Gaming How-To

How to Beat the Shadow Boss in Castlevania: Belmont’s Curse (Notre-Dame)

Light every virtue window, trigger the fight at the altar, and counter each attack from the dark copy of Rose.

Light every virtue window, trigger the fight at the altar, and counter each attack from the dark copy of Rose.

Image: KONAMI

Deep in the Gallery of the Four Virtues inside Notre-Dame, a hidden fight waits behind a lit altar. Once every stained-glass window is glowing, a prompt starts a battle against a dark copy of Rose, a boss whose health bar simply reads “???”. The fight runs quick, but it punishes blind swings, so knowing each attack tell matters more than raw damage.

Quick answer: After the first ending, light all four virtue windows, press INTERACT (R1) at the central altar, then dash behind the “???” boss after its attacks and never hit it while it shows “IMMUNE”.


When the fight becomes available

This encounter becomes available after the first ending, following Dracula’s initial defeat. Its setting is Notre-Dame cathedral; the clues are on plaques beneath the windows. Each of the four virtue windows—Courage, Temperance, Justice, and Prudence—illuminates when you gain its virtue, with the remaining virtues earned after that first ending.

The Courage window can be finished earlier through the Joan rematch behind it. The green Prudence window opens a climbing trial that ends at a bell; strike it and Eleanor grants the virtue of Prudence. The remaining windows are what you set up before the altar will respond.


Light every window and trigger the fight

Equip the Chains of Justice Arcana, then make your way up the bell tower. At the top, hit the large bell. Saint Louis then manifests inside the cathedral and bestows the blessing of Justice.
Solve the stone tablet riddle about the bell of Temperance. Enter the water trial with the Ferryman, jump the spikes using the grapple rings, and strike the bell of Temperance. The Ferryman says “Be blessed, Belmont, with the virtue of Temperance!”, which completes that window.
With the windows lit, Rose notes that someone is there. Stand under the big round central window in front of the candle-lit altar and press INTERACT (R1). A flash starts the cutscene, her dark double speaks, and the fight begins.
Shadow fight starts855:39Shadow fight starts
The fight opens the moment you interact at the altar, with the glowing dark double squaring off against you. Shown at 855:39 in Shirrako’s video. Image: KONAMI

How to beat the “???” boss

The boss carries one bar labelled “???” and the fight lasts about 55 seconds. Keep moving, hit it after its dashes and landings, jump the floor waves and pillars, and heal when you can. When “HEALED” shows, your healing has triggered. Whip combos and aerial spins both work.

While the boss displays “IMMUNE”, do not attack. Wait for it to come out before you swing.

AttackTellCounter
Sword dash and comboIt draws its weapon and crouches before rushing in with slashing attacks.Dash past it, either through it or around to its rear, then strike its back.
Mirror teleportA tall purple mirror opensWait alongside the exit and attack when it comes out.
LeapJumps high above youMove clear of its landing area, then attack during its recovery.
A mirrored dash paired with a floor wave (“IMMUNE” appears during its charge)Charges from a mirror with a waveJump and air-dash over the wave
Spectral beastRuns along the floor after a teleportJump over it or dash through
Wings and low sweep (“IMMUNE”)Sprouts wings for a low dashJump over the low dash
Floor pillars (“IMMUNE”)Retreats behind a mirror as dark pillars eruptKeep airborne by jumping and attacking with the whip in midair.

Rewards and how you know it worked

Victory grants the objective “Work of Mercy completed” and displays “New Character Skin Unlocked!”, confirming the quest credit and skin. The following cutscene features Sypha, after which Rose goes back to the altar.

  • Card reward: The Self Arcana (Absolution spell)
  • A new character skin
  • Objective “Work of Mercy completed”
  • Trophy “Shadow Work”