Quick answer: By level 60, Shaman trainers offer 49 class abilities to learn; the first become available at level 1: Healing Wave, Lightning Bolt, and Rockbiter Weapon.
In World of Warcraft: Forever, leveling unlocks class abilities and additional ranks that you can acquire from a Shaman trainer. Whenever a new ability or rank becomes available at your level, visit the trainer to learn it. Talent abilities come from the talent trees rather than training, so they are excluded from the 49 listed below. For those, see the Shaman talents breakdown.
Shaman abilities from level 1 to 19
The first stretch brings 17 abilities. Healing Wave, Lightning Bolt and Rockbiter Weapon are there from level 1. Earth Shock and Stoneskin Totem follow at level 4. Level 10 adds four at once: Flame Shock, Flametongue Weapon, Searing Totem and Strength of Earth Totem. Ancestral Spirit, Fire Nova and Purge arrive at level 12, and Tremor Totem closes the range at level 18.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 1 | Healing Wave | Restoration | 6, 12, 18, 24, 32, 40, 48, 56, 60 | Heals a friendly target for 34 to 44. |
| 1 | Lightning Bolt | Elemental Combat | 8, 14, 20, 26, 32, 38, 44, 50, 56 | Casts a bolt of lightning at the target for 15 to 17 Nature damage. |
| 1 | Rockbiter Weapon | Enhancement | 8, 16, 24, 34, 44, 54 | Imbue the Shaman's weapon, increasing melee attack power by 29 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. |
| 4 | Earth Shock | Elemental Combat | 8, 14, 24, 36, 48, 60 | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| 4 | Stoneskin Totem | Enhancement | 14, 24, 34, 44, 54 | Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min. |
| 6 | Earthbind Totem | Elemental Combat | Single rank | Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards. |
| 8 | Lightning Shield | Enhancement | 16, 24, 32, 40, 48, 56 | The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. |
| 8 | Stoneclaw Totem | Elemental Combat | 18, 28, 38, 48, 58 | Summons a Stoneclaw Totem with 50 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. |
| 10 | Flame Shock | Elemental Combat | 18, 28, 40, 52, 60 | Instantly sears the target with fire, causing 25 Fire damage immediately and 28 Fire damage over 12 sec. |
| 10 | Flametongue Weapon | Enhancement | 18, 26, 36, 46, 56 | Imbue the Shaman's weapon with fire. Each hit causes 3.2 to 13 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. |
| 10 | Searing Totem | Elemental Combat | 20, 30, 40, 50, 60 | Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage. |
| 10 | Strength of Earth Totem | Enhancement | 24, 38, 52, 60 | Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 7. Lasts 5 min. |
| 12 | Ancestral Spirit | Restoration | 24, 36, 48, 60 | Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat. |
| 12 | Fire Nova | Elemental Combat | 22, 32, 42, 52 | Instantly inflicts 30 to 36 fire damage to enemies within 10 yd of your active Fire totem. |
| 12 | Purge | Elemental Combat | 32 | Purges the enemy target, removing 1 magic effects. |
| 16 | Cure Poison | Restoration | Single rank | Cures 1 poison effects on the target. |
| 18 | Tremor Totem | Restoration | Single rank | Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min. |
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Shaman abilities from level 20 to 39
This range carries 29 abilities, and level 20 alone delivers seven of them. Call of the Elements, Ghost Wolf, Lesser Healing Wave, Frost Shock and Totemic Recall all open there. Level 30 is the next large step, with Reincarnation, Windfury Weapon, Astral Recall and Call of the Spirits among its six new abilities. Chain Lightning follows at level 32.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 20 | Call of the Elements | Elemental Combat | Single rank | Simultaneously places up to 4 totems specified in the Totem Bar. |
| 20 | Frost Shock | Elemental Combat | 34, 46, 58 | Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed by 50%. Lasts 8 sec. |
| 20 | Frostbrand Weapon | Enhancement | 28, 38, 48, 58 | Imbue the Shaman's weapon with frost. Each hit has a chance of causing 32 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. |
| 20 | Ghost Wolf | Enhancement | Single rank | Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors. |
| 20 | Healing Stream Totem | Restoration | 30, 40, 50, 60 | Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds. |
| 20 | Lesser Healing Wave | Restoration | 28, 36, 44, 52, 60 | Heals a friendly target for 142 to 164. |
| 20 | Totemic Recall | Elemental Combat | Single rank | Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall. |
| 22 | Cure Disease | Restoration | Single rank | Cures 1 disease on the target. |
| 22 | Poison Cleansing Totem | Restoration | Single rank | Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min. |
| 22 | Totemic Call | Enhancement | Single rank | Relocates your active totems to your location. |
| 22 | Water Breathing | Enhancement | Single rank | Allows the target to breathe underwater for 10 min. |
| 24 | Frost Resistance Totem | Enhancement | 38, 54 | Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards. |
| 26 | Far Sight | Enhancement | Single rank | Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors. |
| 26 | Magma Totem | Elemental Combat | 36, 46, 56 | Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds. |
| 26 | Mana Spring Totem | Restoration | 36, 46, 56 | Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards. |
| 28 | Fire Resistance Totem | Enhancement | 42, 58 | Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 30. |
| 28 | Flametongue Totem | Enhancement | 38, 48, 58 | Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party or raid members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.1 to 21.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. |
| 28 | Water Walking | Enhancement | Single rank | Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect. |
| 30 | Astral Recall | Enhancement | Single rank | |
| 30 | Call of the Spirits | Elemental Combat | Single rank | Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors. |
| 30 | Grounding Totem | Enhancement | Single rank | Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec. |
| 30 | Nature Resistance Totem | Enhancement | 44, 60 | Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30. |
| 30 | Reincarnation | Restoration | Single rank | Allows you to resurrect yourself upon death with 20% health and mana. |
| 30 | Windfury Weapon | Enhancement | 40, 50, 60 | Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. |
| 32 | Chain Lightning | Elemental Combat | 40, 48, 56 | Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. |
| 32 | Windfury Totem | Enhancement | 42, 52 | Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min. |
| 34 | Sentry Totem | Enhancement | Single rank | Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight. |
| 36 | Windwall Totem | Enhancement | 46, 56 | Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min. |
| 38 | Disease Cleansing Totem | Restoration | Single rank | Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min. |
Shaman abilities from level 40 to 60
The last range adds only 3 new abilities. Chain Heal and Call of the Ancestors both open at level 40, and Grace of Air Totem follows at level 42. Past that point, trainer visits are for higher ranks of abilities you already have.
| Level | Ability | Tree | New ranks at level | What it does (Rank 1) |
|---|---|---|---|---|
| 40 | Call of the Ancestors | Elemental Combat | Single rank | Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements. |
| 40 | Chain Heal | Restoration | 46, 54 | Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. |
| 42 | Grace of Air Totem | Enhancement | 56, 60 | Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 49. Lasts 5 min. |
New and changed Shaman abilities in WoW Forever
Blizzard’s class changes in WoW Forever mostly affect totems. A totem bar and three preset totem sets are added. Fire Nova works differently, and buffs and imbues follow new timing rules.
- Call of the Elements (level 20) unlocks the totem bar. You preset 4 totems, one for each element, and summon all 4 after a 3 sec cast.
- At level 30, Call of the Spirits grants another totem set; reaching level 40 and learning Call of the Ancestors provides a third.
- Totemic Recall becomes available at level 20. At level 22, Totemic Projection can relocate every totem up to 30 yards away, and has a 1-minute cooldown.
- Fire Nova no longer requires Fire Nova Totem: the spell now erupts from your current Fire Totem.
- Buff totems remain active for 5 min and have a 1.0 sec global cooldown. Active totems are tracked, and right-clicking one unsummons it.
- Each weapon imbue lasts 60 min and can be used alongside stones and oils.























































