The Revered Beacon is a small dungeon tucked into Sester’s Refuge in the Ruins of Mammon, and it exists mainly to hand you one thing: the Cursed Child sidearm. The catch is the room itself. A rotating searchlight sweeps the open field, and standing in it drains your health continuously until you break line of sight.
Quick answer: Travel to the Abbey Entrance Beacon, head into Sester’s Refuge, drop down past the Bone Gate near the Sester’s Gate Beacon, and enter the hidden dungeon entrance. Inside, use the rocks and pillars as cover, climb the hill toward the light, and smash the altar at the top to claim the Cursed Child.
Revered Beacon location in Sester’s Refuge
The fastest approach starts from the Abbey Entrance Beacon, which sits past the Outskirts of Mammon once you cross the Bone Gate and work through the ruins. From there the route runs through the castle structures and into the refuge proper.

There are two reliable ways in. From the Abbey Entrance side, go inside the castle and reach the open area beyond the gates, then turn west toward a Sester standing near a staircase. Beside that staircase is a doorway boarded over with wooden planks. Break the planks, head outside, and push forward past a Prophet Hammer. The dungeon entrance is hidden in the area behind that enemy.
If you have already lit the Sester’s Gate Beacon, the approach is shorter. Take the staircase from the beacon and continue down below the Bone Gate. A Faceless Cleric stands in front of the dungeon entrance, so expect a fight before you can descend. A stone elevator carries you the rest of the way down to the entrance.
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Between the Abbey Entrance and Sester’s Gate there is a dark cave worth clearing before you commit to the dungeon. Clear the enemies inside, then look for three stone monuments. Smashing all three unlocks a Revered Gland, which raises your healing capacity and makes the searchlight room considerably less punishing.

Note: light and rest at the Sester’s Gate Beacon before you drop in. It becomes your closest respawn point and refills health and Resolve, which matters because the Cursed Child spends Resolve when you use it.
How the searchlight damage works
The dungeon’s one real mechanic is the beam of light sweeping the open field. It is not a burst hit. As long as the light is on you, damage keeps ticking, so the fix is always cover rather than healing through it.
| Situation | What to do |
|---|---|
| Light is sweeping toward you | Move behind a rock or stone pillar and wait for it to pass |
| Open ground with no cover nearby | Keep running rather than stopping to fight |
| Enemies engage you in the beam | Pull them into cover first, then commit to the fight |
| Vision drops in the fog | Track your position against the broken walls and the hill |
Visibility shrinks noticeably once you enter the dungeon proper, and the area is open enough that it is easy to lose your bearings. The hill climbing toward the light is your landmark. If the ground starts sloping upward, you are on the correct path.
Route to the Cursed Child sidearm


Full item list and how to clear the dungeon to 100%
Grabbing the sidearm does not close out the dungeon. Completion requires clearing the remaining enemies and sweeping the field for the items you skipped while dodging the beam. After taking the altar loot you can warp straight back to the dungeon entrance and work outward from there instead of retracing the hill.
| Reward | Notes |
|---|---|
| Cursed Child | Sidearm on the altar at the top of the hill; consumes Resolve to damage nearby enemies |
| Ventrium x3 | On broken skulls past the wall, guarded by an Infested Stalker and a Roaming Head |
| Dorsalite | Found while sweeping the dungeon field |
Backtrack through the area with the light in mind, finishing off anything you ran past on the way in. Once every enemy is down and the pickups are collected, return to the platform where you first dropped in to close out the run.

You can confirm the run is finished by opening the map and checking the Revered Beacon entry, which flips to complete once nothing is left in the area. If it still shows as unfinished, the usual culprits are a surviving enemy hidden in the fog or an item you passed while sprinting out of the searchlight.
Once cleared, the Revered Beacon has nothing left to draw you back, but the Cursed Child stays useful well past Sester’s Refuge as a burst option whenever you are sitting on spare Resolve.






