Puppet is a Mythic-rarity unit in Anime Expeditions built around Gowther from The Seven Deadly Sins. She is a Light element unit that deals Psychic damage, and her real value comes from control and team-wide damage amplification rather than raw output. Once evolved into Puppet (Telekinetic), she can mark enemies for bonus damage and rewind them, which makes her one of the strongest support picks for boss fights and Expedition runs.
Quick answer: Summon Puppet from the Standard or Mini banner (0.5% Mythic chance, or hit the 400 Mythic pity), then evolve her into Puppet (Telekinetic) using 1x Puppet Heart, 20x Sprite (Pink), 20x Sprite (Purple), 1x Sprite (Rainbow), and 5,000 Gold.

How to get Puppet in Anime Expeditions
Puppet appears in the summon pool on both the Standard and Mini banners. As a Mythic unit, her pull rate is low at 0.5%, so most players will not see her in a single ten-pull. If you are spending Gems specifically for her, the reliable route is the pity system. Reaching the 400 Mythic pity on either banner guarantees a Mythic drop, which improves your odds of walking away with Puppet.
A standard multi-summon costs 400 Gems for ten pulls. Puppet also shows up as a featured unit on the Standard Banner alongside other Mythics like Cursed Student and String Demon, so keep an eye on the banner lineup before committing Gems.
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Add to Google Preferences →Evolve Puppet into Puppet (Telekinetic)
Puppet only reaches her full support kit after evolving into Puppet (Telekinetic). The evolution unlocks her upgraded passives and her active ability, so it is worth prioritizing once you have the materials. You will need the items below plus a Gold cost.
| Material | Amount | How to obtain |
|---|---|---|
| Puppet Heart | 1 | Clear the A Puppet’s Heart stage |
| Sprite (Pink) | 20 | Regular, Daily, and Weekly Challenges, plus crafting |
| Sprite (Purple) | 20 | Regular, Daily, and Weekly Challenges, plus crafting |
| Sprite (Rainbow) | 1 | Daily and Weekly Challenges, plus crafting |
| Gold | 5,000 | Clearing stages, completing quests, and general play |
You will know the evolution worked when the unit is renamed Puppet (Telekinetic), gains her upgraded passive names, and unlocks the Complete Control active on her upgrade path during matches. Most of the grind here comes from farming Sprites through Challenges, so run those daily to stockpile the Pink and Purple copies you need.
Puppet (Telekinetic) abilities
Puppet (Telekinetic) runs two passives that are always active, plus one active ability that becomes available once she hits upgrade level 8 in a match.
| Ability | Type | Effect |
|---|---|---|
| Marionette’s Gaze | Passive | Every 15 seconds, applies Puppet Mark to the strongest in-range enemy that isn’t already marked. Marked enemies take 20% increased damage from all sources. |
| Puppet Creation | Passive | When a marked enemy is defeated, summons a doll in front of it with 150% of Puppet’s current damage stat as health. Only one doll can exist at a time. |
| Complete Control | Active (upgrade level 8) | Rewinds all enemies in range back by two seconds. Usable once every 30 seconds. |
The 20% damage boost from Puppet Mark is the standout. It stacks with your whole team’s output, which turns Puppet into a strong multiplier against high-health raid bosses. Complete Control is the other half of her value, buying your damage dealers extra seconds by pulling enemies backward whenever they threaten to leak.
Placement and best Traits
Puppet has a placement limit of two. Because her kit revolves around marking the strongest enemy and keeping dolls active, put her close to the enemy spawn point so she can tag targets early and refresh her mark on a steady stream of enemies. Her own damage is modest, so treat her as a utility slot rather than a carry.
Since range decides how many enemies she can mark and how often her dolls appear, prioritize a Trait that widens her reach. Primordial is the best fit, extending her range by 20% while also raising her damage and improving her SPA.
- Primordial — best overall; +20% range plus damage and SPA gains.
- Optics — solid secondary option for range and utility.
- Draconic — viable alternative for extra damage.
- Forsaken — high-risk, high-reward pick.
- Unbound — rare 0.1% Trait that raises her stat ceiling.
Where Puppet fits on your team
Puppet is a support-first unit, not a damage dealer. Her mark amplifies your team’s damage, her dolls act as temporary blockers, and Complete Control stalls waves that would otherwise slip through. That combination makes her especially useful in Expedition mode and coordinated raids, where the two-second rewind gives your carries repeated windows to focus down a boss.
One thing to plan around is her Psychic typing, which currently lacks dedicated stat buffers in the game. That means she leans on her own kit and equipment rather than external boosts, so pairing her with strong single-target DPS and stacking range through her Trait is the most reliable way to get value out of her.






