Gaming Guide

Phantom Blade Zero Best PC Settings: Recommended DLSS and Graphics Setup

What each Display, Graphics, Audio, Controls and Game option does, and where to set it on the Steam version.

What each Display, Graphics, Audio, Controls and Game option does, and where to set it on the Steam version.

Phantom Blade Zero heroine standing by a shallow stream below stone steps

Phantom Blade Zero on PC spreads its options across six tabs. The upscaling and ray tracing choices come with conditions that are easy to miss. Some settings lock others, some only change from the title screen, and a few only take effect after a restart. Below is what each option does and a sensible place to start.

Quick answer: Apply the recommended preset, then use DLSS Balanced (or FSR/XeSS on AMD and Intel), keep Frame Generation and Ray Tracing off, leave Reflex automatic, and cap frames at your refresh rate.

SettingOptionsRecommended
Window ModeDisplay mode options are Fullscreen, Borderless Fullscreen, and Windowed.Fullscreen or Windowed to pick a resolution
Frame Rate LimitOff / On (30–360)On, at refresh rate or 60
V-SyncOff / OnOff with DLSS Frame Generation
Motion BlurOff to higher levelsLower
Film Grain Intensity0–10Lower
Camera Shake0–100To taste
Super Resolution MethodDLSS / FSR / XeSS / TSRDLSS on NVIDIA; FSR or XeSS otherwise
DLSS Super Resolution ModeUltra Performance to DLAABalanced (Quality at 1080p with headroom)
Frame GenerationOff / DLSS / FSR / XeSSOff unless base frame rate is steady
NVIDIA ReflexOff / Enable automaticallyEnable automatically
Ray Tracing QualityOff / RT levels / Path TracingOff
Quality PresetLow to Ultra / CustomMedium or High
High-Quality HairOff / OnOff

First launch: shader compile before the Settings menu

You can’t reach the settings right away. On first launch, Phantom Blade Zero compiles shaders over the title art, and the job can run for around half an hour with the CPU fully loaded. It only happens once, so let it finish.

Wait for the shader compile bar to reach the end. After that, a Pre-Order Bonus notice appears if you own it, followed by a photosensitive seizure warning.
Work through Gamma Calibration. It has three steps, and the last one sets Brightness to your preference.
Pick a language. The title screen then loads with NEW GAME, SETTINGS and QUIT GAME.
Select SETTINGS. Switch between the Game, Controls, Audio, Display, Graphics and Help tabs with Z and C.
Game settings menu on the Display tab, Image Calibration row highlighted, blurred courtyard building in background.
Phantom Blade Zero’s Display settings menu with the Image Calibration option highlighted, alongside the Window Mode, Resolution and Frame Rate Limit settings.

Help collects the tutorials you’ve already seen during play. There’s no separate accessibility tab.


Display tab: window mode, frame cap and image effects

Window Mode defaults to Borderless Fullscreen, and that choice matters more than it looks. In Borderless, the resolution follows your desktop and the Resolution row is greyed out. If you want to run below desktop resolution, switch to Fullscreen or Windowed. The Resolution list only offers modes your monitor supports. On a 1080p screen, that means 1280×720, 1360×768, 1366×768 and 1920×1080.

You’ll know a window mode change has applied when the game asks “Keep these settings? (Changes will be reverted in 10 seconds.)” Confirm before the timer runs out, or the game reverts the change.

Frame Rate Limit is off by default, which leaves the frame rate uncapped. Turn it on to get a Limit Frame Rate slider from 30 to 360. Setting it to your monitor’s refresh rate, or to 60, gives steadier frame pacing. Output Display picks which screen the game uses, and Image Calibration reopens the brightness adjustment.

Display settings menu with Limit Frame Rate slider highlighted at 60, Windowed mode at 1280 x 720.
Phantom Blade Zero’s Display settings with Frame Rate Limit turned On and the Limit Frame Rate slider set to 60, on a scale from 30 to 360.
Visuals optionDefaultWhat it does
V-SyncOffCaps final frame rate, including generated frames, at refresh rate
HDREnable automaticallyNeeds an HDR display; has its own calibration
Motion BlurMediumBlur during movement
Sharpness5 (0–10)Image sharpening
Camera Shake80 (0–100)Strength of camera shake
Film Grain Intensity2 (0–10)Strength of the grain effect

HDR Calibration sets peak, mid and UI brightness. V-Sync isn’t available with FSR or XeSS Frame Generation, or with DLSS Frame Generation set to Auto/Dynamic. For a cleaner picture, turn down Motion Blur and Film Grain.


Graphics tab: DLSS, Frame Generation, Reflex and presets

Start with Recommended Settings and press “Apply Recommended Graphics Preset”. The game picks a Quality Preset that fits your hardware, Medium on the PC we played on. Tune from there.

Game graphics settings menu listing options like Frame Generation and Ray Tracing Quality, Shadow Quality highlighted, preview image at right.
The Graphics settings menu in Phantom Blade Zero with Shadow Quality highlighted and set to Medium, next to a preview image and a description of the option.

Super Resolution (DLSS, FSR, XeSS, TSR)

Super Resolution Method offers DLSS, FSR, XeSS and TSR. DLSS is the default on NVIDIA GPUs. DLSS Super Resolution Mode defaults to Balanced, and the modes work like this:

  • Ultra Performance and Performance raise the frame rate.
  • Balanced sits between frame rate and image quality.
  • Quality improves image quality.
  • DLAA uses native-resolution rendering to deliver the highest image quality.

Dynamic Resolution Quality starts at 60. When the base frame rate falls below the target, it reduces upscaling quality; it is incompatible with Ray Reconstruction. Super Resolution Output Scale starts at Auto. FSR and XeSS use a percentage of internal resolution instead, so on AMD and Intel GPUs, pick a percentage that favors quality. The Sharpness slider applies only to FSR.

Graphics settings menu listing super resolution options, with DLSS Super Resolution Mode highlighted and set to Balanced.
The Graphics settings menu in Phantom Blade Zero with DLSS Super Resolution Mode set to Balanced and options from Ultra Performance to DLAA listed.

Frame Generation and NVIDIA Reflex

Frame Generation is off by default and supports DLSS, FSR and XeSS. Keep it off unless your base frame rate is already steady. Before it will work, a few conditions have to be met:

  • Hardware-accelerated GPU scheduling is turned on in Windows, followed by a restart.
  • For DLSS Frame Generation, V-Sync is off.
  • DLSS Frame Generation requires a compatible GeForce RTX card and a recent driver.

Turning on Frame Generation forces low latency on. NVIDIA Reflex has two choices, Off and Enable automatically. The game describes the automatic mode this way: “In automatic mode, it turns on whenever DLSS Frame Generation or V-Sync is enabled.” Leave it on automatic.

Ray Tracing

Ray Tracing Quality defaults to Off and can show up greyed out. You can only change ray tracing settings from the title screen, and they take effect after the game restarts.

Graphics settings menu with NVIDIA Reflex highlighted and set to Enable automatically, description text on the right.
The NVIDIA Reflex option in the Phantom Blade Zero Graphics menu set to Enable automatically, with Ray Tracing Quality shown as Off below it.

For the GPU and CPU the game asks for, see the Phantom Blade Zero PC system requirements.

Graphics Details and Quality Preset

Quality Preset runs from Low through Medium, High, Very High and Ultra, with Custom applied once you edit a row. Medium or High is a good target. Each detail row offers Low to Ultra with a preview picture. Higher presets can cost a lot of performance, and the game shows an estimated VRAM usage as you change them.

Graphics Details settings list with Post-Processing Quality highlighted at Medium and a preview picture of a ruined stone interior.
Post-Processing Quality set to Medium in the Phantom Blade Zero Graphics Details settings, with a preview of the effect shown on the right.
Detail settingControlsGuidance
Shadow QualityShadow accuracy and edge softnessHeavy
Reflection QualityReflectionsHeavy
View DistanceDetail and density of distant objectsHeavy
Material QualitySurface materialsCheaper way to keep quality
Character Texture QualityCharacter texturesCheaper way to keep quality
Post-Processing QualityDepth of field, bloom, SSS, AOAdjust to taste
Effects QualityFog, clouds, particlesAdjust to taste
High-Quality HairHair in cinematics onlyOff

Other rows include Lighting Quality, Ambient Occlusion Quality, Depth of Field Quality, Motion Blur Quality (Low on the Medium preset), Anti-Aliasing, Character Model Quality and Environment Texture Quality. High-Quality Hair is off by default. Because it only affects cinematics, leaving it off saves performance without changing how gameplay looks.


Audio tab: volume sliders and weapon clash sound

Audio Output Device picks your playback device, such as Speakers. Every volume slider runs from 0 to 100 and starts at 100.

Game audio settings menu listing volume sliders all at 100, with Music Volume highlighted, over a blurred village background.
The Audio settings tab in Phantom Blade Zero, with Music Volume highlighted and every volume slider under Volume Controls set to 100.
  • Master, Music, SFX, Dialogue and Ambient Sound volume
  • Controller Speaker volume
  • SFX Customization: Weapon Clash Tone (default 60)
  • SFX Customization: Weapon Clash Intensity (default 0)

Controls tab: camera sensitivity and keyboard layouts

  • Invert Camera X-Axis and Y-Axis, both off by default
  • Horizontal and Vertical Camera Sensitivity, 1–100, default 50
  • Controller Vibration (Normal) and Movement Vibration (On)
  • Control Scheme: Default Preset, plus editable Custom 1 and Custom 2 keyboard and mouse layouts

The sensitivity sliders cover both inputs. As the game puts it, the setting “Applies to both mouse and controller”.


Game tab: HUD, voice language and Reduced Violence

  • HUD Character Status: Auto-Hide or Always Hide
  • Low HP Warning (Medium), Enemy HP Bars (Always Show), Interaction Prompts (On)
  • Text Language and Voice Language, with Chinese or English voices and Chinese as the default
  • Subtitles (On) and Subtitle Size (Normal)
  • Reduced Violence (Off), changeable only from the title screen

On the title screen the Game tab has no difficulty row; you pick it when you start a New Game. During play, the Game tab adds a Difficulty section with a Select Difficulty row, so you can switch modes later; see Phantom Blade Zero difficulty modes explained. Every key binding is listed in our Phantom Blade Zero controls guide.

Game settings menu with HUD options and language settings, Character Status highlighted showing Auto-Hide and Always Hide choices.
The Game settings tab in Phantom Blade Zero, showing HUD options such as Character Status set to Auto-Hide, plus the Language options.