Halo: Campaign Evolved carries 58 trophies on PlayStation and the matching set of achievements worth 1,000 Gamerscore on Xbox and PC. Most of them pop through normal campaign play, but a handful lock behind Legendary clears, flawless challenge runs, a deathless Remixed Campaign, and a full Legendary All Skulls On finish. Here is the entire list, how each one unlocks, and the order that gets you to the Platinum with the least wasted effort.
Quick answer: Unlock all 57 other trophies and the Platinum “Fully Evolved” pops on its own. The four longest holdouts are Living Legend (Legendary), Collector’s Addition (all 39 Skulls and 13 Terminals), Mix Master (Remixed Campaign with zero deaths), and MYTHIC (a full LASO run).
Trophy count and tier breakdown
The list splits into one Platinum, two Gold, three Silver, and 52 Bronze. The Platinum is PlayStation only. Xbox and PC players chase the same 57 non-Platinum entries for the full Gamerscore.
| Tier | Count |
|---|---|
| Platinum | 1 |
| Gold | 2 |
| Silver | 3 |
| Bronze | 52 |
| Total | 58 |
The game launches on July 28, and the achievement list was revealed ahead of release.
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Add to Google Preferences →Mission completion trophies
Finishing each of the 13 missions on any difficulty awards its own Bronze. Ten cover the classic campaign, and three cover the newly added missions: Boarding Action, The Most Dangerous Game, and Heavy Burden.
| Trophy | Mission |
|---|---|
| The Autumn Leaves | Pillar of Autumn |
| Installation 04 | Halo |
| Infiltration Anticipation | Truth and Reconciliation |
| Bee Thirty | The Silent Cartographer |
| Control Alt Delete | Assault on the Control Room |
| This Stuff is Your History | 343 Guilty Spark |
| Protocol Dictates Action | The Library |
| Double Trouble | Two Betrayals |
| Captain’s Orders | Keyes |
| Dust and Echoes Evolved | The Maw |
| Before the Fall | Boarding Action |
| Tiger Company | The Most Dangerous Game |
| Personal Space | Heavy Burden |
Difficulty trophies and how they stack
Four trophies track how hard you finish the campaign, and they stack downward. A single Legendary clear also grants Easy, Normal, and Heroic. There is one catch: Heroic and Legendary will not unlock if you soften the run with easier difficulty modifiers.
| Trophy | Difficulty | Tier |
|---|---|---|
| Greenhorn | Easy | Bronze |
| Birth of a Spartan | Normal | Bronze |
| Heroes Never Die | Heroic | Bronze |
| Living Legend | Legendary | Silver |
Skull and Terminal collectibles
Every mission hides three Skulls and one Terminal, adding up to 39 Skulls and 13 Terminals across the game. Each mission has its own “find everything” trophy, plus milestone trophies for your first Skull, 22 Skulls, and the complete set. Collecting all of it during a Heroic run is the efficient move, since that single playthrough also feeds a difficulty trophy.
| Trophy | Mission | Skulls | Terminal |
|---|---|---|---|
| Clean Sweep | Pillar of Autumn | Speed Limit, Magnified, Perspective | Approach |
| Successful Search | Halo | Give & Take, Grunt Funeral, Floor is Lava | Forgotten |
| Plundered | Truth and Reconciliation | Iron, Endurance Spec, Foreign | Inquisitor |
| Buried Treasure | The Silent Cartographer | Bandana, Acrophobia, Hip Fire | Status Update |
| Stowed in Snow | Assault on the Control Room | IWHBYD, Angry, Cowbell | Tangent I |
| Proto Gravemind | 343 Guilty Spark | Fog, That’s Just… Wrong, They Come Back | Tangent II |
| Timeless Tomes | The Library | Tilt, Pop, Famine | Tangent III |
| Outpost Discoveries | Two Betrayals | Tough Luck, Black Eye, Mythic | Alone |
| Priorities | Keyes | Catch, Blind, Pinata | Consumed |
| No Rush | The Maw | Stowed Reload, Boom, Thunderstorm | Arrival |
| Souvenirs | Boarding Action | Malfunction, Johnny Ammo Seed, Leadhead | The Path |
| Brute Loops | The Most Dangerous Game | Temperamental, Recession, Ghost | Penitent Report |
| Parting Gifts | Heavy Burden | Eye Patch, Grunt Birthday Party, Efficient | Harmonious Clarity |
The collectible milestones layer on top of those per-mission trophies. Grab your first Skull for Cranial, hit 22 for Making a Necklace, and complete the set of 39 for Headhunter. Activate all 13 Terminals for Lore Have Mercy. Once every Skull and Terminal is in hand, Collector’s Addition (a Gold trophy) unlocks.
| Trophy | Requirement | Tier |
|---|---|---|
| Cranial | Collect any one Skull | Bronze |
| Making a Necklace | Collect 22 Skulls | Bronze |
| Headhunter | Collect all 39 Skulls | Silver |
| Lore Have Mercy | Activate all 13 Terminals | Bronze |
| Collector’s Addition | Find every Skull and Terminal in the game | Gold |
Combat feats and kill counters
These reward specific combat actions and cumulative kill totals. The counters carry across missions and playthroughs, so they tend to fill in on their own while you chase everything else, as long as you actively aim for weak points and hijacks.
| Trophy | Requirement |
|---|---|
| Bad Gas | Destroy 100 Grunt backpacks |
| Plate Tectonics | Break off 25 Hunter backplates |
| New Whip | Hijack 10 vehicles |
| Disarmed | Dismember 100 Flood parts |
| Claims Adjuster | Break off 50 vehicle parts |
| Make Them Count | Kill 100 enemies with headshots |
Single-mission challenges
A run of trophies tie to precise moments inside specific missions. Several are easiest on Easy difficulty, where you have more room to experiment without dying.
| Trophy | Mission | Requirement |
|---|---|---|
| This is My Ship Now | Pillar of Autumn | Kill Keyes, then lure his six avenging Marines into the observation pen near the bridge pilots |
| Even Tempered | Halo | Beat the mission with Temperamental active without killing any allies |
| Map Quest | The Silent Cartographer | Finish without shooting, meleeing, throwing grenades, dying, or restarting |
| That’s My Ride | Assault on the Control Room | Reach the Banshee before the Elite at the “If I Had a Super Weapon…” checkpoint |
| Arm’s Length | 343 Guilty Spark | Clear the first floor without taking a hit |
| Clean Lap | The Maw | Finish the Warthog run without being forcibly ejected |
| Jiralhanae Conservationist | The Most Dangerous Game | Complete it without killing any rampaging Brutes |
| Food Critic | The Maw | During the Warthog run, enter the side door about 750 m from the objective and listen to the Thirsty Grunt |
| All Shield, No Yield | Any | Complete a mission on Heroic or higher without taking health damage |
Skull modifier challenges
Four trophies force specific Skulls on and then ask you to clear the run under their conditions. Each one changes how you play, so tackle them once you already know the encounters.
| Trophy | Requirement |
|---|---|
| Hot Streak | Beat a mission with Floor Is Lava active, without jumping or dying |
| Even Tempered | Beat Halo with Temperamental active, without upsetting anyone |
| Like Old Times | Beat Two Betrayals with Speed Limit, Endurance Spec, Hip Fire, and Armistice enabled |
| Frugal Fire | Beat a mission with Famine, Recession, and Johnny Ammo Seed enabled, without running out of ammo |
The four Skulls for Like Old Times come from Pillar of Autumn and The Silent Cartographer, so collect those before attempting Two Betrayals. Hot Streak works well on Easy in The Silent Cartographer, where you can linger on rocks and use water or a stolen Warthog to cross gaps instead of jumping.
Remixed Campaign trophies
Remix mode reworks missions with altered parameters and randomized enemies and weapons. It unlocks from the main menu after you collect three Skulls. Completing a single Remixed mission is quick, but the deathless versions ramp up fast, and Mix Master demands a flawless run through the entire Remixed Campaign.
| Trophy | Requirement | Tier |
|---|---|---|
| REMIX! | Complete a Remixed mission | Bronze |
| Beat the Drop | Complete a Remixed mission without dying | Bronze |
| Mix Master | Complete the entire Remixed Campaign without dying | Silver |
For Mix Master, reload a save or force quit the moment a death looks likely, since one death voids the whole run.
MYTHIC and the LASO run
MYTHIC is the Gold trophy for finishing the campaign on Legendary All Skulls On. It becomes available from the main menu once you have unlocked 17 Skulls. With every modifier active at once, shields will not recharge unless you melee enemies, ammunition stays scarce, enemies throw a constant stream of grenades, and the map and reticle are hidden. Checkpoints are heavily restricted, which makes this the toughest and rarest unlock in the game.
Because the challenge and difficulty runs void if you soften them with easier modifiers, leave MYTHIC for last, after you already know enemy placements and efficient routes from earlier playthroughs.

Platinum route for Fully Evolved
Fully Evolved is the Platinum, and it pops the instant every other trophy is earned. There is no separate action to trigger it. You will need to beat the campaign at least three times, and structuring each run so it carries multiple trophies keeps the total time down.
| Run | Goal |
|---|---|
| First | Heroic while collecting all 39 Skulls and 13 Terminals, plus combat feats and single-mission challenges along the way |
| Second | Legendary for Living Legend, cleaning up any remaining Skull modifier and challenge trophies |
| Third | Remixed Campaign without dying for Mix Master, which also covers REMIX! and Beat the Drop |
| Final | The LASO run for MYTHIC, which pops Fully Evolved once it registers |
You will know each stage landed when the matching trophy notification appears and the difficulty or collectible tracker updates. The three heaviest time sinks are Collector’s Addition, Mix Master, and MYTHIC, so plan your schedule around those and let the Bronze trophies fill in as you go.





