Gaming Guide

Enshrouded 1.0: All Ancient Spire Locations

There are 10 spires across eight regions, each with its nearest landmark, distance and linked quest where one exists.

There are 10 spires across eight regions, each with its nearest landmark, distance and linked quest where one exists.

Ancient Spires are towering stone structures found throughout Enshrouded’s map. Conquering one adds a Fast Travel destination and uncovers nearby landmarks. There are 10 in total, and quests in several regions direct you to their spires.

Interactive map Ancient Spire locations in Enshrouded locations Zoom in and tap a marker for its exact spot.

What conquering an Ancient Spire unlocks

A spire does two jobs. The game’s own description covers both:

“Scale Ancient Spires and speak to the Flame atop to reveal important landmarks on your map. Ancient Spires unveil the location of Elixir Wells and Flame Sanctums. They also function as fast travelling points once conquered. Open your map and select the Ancient Spire marker to Fast Travel.”

Once you finish the climb, a second message spells out what you’ve earned:

“By climbing the Ancient Spire, you’ve unlocked the ability to fast travel there. You can also reveal information about the surrounding area if you talk to the Flame atop the Ancient Spire.”


How to conquer an Ancient Spire

Head to the spire using the locations in the table below. Many regions hand you a quest that points you there, so check your Journal for an active spire objective.
Find the way inside. The Springlands quest hints at this directly: “The Ancient Spire looms over the blighted land. There must be a way inside.”

At the Springlands Ancient Spire, a wide stone stairway climbs straight up from the road to the spire’s entrance hall.

Wide stone stairway rising from a dirt road to the Springlands Ancient Spire entrance by day
The stone stairway leading up to the Springlands Ancient Spire entrance.

At the top of those stairs, the entrance hall holds a glowing pink pad.

Dark stone entrance hall of the Springlands Ancient Spire with red patterns and a glowing pink pad
The Springlands Ancient Spire entrance hall, with a glowing pink pad ahead.

Stand on the pink pad and press E when the “Use” prompt appears, and it carries you up into the spire’s first floor.

Player standing on a glowing pink pad in the Springlands Ancient Spire entrance hall
The glowing pink pad in the entrance hall shows the “E Use” prompt.
Climb through the spire until you reach the top.

At the Springlands Ancient Spire, the pink pad drops you on the spire’s first floor, right next to another glowing pad.

Player standing on a glowing pink pad inside the Springlands Ancient Spire first floor hall
Player on a glowing pink pad in a dark stone hall beside a lit doorway.

Some doors on this floor are locked, and the game spells it out for you: “Some doors are locked, but can be opened by finding and pressing the correct button.” Look for the lit button on the wall beside the barred gate.

Enshrouded player standing before a glowing square button on a stone wall inside the spire
A glowing square button on the spire’s stone wall, with an on-screen hint about locked doors.

Climb the short stairs north-west of the arrival pad to reach the upper gallery. At the end of the gallery, sprint and jump toward the gap, and while you’re in the air, press E on the ring hanging overhead to swing across.

View up from the upper spire gallery to a hanging ring showing an E marker
An “E” marker on the ring hanging above the spire’s upper gallery.

The swing carries you across the gap to a ledge, where a pair of barred double doors stands.

Barred double doors on a stone ledge across a gap inside an Enshrouded spire
Barred double doors on a stone ledge, seen across the gap from the gallery.
Speak to the Flame at the top. This charts the area on your map and reveals the local Elixir Wells and Flame Sanctums.
Open your map whenever you want to return. Select the Ancient Spire marker to Fast Travel back.

All 10 Ancient Spire locations in Enshrouded 1.0

Eight regions have spires. The Springlands and Cinder’s Cradle have two each, and every other region has one. Distances are measured from the closest named place on the map.

RegionSpireLocationQuest
SpringlandsSpringlands SpireAbout 150 m north of Ancient Vault — Blacksmith, high above itThe Ancient Spires (Blacksmith)
SpringlandsLow MeadowsAbout 420 m north-east of Ancient Vault — CarpenterNone
RevelwoodRevelwood SpireAbout 210 m west of Gloomsbury KeepReclaim The Wilderness (Farmer, Emily Fray)
Nomad HighlandsNomad Highlands SpireAbout 260 m north of Scavenger OutpostNone
BlackmireBlackmire SpireAbout 420 m south-west of Hermit CampFollow The Melody
Albaneve SummitsAlbaneve Summits SpireAbout 240 m east of Fairfield Goat FarmIgnite The Snowy Mountaintops
KindlewastesKindlewastes SpireAbout 420 m north-west of OasisClimbing The Kindlewastes Spire (Hunter Assistant, Galen Yager)
Veilwater BasinVeilwater Basin SpireAbout 390 m south of Goldrock SaddleA Lighthouse In Sunless Seas
Cinder’s CradleCitadelAbout 200 m north-east of The Ancient CitadelNone
Cinder’s CradleSky IslandsAbout 120 m south-west of Lift Ruins, high above itNone

Where a quest leads to a spire, its Journal objective names the climb directly:

  • The Ancient Spires: “Reach the Ancient Spire in the Springlands!”
  • Reclaim The Wilderness: “Climb The Ancient Spire In The Revelwood”
  • Follow The Melody: “Master The Ancient Blackmire Spire”
  • Ignite The Snowy Mountaintops: “Reach The Ancient Spire In The Albaneve Summits”, then “Master The Ancient Spire In The Albaneve Summits”
  • A Lighthouse In Sunless Seas: “Master The Ancient Veilwater Basin Spire”

All 10 spires are on the interactive Enshrouded map. For full climbs, see the Springlands Ancient Spire walkthrough and the Revelwood Ancient Spire walkthrough; for the route to your first spire, see the early game from the starting tomb to the first Ancient Spire. A Glider and a Grappling Hook help on the Cinder’s Cradle sky islands.

Grappling Hook
Grappling Hook. Image: Keen Games