FischFright 3, the Halloween event that started in Fisch on October 17th, 2026, puts 16 trick-or-treat houses in Caustic Hallow, its haunted event village. Each door pays out Treats, the event currency. Some also hand over event fish for the FischFright 3 bestiary. Webby Winston’s quest also needs all 16, so missing even one leaves that objective unfinished. No end date for the event has been announced.
Quick answer: Take the Flying Dutchman to Caustic Hallow, put on the Candy Bucket, and choose “Treat!” at each of the 16 numbered doors below. Returning to a door you’ve already visited won’t earn another reward.
FischFright 3 trick-or-treat house numbers and coordinates
Check the number on each door to quickly make sure you’ve found the right house. Because the numbers are scattered across the map, the table follows the walking route instead of numerical order. The houses are in three areas: the streets right of the spawn fountain, Merchant road to the left, and the Pumpkin Patch to the south.
| Stop | House | Coordinates | Landmark |
|---|---|---|---|
| 1 | 293 | -14809, 151, -9802 | Hill behind three-way signpost |
| 2 | 506 | -14754, 148, -9794 | Right of 293 |
| 3 | 167 | -14891, 146, -9754 | Left of 293 |
| 4 | 374 | -14861, 146, -9713 | Next left after 167 |
| 5 | 111 | -14821, 147, -9660 | Across from 374 |
| 6 | 632 | -14809, 155, -9714 | Hilltop above signpost |
| 7 | 745 | -14702, 149, -9766 | Left side of main road |
| 8 | 429 | -14725, 147, -9719 | Across from 745 |
| 9 | 891 | -14630, 146, -9756 | Pumpkin cart |
| 10 | 477 | -14532, 144, -9746 | End of row, near spawn |
| 11 | 666 | -14627, 146, -9593 | Past the Merchant |
| 12 | 979 | -14699, 157, -9454 | Left after bridge |
| 13 | 813 | -14992, 182, -9571 | Right side of Scarecrow’s Maze |
| 14 | 249 | -14716, 147, -9976 | Beside Pumpkin Pete |
| 15 | 358 | -14717, 147, -10055 | Pumpkin Pete’s left |
| 16 | 467 | -14823, 146, -10100 | Behind pumpkin king statue |
The Pumpkin Patch house next to 249 is sometimes listed as 355. The number on the door is 358, at the coordinates above.
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All 16 houses are on Caustic Hallow, and the Flying Dutchman is the only way there.
You must have the Candy Bucket in hand to trick-or-treat at a door, or the visit won’t register. Leave it equipped as you make the entire circuit.
Walking route for all 16 Caustic Hallow houses
You land at a fountain in the middle of the village, and that’s the reference point for the whole loop. Coordinates are useful as a backup, but most of these doors are easier to find by landmark.

Houses 293 to 477: right of the fountain
Follow the path on the fountain’s right until you come to a small bridge and a three-way signpost. Use that junction as your reference point for the first ten houses. The home numbered 293 is on the small rise just behind the signpost.

House 506 is the first door to the right of 293, a few steps along the same slope.

Now head the other way. House 167 is the first door to the left of 293.

Keep going left from 167 and house 374 comes up right after it.

Across the street from 374 is house 111. Both are easy to overlook, so visit them before moving on from this area.

Return to the signpost and look above you. House 632 is perched atop the hill above the junction, noticeably higher than the nearby homes.

From the hill, take the main road toward the fountain again. You’ll find house 745 on its left side.

House 429 faces 745 from across the street.

House 891 is next door to 745. Look for the cart piled with pumpkins out front.

Continue beyond the cart in the direction of the Flying Dutchman; number 477 is the row’s final stop. Since it’s the first doorway visible from spawn, you can visit it before the others if you like.

Houses 666, 979, and 813: Merchant road and Scarecrow’s Maze
Starting at the fountain, follow the road to the left, past the Merchant; house 666 is on your left after you go by him.

Stay on the same path, cross the bridge, and turn left. House 979 sits there, a little higher than the doors around it.

House 813 is the one most players miss. Go back to the bridge, head straight instead of turning, and climb as high as the path goes until you reach the Scarecrow’s Maze.

Don’t go into the maze. Walk around its right side, and house 813 is waiting at the highest point of the route.

Houses 249, 358, and 467: Pumpkin Patch
For the final three doors, return to the fountain and take the right-side path again. At the three-way signpost, choose the branch labeled Pumpkin Patch.

Use the Pumpkin Pete NPC as your landmark here: house 249 is immediately beside him.

House 358 is on Pumpkin Pete’s left.

Cross the street from 358 and check behind the large pumpkin king statue. House 467, the final door, is tucked there.

Trick-or-treat rewards and Webby Winston quest progress
Every trick-or-treat visit awards Treats, which you can spend with the Dutchman Merchant aboard the Flying Dutchman. Some houses also give event fish for the FischFright 3 bestiary, and house 891 is often one of them.
Making this full circuit also completes one of Webby Winston’s three quests. You can find Winston in Webridden Cavern below Caustic Hallow. His objectives are:
- Visit 16 distinct trick-or-treat houses while the Candy Bucket is equipped
- Catch 15 Cobweb Cod
- Catch 10 fish in the cavern that have the Webbed mutation
Completing all three objectives awards 1,000 Treats, the same amount Winston charges for the Webweaver Rod. This trick-or-treat route earns you one-third of the Treats needed for it.
You can confirm progress in Winston’s quest tracker, which goes up by one with each new house. If the counter doesn’t move after a knock, you’ve already visited that door, or the Candy Bucket wasn’t equipped. Check the numbers you’ve cleared against the table, and once the tracker reads 16 of 16, the objective is done.






