Quick answer: Go through the red crystal cave and press “Space” at the broken plank end, then drop down the red thread nets to the rope. Drop twice more and press “Space” at the wall to slide to the Scavenger Pens bell.
The shaft under the Crimson Manor is mostly a test of where you step. Almost every wrong edge kills you outright. The right edges still take a large share of your health.
Fall damage in the shaft
Fall damage scales hard with height. These figures are for a character with 1,668 max health.
| Drop height | Health lost |
|---|---|
| 12 m or less | None |
| About 13.6 m | About 302 |
| About 14.5-15 m | About 655-667 |
| About 17 m | About 1,110-1,120 |
| About 19 m or more | Fatal |
Anything off the route below is a fatal drop. Since death does not restore your gourd, rest at the Crimson Manor bell before descending.
Watch out for two places where you can get stuck: the rocks immediately next to the cave entrance and the beam beside the first net. Avoid them both.
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Down the red thread nets to the rope

From the rope to the Scavenger Pens bell





Ring the bell. Once it is rung, the descent is done, and you can Traverse out from the Pens bell as usual.

The chest under the Scavenger Pens and the way back up
From the bell shelf, drop onto the arena floor below; the fall causes no damage. Qing Daofu, The Puppet Scavenger, fights in this arena. The way into the manor itself is in the Crimson Manor guide.
Cross to the big rock at the far end of the arena. An “L CTRL” prompt appears at the top of it. Press it and Soul squeezes through to a chest that holds these items:


To climb back to the bell, go to the foot of the rope bridge at the arena’s edge and walk up it. Follow it until a “Space” prompt appears on the rope wall. Press it, and Soul runs up the wall to the bell shelf.







