Enshrouded: How to Build a Shelter for Sheltered Beds
Get two survivors into roofed, assigned beds so the Flame Altar shows the 2/2 it needs for Flame Level 3.
Get two survivors into roofed, assigned beds so the Flame Altar shows the 2/2 it needs for Flame Level 3.
by AllThingsHow Staff
To raise the Flame in Enshrouded from Level 2 to 3, the altar must show “Survivors 2/2” and, below that, “With Sheltered Beds assigned 2/2”. For a bed to qualify, it needs a roof overhead and walls around it, must be within the Flame Altar’s building area, and must have a survivor assigned. A roofed room in a ruin can qualify if it falls inside the altar’s area. Use the survivor’s Summoning Staff to assign each bed. If one bed is still unrecognized, place a single Ceiling piece over the roof opening.
The Flame Level 2 to 3 upgrade lists the Survivors line with ‘With Sheltered Beds assigned’ next to its material list; see requirements for every Flame level.
What counts as a Sheltered Bed in Enshrouded
A bed only counts when all of these are true:
It is under a full roof, with no open sky above it.
It is enclosed by walls.
It is inside your Flame Altar’s building area.
A survivor is assigned to it.
The game flags an unsheltered bed in two places. A survivor whose bed sits out in the open shows a red roof over the bed icon in their talk panel, with the line “Missing shelter for bed”. The Blacksmith’s Charcoal Kiln recipe also lists “Blacksmith” in green and “× Sheltered Bed” in red under REQUIREMENTS until the bed is fixed.
Oswald Anders shows Missing shelter for bed while his bed sits in the open.
Assign survivors to beds in a roofed ruin room
You don’t have to build a room from scratch. Stone ruins with an intact roof already provide shelter. You need to bring them inside your altar’s area.
Set up a Flame Altar next to a ruin room that has walls and an intact roof, so the altar’s building area covers the room. Inside, the Rested list on your HUD should show “Sheltered”, “Warmth” and “Comfort” ticked. The ruin’s own bed now reads “Use the Summoning Staff to assign to a Survivor.” with “E Sleep” and “E Dismantle”, which means it can now be assigned.
Select the survivor’s Summoning Staff on your action bar and aim at the bed. Each staff shows that survivor’s face. If the survivor is too far away, the bed reads “Unoccupied bed”, the assign option is greyed out, and the red line “Too far from the survivor spawn position.” appears.
The ruin’s stone bed shows ‘Too far from the survivor spawn position.’
With that staff still equipped, left click on the floor beside the bed. A blue survivor-shaped preview marks his position; click to place him there. Oswald then enters the room and says “At long last – I return!”
Select a Crude Mattress on the action bar for the second survivor. Its panel lists “R Rotate 90°”, “Finetune Position” and “X Use Snapping”. Move the preview until it turns blue, then left click to place it. The preview turns red with “Cannot build here” over the existing bed and “Not enough free space” next to furniture like barrels, tubs, crates and benches. Open floor under the roof, between the wall stubs, works.
Positioning a Crude Mattress on open stone floor inside the ruin.
The Crude Mattress is crafted at the Workbench from String, Torn Cloth and Plant Fiber; see how to craft the Crude Mattress.
Go back to the altar and open “Strengthen the Flame”. It can read “Survivors 2/2” while showing “With Sheltered Beds assigned 1/2” in red. In that case one bed is assigned but not sheltered, and the next section fixes it.
Upgrading from Flame Level 2 to 3, the Sheltered Beds line shows in red.
Fix a bed that doesn’t count with one Ceiling piece
A bed sitting partly under a broken roof is assigned but doesn’t count as sheltered. Plugging the gap fixes it right away.
Equip the Construction Hammer, press TAB for Building Mode, and pick the “Ceiling” shape in slot 7 (2M) with “Use Snapping” turned on. Each piece costs 16 Rough Wood Blocks.
Return to the altar. The line now reads “With Sheltered Beds assigned 2/2” in green, and the “Strengthen the Flame” button is lit. Press it to reach Flame Level 3.
On the ‘Strengthen the Flame’ screen, Sheltered Beds shows green and the button is lit.
Check a survivor’s bed in the Journal
Open the Journal (J) and go to SURVIVORS > CRAFTSPEOPLE. A survivor with a working bed shows a green house icon labelled “Bed” on their card. Oswald Anders’ card also shows “Base 1” and “0m,” and Balthazar’s card shows the same green “Bed.”
Oswald Anders, Blacksmith, shows a green Bed icon at Base 1.
If you move a survivor to a new bed away from their crafting stations, their “CRAFTING EQUIPMENT” entries turn red. For Oswald, those are “Forge” and “Smithing Tools”.
For another check, go to Journal > WORKSHOPS > BLACKSMITH. In the Charcoal Kiln recipe’s REQUIREMENTS, “Blacksmith” and “✓ Sheltered Bed” now appear in green. The Forge recipe also has the tick.
The Charcoal Kiln recipe lists Blacksmith and a Sheltered Bed under requirements.
Building your own shelter room for beds
If you plan to make your own room, put the beds down before finishing the walls. In a compact room, the Crude Mattress preview appears at your position and displays “Not enough free space” in nearly every spot.
The Crude Mattress preview turns red and reads Not enough free space.
Each Wall (2M) and Ceiling (2M) piece requires 16 Rough Wood Blocks.
In Building Mode, right click a placed piece (“Remove”) to take it down and get the blocks back. This works on foot, but “Remove” is greyed out from the fly camera.
Previews show “Cannot build here” while an enemy is nearby. They turn blue once it’s dealt with.
From the ground, aiming a Ceiling preview level with the tops of the walls produces a red “Cannot build here”. Raise your aim a little to make the preview turn blue.
Build a shelter on open ground
You don’t need a ruin roof to shelter your beds. You can build a box of walls and a roof yourself on open ground inside your Flame Altar’s building area, around your survivors’ beds.
Place the mattresses first, then assign the survivors to them using each survivor’s Summoning Staff. Once every survivor has a mattress, build the walls around them.
In Building Mode, use the “4M” build size for big pieces such as the “Wide Wall”. If a nearby object such as a chest or a ruin beam turns the preview red, switch snapping off with X (“Use Snapping”) and line the wall up by hand until the preview turns blue.
A blue “Wide Wall” preview at 4M size with “Use Snapping” switched off.
Stand inside the box, look up at the tops of the walls, and place “Ceiling” pieces to roof it over, with the “Ceiling” preview snapping onto the walls and turning blue. Once the roof is on, you can still close off a side wall with a Wide Wall.
The blue “Ceiling” preview sits on top of the wooden walls.
Stand inside your finished shelter and check the Rested list at the top left of the screen, which should show “Sheltered” ticked. You may also see “Warmth” and “Comfort” ticked in the same list.
Under the roof, “Sheltered”, “Warmth” and “Comfort (Level 5)” are all ticked.
In the Journal, under SURVIVORS, each survivor whose bed is in the box shows a green house icon labelled “Bed” on their card.
Back at the Flame Altar, the “Strengthen the Flame” screen counts your beds on its “Survivors” line, under “With Sheltered Beds assigned”, and that line turns green once every survivor has one.
The “Survivors” line reads “With Sheltered Beds assigned” in green.