Quick answer: Parting Hooks is a weapon found in Pangzhen, near the Dockside Warehouse bell, as a reward or pickup in the world. The map below shows its pin.
Where to find Parting Hooks
- Region: Pangzhen
- Nearest bell: Dockside Warehouse
- How you get it: reward or pickup in the world
Use the Dockside Warehouse bell to rest, then make your way to the weapon marker. The interactive map for all of Pangzhen marks every bell in the region. Select the pin to view its details. To compare Parting Hooks with the rest of the arsenal, consult the complete weapons and Phantom Edges list.
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The in-game item card describes the weapon this way:
“The hooks trace arcs like waning moons. They can assume a Guard Stance to turn defense into offense and have high shield-breaking power.”
The lore line names its former owner:
“A pair of silver hooks once wielded by Soulclaimer, Elite Shadow Warden.”

Parting Hooks arts
Parting Hooks has a base art, a Tempering art, a Power Surge art, and four more arts that unlock as you raise the weapon’s level. The level-gated arts come from upgrading the weapon, which works through the forge and weapon upgrade system.
| Art | Unlocks | Effect |
|---|---|---|
| Counter | Base art | “[Block]+[Heavy Attack] Assume a Guard Stance that blocks and counters enemy melee attacks. The stronger the incoming attack, the more powerful the counterattack. Cannot counter Black-Flash Attacks.” |
| Foretelling Strike | Tempering art | “Parrying an enemy’s Blue-flash Attack with [Block] automatically triggers [Counter].” |
| Peerless Hook | Power Surge art (costs 1 Sha-Chi Essence) | “[Power Surge] Consumes 1 Sha-Chi Essence to unleash the Peerless Hooks technique. This attack is unblockable.” |
| Counter Follow-Up | Weapon level 5 | “After successfully countering a Blue-flash Attack with [Counter], press [Light Attack] or [Heavy Attack] to perform different follow-up attacks.” |
| Poised to Strike | Weapon level 10 | “Lv. 1: Slightly extends the duration of the [Counter] stance. Lv. 2: Moderately extends the duration of the [Counter] stance. Lv. 3: Greatly extends the duration of the [Counter] stance.” |
| Counteroffensive | Weapon level 15 | “A successful [Counter] increases Attack for 10 seconds. During this time, attacks against shield-bearing enemies instantly break their shields.” |
| Divine Beast Bind | Weapon level 25 | “[Counter] can block and counter Black-Flash Attacks from any enemy and can be followed by [Counter Follow-Up].” |
What Parting Hooks is good for
Everything in this kit runs through [Counter]. Press Block and Heavy Attack together and the hooks drop into a Guard Stance that blocks and counters enemy melee attacks. Foretelling Strike, the Tempering art, removes the extra input in one case. Parry an enemy’s Blue-flash Attack with [Block], and [Counter] triggers on its own. The Guard Stance and Sha-Chi breakdown explains the stance system and the Sha-Chi Essence that Peerless Hook spends.
Shields are vulnerable as well. When the weapon reaches weapon level 15, a successful [Counter] activates Counteroffensive, increasing Attack for 10 seconds. For the duration, your attacks instantly destroy the shields carried by shield-bearing enemies. This pairs with the weapon’s noted ability to break shields and the game’s broader Guard Break system. To compare other early-game choices, see the top weapons for early use.






