Gaming Guide

Aniimo Homeland: How to Unlock and Level Up Your Farm

Reach Level 20, meet Fannie for the RV, then upgrade it to grow plots, worker slots, and production quality.

Reach Level 20, meet Fannie for the RV, then upgrade it to grow plots, worker slots, and production quality.

Homeland is the housing and production side of Aniimo. It is where you park an RV, unlock plots, drop down farms and workshops, and put your Aniimo to work while you are off exploring. The RV itself is the hub: every time you raise its level, you get more plots, a higher Aniimo cap, extra facility features, and better production output.

Quick answer: Reach Level 20, start the intro mission to meet Fannie and receive your RV, register it at the park board, then use the portal inside the RV to enter your Home.

Image credit: Pawprint Studio

How to unlock Homeland in Aniimo

Homeland opens once you hit Level 20 and begin the introductory RV mission. You meet an NPC named Fannie, who hands over the RV that carries your Home between parks. From there it is a short setup sequence before your farm is live.

Reach Level 20 and open the Homeland mission to meet Fannie. She gives you the basic RV, which acts as both the entrance to your Home and its progression hub.
Register the RV at the park board. This finishes the parking setup so the RV has a fixed spot to sit in.
Use the portal inside the RV to enter your Home. The first production loop runs as a tutorial, so follow the on-screen prompts to plant, grow, and harvest your first crop.
Sell your harvested wheat to the Home Co-op Store for Home Coins, the main currency in Homeland. You spend Home Coins to upgrade the RV, buy plots, and upgrade production facilities.
Image credit: Pawprint Studio / AniimoSync

Once the portal lets you walk into your Home and the tutorial crop is sold, Homeland is unlocked and ready to build out.


How Homeland production works

Under the cozy exterior, Homeland is a production loop that repeats four steps. Get these right and your farm keeps running even while you are logged off.

  • Unlock a plot on your Home map.
  • Place a facility on it, such as farmland or a crafting station.
  • Check the Ability Distribution the facility asks for.
  • Assign Aniimo workers whose jobs match that distribution.

Facilities are placed from the Build menu, which is split between functional plots that produce goods and decorations you can scatter around your Home.

Build menu open on the Functional Facilities tab while browsing Materials Production items
The Build menu with the Functional Facilities tab selected. Image: Pawprint Studio

Each facility you place has a level, and higher-level plots unlock more formulas to produce. A crafting station, for example, lets you turn raw goods into furniture, appearance items, and other Home products.

Crafting Table Level 1 plot selected with the Place button ready to drop it down
Placing a Level 1 Crafting Table from the functional facility panel. Image: Pawprint Studio

The Build menu also carries a large decoration catalog, including trees and large plants like Bamboo, so you can dress up the space between working plots.

Outdoor Decorations plant catalog with Bamboo selected before placement on the grid
Bamboo selected in the outdoor decorations catalog. Image: Pawprint Studio

Worker levels and work speed

Your Aniimo do the actual labor, and how fast a job finishes depends on the operation and the worker’s ability level for that facility. Every recipe carries a Workload cost, and each assigned Aniimo chips away at it at a set rate per minute. A higher-level worker clears the same recipe faster.

Ability levelWorkload per minute
Level 160
Level 275
Level 390
Level 4105

Crops and cooked food run on an offline timer, so plants keep growing and can be harvested after you log off. Processing and cooking jobs are a separate case, so queue those with a duration that fits how long you plan to be away. Keep the Home food supply stocked to hold worker efficiency high.


Element roles for Homeland workers

Each of the nine elemental types has its own Homeland specialty. The names match the combat elements, but the jobs are different around the farm.

ElementHomeland role
FireCooking, smelting, and supplying heat
GrassPlanting seeds and gathering resources
WaterBrewing, fetching water, and watering plants
EarthReclaiming land and mining resources
LightningManipulating electricity
IceCooling the Homeland environment
WindControlling the wind to process products
DarkHarvesting crops, cutting plants, and drying items
LightIlluminating your Homeland

The four facility jobs

On top of its element role, each Aniimo carries one of four jobs that decides what it does inside a facility.

  • Carry: Moves stockpiled produce from facilities into Home storage.
  • Artisanship: Creates furniture, appearance items, and other Home goods.
  • Leisure: Produces items while playing and doing relaxed activities.
  • Perfumery: Works effectively at the perfume bench.

Open the Aniimo box to check each creature’s element role and job, then drag it into an open work slot on a facility.

Aniimo box open on Box 8 with captured creatures and Batch Add and Batch Remove controls
The Aniimo box, where you manage and assign workers before placing them. Image: Pawprint Studio

An Aniimo assigned to a facility cannot be used in combat at the same time. If you want the same Aniimo working the farm and fighting in the field, you need to catch multiple copies of it.


How to level up Homeland

Homeland grows as you raise your RV level, and every level asks you to complete certain objectives and spend materials. The requirements change at each step, so the demands you meet for one level will not be the same for the next.

To reach RV Level 2, you complete The Wondrous RV quest and place four farmland plots in your Home. That upgrade raises your Aniimo capacity to eight, unlocks the Storage Unit and the Kitchen Module, lifts the functional-facility and daily order limits, and adds new shop stock. Each RV upgrade after that opens more plots, features, and rewards in turn.

You will know an upgrade landed when the RV level-up screen confirms the new level and shows the higher capacity and unlocked modules. From there, keep the loop turning: buy seeds into the warehouse, staff each facility to cover its Ability Distribution, and cash in produce at the Home Co-op Store or hold it for daily orders to fund the next RV level.