Gaming

Marvel Tokon: Fighting Souls – Best Beginner Characters to Start With

Captain America, Spider-Man, and Deadpool are the easiest fighters to pick up, thanks to simple combos and forgiving toolkits.

Captain America, Spider-Man, and Deadpool are the easiest fighters to pick up, thanks to simple combos and forgiving toolkits.

Marvel Tokon: Fighting Souls is out now on PS5 and PC, and the launch roster is stacked with recognizable heroes and villains. If you are new to fighting games, though, the smart move is to start with a character built around clean combos and easy movement rather than deep, execution-heavy tools.

Quick answer: Pick a character with a high EASE OF USE star rating on the character select screen. Captain America, Ms. Marvel, and Wolverine are the most beginner-friendly, with Iron Man and Spider-Man close behind. Deadpool is also very forgiving because of his self-healing.


Check the EASE OF USE stars before you commit

The fastest way to judge how hard a fighter is to control is the EASE OF USE rating on the character select screen. More stars means a simpler character to run, which is exactly what you want while you are still learning the basics.

On the friendly end of that scale sit Captain America, Ms. Marvel, and Wolverine, with Iron Man and Spider-Man rated as relatively easy to learn. At the opposite end, Storm and Danger lean into advanced playstyles that take longer to master, so they are worth saving until you are comfortable. One nice detail is that once you learn a character here, you can rely on them for the entire match, so investing early in a single pick pays off.


Beginner picks at a comparison

CharacterPlaystyleWhy it suits beginners
Captain AmericaDefensive, countersSimple three-button combo, strong defense and counter moves
Spider-ManMobile, aggressiveEasy button patterns, web escapes, high mobility
DeadpoolRanged, sustainLong reach plus a Healing Gauge that keeps you alive

Captain America: the safest starting point

Captain America is about as approachable as it gets, as long as you do not dive straight into the finer points of his shield play. His basic three-hit string of Light, Kick, and Heavy is easy to perform and still lands meaningful damage, and his defense and counter options give newcomers a reliable safety net.

Captain America in Marvel Tokon

His shield charges work for both offense and defense, but you do not need them right away. Focus on movement and the core attack strings first, then layer in the shield mechanics once those feel automatic. He is also the character you play as in the Startup Battle tutorial, so you will get comfortable with him almost by default.


Spider-Man: mobility that covers your mistakes

Where Captain America rewards patience, Spider-Man rewards movement. His standard and unique combos use straightforward button patterns, so they are quick to memorize, and once you get a handle on his jumps, the Arachnid Assault becomes a strong answer to anyone trying to zone you out.

If you like pushing forward and keeping constant pressure, he is a natural fit. Just remember to keep your web in mind as an escape tool when an opponent traps you in a corner, since that mobility is what keeps you out of trouble.


Deadpool: long range and built-in healing

Deadpool has some of the best reach in the cast. His standard and unique combos let you close the gap or back off as the situation demands, which takes a lot of pressure off spacing decisions early on.

The standout is his Healing Gauge. It builds as he attacks and changes which versions of his skills come out, and his Meat Shield regenerates the gauge on its own. That sustain makes him unusually forgiving, so mistakes hurt less while you are still learning the ropes.


Settings that make any character easier

Your character choice matters, but two systems flatten the learning curve for everyone. The first is the Link Attack system, where repeatedly pressing the same button produces an automatic combo. Each button leads somewhere different, so it helps to know the routes.

Link Attack routeResult
L → L → L → LChains into a Skill and can trigger a Break (stage transition)
M → M → MLeads into a Super Skill
H → H → HLeads into a stronger Ultimate Skill

The second is the skill input style. You can use traditional Command Inputs or the single-button Quick Skill option, and both perform the same moves. Command Inputs deal slightly more damage and build more Skill Gauge, but if you are just starting out, stick with Quick Skills and add motion inputs later once your fundamentals are solid.

Tip: Run the Startup Battle mode before jumping online. Its Basics section covers individual attacks, combos, and defense such as Guard, the Assemble Counter, and the Crossover, while the Assemble section teaches team play at your own pace.


Start with the fighter you actually enjoy, lean on the high EASE OF USE picks while you learn, and expand your team once one character feels natural. Captain America, Spider-Man, and Deadpool each give you a different comfortable entry point, and any of them will carry you through those first matches without asking for advanced execution.