Gaming How-To

Grand Blue Fishing: All Rods, Bait, and Best Skills

Rod prices, quest requirements, bait vendors, and the skill nodes worth your points first.

Rod prices, quest requirements, bait vendors, and the skill nodes worth your points first.

Fishing in Grand Blue runs on four rods, a handful of baits, and a six-branch skill tree that decides how forgiving the reeling minigame feels. The rods do not all come from one shop — one is sold, one is a quest reward, one sits on another island, and the last is crafted.

Quick answer: Buy the Wooden Rod and Worm Bait from Ricky at the Anchor Town docks, finish Fisherman Jack’s Challenge to bank the Carbon Rod for Fishing Level 15, and dump your first skill points into Steady Bar, then Sure Grip.


All fishing rods in Grand Blue and how to get them

Four rods exist in the current Early Access build, and the progression order is fixed. Only one of them has a level gate attached.

RodHow to get itCost / requirement
Wooden RodBought from Ricky at the Anchor Town docks68 Gold (listed at 75G on the rack)
Carbon RodReward for Fisherman Jack’s Challenge in Anchor TownCatch a Carp; Fishing Level 15 to equip
Fiberglass RodMarine Dealership in Maple VillageAround 2,200–2,500 Gold
Silverline RodCrafted at a furnace from a recipeGathered materials
Walk to the end of the Anchor Town docks and find the small fisherman stall. Ricky stands inside and sells the starter kit.
Player aiming at a highlighted basket on the Anchor Town dock near the fishing stall
The dockside stall area in Anchor Town, where Ricky sells the Wooden Rod and Worm Bait. Image: Eternal Pose
Buy the Wooden Rod for 68 Gold and grab a stack of Worm Bait while you are there. That is everything you need to start earning Fishing EXP immediately.
Speak to Fisherman Jack, also in Anchor Town, and accept Fisherman Jack’s Challenge. He wants a single Carp, which spawns in the Anchor Town pond rather than the ocean.
Quest panel showing Fisherman Jack's Challenge and its Carbon Rod reward
Fisherman Jack’s Challenge listing the Carp objective and the Carbon Rod as its reward. Image: Eternal Pose
Turn the Carp in to claim the Carbon Rod. You can complete the quest at any level, but the rod stays unequippable until Fishing Level 15, so keep grinding with the Wooden Rod until then.
Buy a rowboat for 48 Gold and sail to Maple Village. The Fiberglass Rod sits in the Marine Dealership alongside the higher-tier baits.
Avatar walking through the Clown Town harbor street with the hotbar and objective on screen
The Clown Town harbor, one of the docking points you pass through when travelling by rowboat. Image: Eternal Pose
For the last rod, head to a furnace and open the crafting recipes. The Silverline Rod appears there once you have gathered the required materials.

Bait and lures: where to buy them and what they cost

Worm Bait is the workhorse. It comes from Ricky at the same counter as the Wooden Rod, it is cheap, and it carries you through the entire early grind. The two premium lures live at the Marine Dealership in Maple Village.

BaitVendorPrice
Worm BaitRicky, Anchor Town docksCheap starter bait
Shimmer RoeMarine Dealership, Maple Village75 Gold
Silkline LureMarine Dealership, Maple Village75 Gold

Note: when you make the trip to Maple Village, put your Gold into the Fiberglass Rod first. The rod moves your progression far more than the lures do, and Worm Bait remains perfectly serviceable for general levelling.

Terry’s quest line also feeds into bait economy. Terry’s Ring carries the Worm Connoisseur passive, which gives a 50% chance not to consume Worm Bait on a cast. Terry’s Hat comes from the same line but has no fishing effect attached.


How the fishing minigame works

Every catch runs through three phases. Casting comes first — equip the rod, hold left click, and release. The closer your meter lands to the top, the better the grade, running from erm up through okay, great, amazing, and perfect. A stronger cast may nudge your luck slightly.

Luring is next. Circles pop up on screen with a Shake prompt, and you click them to draw the bite. You cannot fail this phase outright; ignoring the circles still moves you to the reel, though it may cost a little luck.

Reeling is where catches are won or lost. Hold M1 to push the bar right, release to let it drift left, and keep the catch mark inside the zone so the progress meter fills. Difficulty scales with rarity, shown by the exclamation marks above the water — white for common, green uncommon, blue rare, purple epic, yellow legendary, and red for celestial.

Active reel bar during the Grand Blue fishing minigame as a catch is landed
The reel bar in action — keep the catch mark inside the zone until the meter fills. Image: Eternal Pose

You know the catch landed when the progress bar completes and the item drops into your inventory. Failure happens one way only: the mark slips out of the zone long enough for the meter to drain to zero.


Best fishing skills to unlock first

Levelling Life Skills earns skill points, and the Fishing node splits into six branches: Lucky Cast, Quick Bait, Deft Hands, Steady Bar, Composure, and Sure Grip. Points are limited, so spreading them thin leaves you with nothing meaningful.

Steady Bar is the first priority. Each rank adds 10% to the reel bar size, which directly reduces how often rare catches escape. Its mid-branch node, Keen Eye, slows the catch mark by 20% per rank, and the capstone Unshakeable makes the mark behave as though every fish were one rarity tier lower.

Sure Grip is second. It adds 10% reel speed per rank, cutting the time each fish takes once you can already hold the line. Momentum stacks speed the longer you stay on target, up to 50%, and Final Heave adds another 50% once a catch passes the halfway mark.

BranchCore effect per rankPriority
Steady Bar+10% reel bar sizeFirst
Sure Grip+10% reel speedSecond
Composure10% slower reel drainLater
Lucky Cast+10 LuckLater
Deft Hands+10% hook circle sizeLater
Quick Bait+10% bite speedLast

The remaining branches are not useless, just lower value while you are still fighting the reel bar. Composure’s Last Breath gives extra chances to pull the meter back above zero, Deft Hands’ Perfect Hook starts the reel bar at 50% instead of the usual 30%, and Lucky Cast’s Beautiful Haul can duplicate a catch. Save those for after Steady Bar and Sure Grip are built out.


Fish by location and sell values

Some fish are locked to specific bodies of water, which is why the Carp only appears in the Anchor Town pond and never in the open sea. Clown Town Cave holds its own pool as well.

CatchWhereRaritySells for
RockOceanCommon (Trash)1
ShoeOceanCommon (Trash)2
WormOceanCommon (Bait)5
SardineOceanUncommon15
Skipjack TunaOceanUncommon25
TunaOceanRare15
SalmonOceanRare50
Green SeahorseOceanRare90
Red SeahorseOceanRare90
ClownfishOceanEpic150
Blue TangOceanEpic200
CarpAnchor Town pondRare75
Bluebanded GobyClown Town CaveCommon10
Greenbanded GobyClown Town CaveCommon10
Golden DottybackClown Town CaveUncommon35
LobsterClown Town CaveRare120

Catches can also roll one of ten mutations — Abyssal, Albino, Ancient, Charged, Golden, Moonlit, Plump, Prismatic, Rotten, and Twin-Tailed — each acting as a value amplifier. Some appear more often in certain weather.


Fishing milestones and rewards

Levelling the profession pays out at five fixed checkpoints, culminating in a title at level 100.

MilestoneFishing levelReward
Novice Angler10500 Gold, 100 Celestial Coins
Adept Angler251,500 Gold, 250 Celestial Coins
Expert Angler504,000 Gold, 500 Celestial Coins
Master Angler758,000 Gold, 1,000 Celestial Coins
Grandmaster Angler10015,000 Gold, 2,500 Celestial Coins, “Master Angler” title

Rebirth Tokens open a separate set of fishing perks. Bait Saver gives a 25% chance per rank that a cast does not eat your bait, Heavy Line makes hooked fish move 20% less per rank, and Fish Stunner rolls a 20% chance every 2.5 seconds to freeze a fish for three seconds while reeling. Surf Caster lets you cast onto sand, stone, or rooftops, pulling from the local zone’s pool or open water where none exists.

The practical route is short. Kit out at Ricky’s stall, bank the Carbon Rod from Jack early so it is waiting at Level 15, put every early point into Steady Bar, and only make the Maple Village trip once you have the Gold for the Fiberglass Rod outright. Fishing is a long grind either way, but a wider reel bar makes each cast far less likely to end in nothing.