Waterfall Camp is a hidden cave dungeon on the Prophet’s Rest peninsula in Mortal Shell 2. The mouth of the cave is not sitting in the open. It is sealed behind a ruined stone hut, and the wall only moves after you press a stone switch on the outside of that building.
Quick answer: Go to the ruined stone hut on the Prophet’s Rest peninsula, press the stone switch on the right exterior wall, clear the armored enemies in the cave, and open the sarcophagus for a Coin of Maman.
Waterfall Camp location on Prophet’s Rest
Walk the Prophet’s Rest peninsula until you reach a wrecked stone hut. That ruin is the landmark, not a cave mouth or a marked stair. If you have already passed through the fog gate once, Waterfall Camp also appears as a pin on the map, which makes the hut much easier to lock onto from a distance.
Open the map and scan the peninsula for that pin before you commit to the last stretch of ground. The hut sits on that landmass, and the dungeon label will read Waterfall Camp after you are inside.

Stay on the peninsula until the ruin is in front of you. Rocky shallows and stonework lead up to the building, so if you can see that fortress-like shell of a hut, you are in the right place.

Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Hidden stone switch on the ruined hut
The doorway you can see from the path is not the way in. The hut keeps a secret passage closed until you use the switch on the outside wall. If you only search the interior of the ruin, the cave stays sealed.
Tip: Check the right exterior wall first. The passage does not open from the front of the hut, and it will not open at all if the switch is left untouched.
Enemies and loot in Waterfall Camp
The cave announces itself as Waterfall Camp when you reach the lower path. That title is the confirmation you entered the right dungeon. An enemy is already ahead in the passage, so do not treat the drop-in as safe ground.

The main chamber holds several armored enemies. Melee and sidearm attacks will put them down. They drop Glim, and the room also has gold and Vitreum to pick up after the fight. Clear the camp before you start opening containers so you are not hit mid-loot.

The sarcophagus is the real reason to drop into this cave. Open it after the room is quiet and take the Coin of Maman. Gold and Vitreum sit in the same chamber, so sweep the floor before you leave.
| Reward | Where you get it |
|---|---|
| Glim | Armored enemies in the main chamber |
| Gold | Pickups in the camp after the fight |
| Vitreum | Loot in the main chamber |
| Coin of Maman | Sarcophagus at the back of the camp |
Mark Waterfall Camp complete on the map
Leave through the same passage you used to enter. Walking out of the cave is what finishes the run. The Coin of Maman in your inventory is the other check that the sarcophagus was opened.
The game does not flag the dungeon as done on its own. Open the map, move the cursor over Waterfall Camp, and press R3 to Mark Complete. The icon changes when that mark takes, which keeps you from walking back to an empty hut later.
If the hut wall is still closed, the switch on the right exterior wall was never pressed. If you are in a cave but never saw the Waterfall Camp title, you are in a different hole on the peninsula. Get the Coin of Maman, walk out, and set Mark Complete, and the hut is finished.






