Blasphemy is one of the prologue side quests in The Blood of Dawnwalker, and it hinges on a single piece of detective work. An elderly weaver named Gremla has just finished a church banner for the Blood Mass, and someone has taken it out of her shed. Coen can find the thief using nothing but Focus Mode and four physical clues.
Quick answer: Talk to Gremla in Leslee Glen, scan her shed in Focus Mode until all four clues are logged, then use Focus Mode in the village to find Premysl — the man with a walking cane and a cut hand — and convince him to hand the banner back. Reporting to Gremla ends the quest with 1,375 XP and 125 Denarius.
When Blasphemy is available (and when it disappears)
Blasphemy belongs to the prologue, which means it is on a clock. Prologue side quests are only offered while the village is still standing, and once the story moves past the Blood Mass they are gone for good. If you are running the prologue and want it, do it before you sit down beside Peter for the ceremony.
The quest is picked up in Leslee Glen. Open the world map, track the available quest marker, and walk over to Gremla. She explains that the freshly woven church banner was stolen out of her shed, which is a serious problem for her — the banner was made at the Vrahkiri’s demand, and Brencis does not take failure well.

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| Clue | What it tells you |
|---|---|
| Gremla’s loom, with snapped pegs | The banner was yanked off the frame in a rush. |
| A narrow hole punched into the ground | Left by a stick or, more likely, a walking cane. |
| Blood on the torn fabric | The thief cut himself pulling the banner free. |
| A wide footprint | Far too large to belong to Gremla, so it is a man. |

Find Premysl and get the banner back
Note: there is no fight here. The whole quest can be closed through conversation, and killing villagers in the prologue is a fast way to lose access to other content.
Report back to Gremla and claim the rewards
Coen notes that it is time to talk to Gremla once Premysl agrees. Track the “Report back to Gremla” objective on the map and return to her shed.

She confirms the banner is back in her hands and pays Coen for the trouble. You know it worked when the “QUEST ENDED” card appears with Blasphemy named on it.
| Reward | Amount |
|---|---|
| XP | 1,375 |
| Denarius | 125 |
How Blasphemy changes the Sacred Covenant scene
The outcome carries into the Blood Mass. What hangs above the altar inside the chapel during Sacred Covenant depends on how Blasphemy resolved, and villagers react to it as they file past. Recovering the banner puts it where Brencis expects it to be, with the congregation muttering about the sight of it. Leaving the quest alone, or siding with Premysl, means the banner is not there.
It is a small quest by run time, but it is a clean introduction to how the prologue works — clues gathered in Focus Mode, a conversation that can go two ways, and a consequence that shows up an hour later in a scene you cannot redo.





