The Assistant Manager class in Spuddy’s (Anomaly) exists for one reason. It hands you Energy for every task you complete during a shift, whether you’re seating customers, serving food, or swinging a bat at an anomaly. Energy keeps you alive across long shifts, so this two-star class is a reliable pick for solo runs and leaderboard attempts.
Quick answer: Open the Classes menu, select Assistant Manager, and buy it for 1250 Gems. Once owned, equip it and keep completing shift tasks to raise it to Level 3.

Buy the Assistant Manager class for 1250 Gems
Gems are the main currency in the game, and the Assistant Manager class costs 1250 of them. You reach the store through the Classes button on the screen, then pick Assistant Manager to confirm the purchase.
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Add to Google Preferences →How to earn the 1250 Gems you need
You collect Gems mostly by working shifts, but a few other methods speed things up. Every clean shift, badge, and Robux pack adds to your total.
| Source | How it pays out |
|---|---|
| Shifts | Gems scale with your performance rating. Serving customers, rejecting anomalies, and stopping anomaly attacks push the grade up, with “Amazing” being the highest. |
| Badges | Finishing specific in-game objectives unlocks badges. Claim them from the Badges menu to collect the Gem rewards attached. |
| Gems Shop | Gem packs can be bought with Robux. The largest pack gives 2500 Gems for 719 Robux. |
To open the pack store, press the currency icon at the bottom-left of the screen while in the lobby. The available packs are 50 Gems (19 Robux), 150 Gems (59 Robux), 500 Gems (179 Robux), and 2500 Gems (719 Robux).
Gift the class to a teammate
You can also receive the Assistant Manager class as a gift, though only from a player on the same server. To send it to someone else, open the Classes menu, select Assistant Manager, press the gift button, and choose the recipient’s username before paying for their copy.
All Assistant Manager perks by level
The class levels up as you complete tasks while it’s equipped. The base effect stays constant, and each level adds a stacked bonus on top.
| Level | Perks |
|---|---|
| Level 1 | Gain Energy from all tasks |
| Level 2 | Gain Energy from all tasks, plus +10 Starting Energy |
| Level 3 | Gain Energy from all tasks, plus +10 Starting Energy and +2 Capacity |
At Level 3 the class reaches full strength. On top of the Energy you earn for every finished task, you begin each shift with a higher Energy meter and can carry two more items. That combination lets you handle counter duty, food delivery, and anomaly defense without running dry.
Once the class shows in your owned list and the perk text confirms Level 3, you know the unlock and upgrade worked. From there, the Assistant Manager pairs well with careful anomaly detection since steady Energy is what keeps a long run going in Spuddy’s Diner.






