Wandering Tales are the short, self-contained NPC quests scattered across Jianghu in Where Winds Meet. They hand you a rumor or a personal drama, ask you to chase down a clue, and pay out on completion. You can beat the whole main story without touching them, but each one you skip is character content and rewards left on the table.
Quick answer: Start a Wandering Tale by speaking to a Wayfarer (or the tale’s specific NPC), then select it in your journal under Wandering Tales or the Exploration tab, follow the on-screen clue to its location, and finish the listed action. Every completed tale grants Echo Jade, Character EXP, Qinghe Exploration, and Coin.

How Wandering Tales work and what they reward
Most tales become available after you talk to a Wayfarer for the region. The Wayfarer of Moonveil Mountain and the Wayfarer of Verdant Wilds unlock several of the early ones. Once a tale is flagged, open your journal, pick it under Wandering Tales (some appear under the Exploration tab once the area map is revealed), and read the clue before you set out.
The payout is the same across the board. Finishing a Wandering Tale gives you Echo Jade, Character EXP, Qinghe Exploration progress, and Coin. Some tales also drop a unique item mid-quest, such as a weapon or a consumable.
Version 2.0, Unseen Approach, went live on July 23, 2026 and added the Hidden Mountain region, the Gauntlets weapon class, and the Mohist Hill sect, alongside new main and side story quests. The Wandering Tale system carries over unchanged, so the steps below apply whether you are exploring older regions or the new content.
| Tale | Where to start |
|---|---|
| True or False: Young Master | Wayfarer of Moonveil Mountain |
| A Foolproof Plan | Wayfarer of Moonveil Mountain |
| A Toast to Heroes | Wayfarer of Verdant Wilds (Attlecrest Slope) |
| Abyss of Desire | Heavenly Pier, Moonveil area |
| Meow Meow Temple | Fortune teller Fu Lubao, beside General’s Shrine |
| The Dogs Know First | Heavenly Pier village |

True or False: Young Master walkthrough
Talk to the Wayfarer of Moonveil Mountain to unlock this tale, then select it in your journal. It centers on a scammer who has copied your appearance and is running a con.


A Foolproof Plan walkthrough
Unlock this tale through the Wayfarer of Moonveil Mountain, then select it under the Exploration tab once the area map is open. Shu Shu’er wants Parting Tears and promises a treasure map in return.

- Winery, in the large jar on the left side of the storage area.
- Yuan Tiantian Bounty Board, right beside the Annals of Geography.
- Yuan Tiantian’s Food Stall, on the table.
- North of Heaven’s Pier, in a box beside the wine jars near the docks.

A Toast to Heroes walkthrough
Speak to the Wayfarer of Verdant Wilds to unlock this one, then begin it from the Attlecrest Slope mini-region inside the Verdant Wilds.


Abyss of Desire walkthrough
Head to the Heavenly Pier in the Moonveil area to trigger this tale. Work your way through General’s Shrine, follow the dirt road toward the bar, then drop down to the pier.


Meow Meow Temple walkthrough
Speak to the fortune teller Fu Lubao beside the General’s Shrine. He hints at treasure hidden inside the Meow Meow Temple and sets the tale in motion.

The Dogs Know First walkthrough
This tale begins at Heavenly Pier village and plays out across two different villages, so expect to travel between them.

How to confirm a Wandering Tale is complete
A tale is finished the moment its final action resolves, usually the NPC leaving or a closing cutscene playing. You will see the reward payout of Echo Jade, Character EXP, Qinghe Exploration, and Coin, and the tale drops out of your active list in the journal.
If a tale will not advance, the most common cause is a missing prerequisite. True or False: Young Master, for example, only lets you reach the second encounter after you win the earlier Gift of Gab duel. When a step stalls, recheck the clue in your journal and confirm you have handed over the exact item the NPC asked for before moving on.






