 chest wands. They have no crafting recipe and no fixed spot. Any of them can turn up as random loot in chests in every region. A wand you find comes at the level of the chest it came from, and its rarity is rolled. The perk values below are the base values.
| Wand | Damage type | Overcharge | Mana Regeneration | Extra shot | Perks | Abilities |
|---|---|---|---|---|---|---|
| Ancient Drak Wand | Shock | +27% | 14 | Multishot | Mana Leech; Critical Strike Chance +6% | Ruthless: Increases Critical Strike damage against Soaked enemies |
| Androme’s Wand | Ice | +30% | 16 | Multishot | Critical Strike Chance +7%; Mana Leech | None |
| Apprentice Wand | Ice | +12% | 4 | None | Mana Leech | Renewal: Defeat an enemy to restore Durability |
| Ashwood Wand | Fire | +30% | 16 | None | Health Leech; Critical Strike Chance +7% | None |
| Blazing Wand | Fire | +21% | 10 | Multishot | Critical Strike Chance +5%; Mana Leech | None |
| Blizzard Wand | Ice | +24% | 12 | Multishot | Critical Strike Damage +20%; Mana Leech; Critical Strike Chance +6% | None |
| Candlelight Wand | Fire | +30% | 16 | Multishot | Health Leech; Critical Strike Chance +7% | None |
| Coalescent Wand | Shock | +24% | 12 | None | Mana Leech; Critical Strike Chance +6% (twice) | None |
| Cracklewood Wand | Fire | +18% | 8 | None | Mana Leech (twice) | None |
| Crackling Wand | Fire | +12% | 4 | None | Mana Leech | Renewal: Defeat an enemy to restore Durability |
| Elm’s Eye Wand | Ice | +15% | 6 | None | Critical Strike Damage +14%; Critical Strike Chance +4%; Mana Leech | None |
| Frost Wand | Ice | +24% | 12 | None | Mana Leech; Critical Strike Chance +6% | Renewal: Defeat an enemy to restore Durability |
| Frozen Core Wand | Ice | +12% | 4 | None | Critical Strike Chance +4%; Mana Leech | None |
| Helix | Shroud | +21% | 10 | Ethereal Duplication | Mana Leech; Mana Currents skill +1 rank | None |
| Ice Beam Wand | Ice | +15% | 6 | Multishot | Critical Strike Damage +14%; Critical Strike Chance +4%; Mana Leech | None |
| Infernal Wand | Fire | +15% | 6 | None | Mana Leech; Mana Currents skill +1 rank | None |
| Luminous Wand | Fire | +15% | 6 | Multishot | Mana Leech; Critical Strike Damage +14% | None |
| Mythic Wand | Shock | +24% | 12 | Multishot | Mana Leech; Critical Strike Chance +6% (twice) | None |
| Polymath’s Wand | Fire | +24% | 12 | Multishot | Critical Strike Damage +20% (twice) | None |
| Recent Drak Wand | Shock | +27% | 14 | None | Mana Leech; Critical Strike Chance +6% | Ruthless: Increases Critical Strike damage against Soaked enemies |
| Ritual Tempest Wand | Shock | +21% | 10 | Multishot | Critical Strike Chance +5%; Critical Strike Damage +18% | None |
| Scholar’s Wand | Fire | +24% | 12 | None | Critical Strike Damage +20% | Renewal: Defeat an enemy to restore Durability |
| Scorching Wand | Fire | +12% | 4 | None | Critical Strike Chance +4%; Mana Leech | None |
| Shroudbinder Wand | Shroud | +18% | 8 | Multishot | Mana Leech; Critical Strike Damage +16% | None |
| Silver Haze | Ice | +18% | 8 | None | Critical Strike Chance +5%; Mana Leech | None |
| Silver Storm | Ice | +18% | 8 | Multishot | Critical Strike Chance +5%; Critical Strike Damage +16% | None |
| Snakespine Wand | Blunt | +30% | 12 | Multishot | Mana Leech; Damage against Hollow +10%; All Blunt Damage +10% | None |
| Stellar Wand | Ice | +30% | 16 | None | Critical Strike Chance +7%; Mana Leech | None |
| Totem Wand | Fire | +27% | 14 | None | Mana Leech; Critical Strike Damage +22% | Renewal: Defeat an enemy to restore Durability |
| Twisting Wand | Shroud | +21% | 10 | Ethereal Duplication | Mana Leech; Mana Currents skill +1 rank | None |
| Voidcaller | Shroud | +30% | 12 | Multishot | Mana Leech; Critical Strike Chance +7% | None |
| Wand Of Bloodflow | Fire | +27% | 14 | Multishot | Mana Leech; Critical Strike Damage +22% | Renewal: Defeat an enemy to restore Durability |

Staves found in chests
The 27 chest staves follow the same rules as chest wands. There is no recipe and no fixed spot, so they only come from chests in any region. Each one drops at the chest’s level with a rolled rarity, and the perks below are base values.
| Staff | Perks | Abilities |
|---|---|---|
| Blackened Staff | Mana Leech; All Magic Shroud Damage +10% | None |
| Clearwater Staff | Mana Currents skill +1 rank; Healer skill +1 rank (x2) | None |
| Crystalwater Staff | Mana Leech; Critical Strike Chance +6%; Mana Currents skill +1 rank; Healer skill +1 rank | None |
| Dark Staff | All Magic Shock Damage +10%; Mana Currents skill +1 rank | None |
| Deceiving Staff | Critical Strike Chance +5%; All Magic Ice Damage +10%; Mana Currents skill +1 rank | None |
| Dragoncore Staff | Critical Strike Damage +24%; Critical Strike Chance +7%; All Magic Fire Damage +10% | None |
| Elder’s Staff | Critical Strike Damage +14%; All Magic Ice Damage +10%; Mana Currents skill +1 rank | None |
| Eldermere’s Staff | Mana Leech; Critical Strike Chance +7%; All Magic Ice Damage +10% | None |
| Gleaming Staff | Health Leech; Mana Leech; All Magic Fire Damage +10% | None |
| Hopeful Glimmer | Health Leech; Mana Leech; All Magic Fire Damage +10% | None |
| Luminary Staff | Mana Leech; All Magic Ice Damage +10%; Mana Currents skill +1 rank | None |
| Mirage | Critical Strike Chance +5%; Mana Leech; All Magic Ice Damage +10% | None |
| Ony’s Staff | Mana Leech; Critical Strike Chance +7%; All Magic Fire Damage +10% | None |
| Oracle’s Everblue | Mana Leech; Critical Strike Chance +7%; All Magic Shroud Damage +10% | None |
| Root Staff | Critical Strike Chance +4%; Mana Leech; Mana Currents skill +1 rank | None |
| Shepherd’s Lightning | Mana Leech; Critical Strike Chance +4% | None |
| Shepherd’s Staff | Mana Leech; Critical Strike Chance +4%; Mana Currents skill +1 rank | None |
| Sinister Crescent Staff | Critical Strike Chance +7%; Damage against Hollow +10%; All Blunt Damage +10% | None |
| Staff Of Reeds | Mana Leech; All Magic Shroud Damage +10%; Necromancer skill +1 rank | None |
| Staff Of The Moor | Mana Leech; All Magic Shroud Damage +10%; Necromancer skill +1 rank | None |
| Staff of Guidance | Critical Strike Chance +6%; Critical Strike Damage +20%; All Magic Fire Damage +10% | None |
| Staff of the Ram | Critical Strike Chance +6%; All Magic Shock Damage +10%; Mana Currents skill +1 rank | None |
| Staff of the Taurus | Mana Leech; Critical Strike Chance +6%; All Magic Shock Damage +10% | None |
| Stormbound Staff | All Magic Shock Damage +10%; Mana Currents skill +1 rank | Opportunistic: Increases Critical Strike chance against Soaked enemies; Ruthless: Increases Critical Strike damage against Soaked enemies |
| Torchlight Staff | Critical Strike Damage +20%; All Magic Fire Damage +10% | None |
| Undergrowth Staff | Mana Leech; Critical Strike Damage +14%; All Magic Fire Damage +10% | None |
| Violet Storm | All Magic Shock Damage +10% | Opportunistic: Increases Critical Strike chance against Soaked enemies; Ruthless: Increases Critical Strike damage against Soaked enemies |

Wand and staff stats and perks explained
Wands have four stat columns. The game describes them on the item card as follows.
- Damage type identifies the element used by a wand’s projectiles: Fire, Ice, Shock, Shroud or Blunt.
- Overcharge: “This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.”
- Mana Regeneration is the wand’s own Mana Regeneration value.
- The Multishot description reads: “Fires multiple projectiles but at reduced damage.”
- Ethereal Duplication: “The wand’s unique magic grants it a 30% chance to spontaneously create an additional projectile.”
Staves carry no Overcharge or extra shot stats. Their element perks read All Magic Fire, Ice, Shock or Shroud Damage +10%. The skill perks add a rank to a Mage skill. Mana Currents appears on 13 staves and 3 wands, Healer on the Clearwater Staff twice and the Crystalwater Staff once, and Necromancer on the Staff Of Reeds and the Staff Of The Moor.
In the tables, “(twice)” means the weapon carries that perk two times. Health Leech and Mana Leech are listed by name only, and the abilities column repeats the item-card text exactly.
Mage Apprentice and magic weapon damage
All of these weapons scale with the Mage Apprentice skill on the Skills screen. Its card reads “Damage with Wands and Staves increased by 5%.” with “5% damage per level”.

A full mage setup built on these weapons is in the summoner necromancer build.
Spells and builds for magic weapons
For the spells these weapons cast, see how to get Eternal spells; to raise a wand or staff in level, see how to upgrade weapons. Ranged players can compare the bows list.






