Gaming Guide

Where Winds Meet: The Elder’s Legacy II Walkthrough (Stellabed Rocks Part 2)

Clear all three Divinecraft Dungeons, collect the Travels Beyond letters, and hand them to the Pi family to close the quest.

Clear all three Divinecraft Dungeons, collect the Travels Beyond letters, and hand them to the Pi family to close the quest.

The Elder’s Legacy II is a Hidden Mountain Wandering Tale in Where Winds Meet that spreads across three Divinecraft Dungeons near Stellabed Rocks. Each dungeon holds one journal letter, and each letter belongs to a different member of the Pi family who is waiting outside. Finish all three and turn everything in to complete the tale.

Quick answer: Clear Phasecycle, Zenithmaze, and Zenithstride. Grab Travels Beyond IV, V, and VI from the small box near each dungeon’s final treasure, hand each letter to Pi the Third, Pi the Fourth, and Pi the Fifth respectively, then travel to Halfpeak Bluff and give all letters to Old Man Pi.


What the quest requires

The three dungeons sit in separate spots, so you can fast travel between them once each entrance is unlocked. Every entrance opens the same way: use your wind ability to align three mechanism pillars until the stone door slides open. Inside, the objective is always the same, which is to reach the end, open the small box for the letter, and loot the final chest.

DungeonLocationLetterDeliver toChests
PhasecycleNear Stellabed RocksTravels Beyond IVPi the Third5
ZenithmazeMirgvaleTravels Beyond VPi the Fourth10
ZenithstrideNear Ascendant PeakTravels Beyond VIPi the Fifth7

Note: After you take each letter, the matching Pi brother is standing at that dungeon’s entrance. Give it to him before moving on. The final hand-in is separate and happens at Halfpeak Bluff.


Divinecraft Dungeon: Phasecycle (Stellabed Rocks)

Open the world map and mark the first cave near Stellabed Rocks, then ride over. Pi the Third waits outside the entrance. Talk to him, align the three pillars with your wind ability, and step inside.

World map tracking the quest objective toward a marked cave 264 meters away
Marking the first cave near Stellabed Rocks and tracking the objective toward it. Image credit: Everstone Studio / via @ThanhPlays
Use telekinesis to link the chain mechanism to the water wheel, then climb down the shaft to the lower level.
Step on the pressure plate and throw a stone at the wooden target to start the water mill. This opens a gate to the first chest.
Reconnect the chain mechanism and climb back up the ladder. Speak with Pi the Third inside, then use a pressure plate and a thrown stone to lower a platform.
Drop down to collect the second chest, open the nearby gate for the third, then activate the mechanism and drop again to reach the fourth.
Phasecycle stone dungeon with the chest counter showing 2 of 5 collected
Working through Phasecycle’s gated rooms while chest progress ticks up. Image credit: Everstone Studio / via @ThanhPlays
Take the zipline, trigger the mechanism on the wooden plank, and run off before it drops. Wait for the plank to fall, then ride it up to the upper level.
Loot the fifth chest and open the small box for the Travels Beyond IV letter. Grab the final treasure chest, leave the cave, and give the letter to Pi the Third.

Divinecraft Dungeon: Zenithmaze (Mirgvale)

Teleport to the second cave in Mirgvale and align the pillars to open the door. Pi the Fourth greets you inside. Zenithmaze is the largest of the three, with ten chests and a heavy focus on floating lantern platforms.

How the lantern platforms work

Standing on a single lantern platform only gives you a brief moment before you fall. To get a stable footing, use telekinesis to link two lantern platforms together. Linked lanterns hold your weight and let you cross wide gaps, so plan each jump around a pair rather than one lantern.

Ride the zipline to the first chest, then glide down to the second. Light the embers, glide to a tree branch, and take the third chest.
Glide down and take another zipline to the fourth chest.
Zenithmaze cavern branch with treasure and chest collection progress on screen
Gliding and ziplining through Zenithmaze’s cavern to reach the early chests. Image credit: Everstone Studio / via @ThanhPlays
Climb a tree branch, use telekinesis to move a floating lantern platform, and jump onto it. Reach the high platform for the fifth chest, then use the lantern platform again for the sixth.
Move up a level for the seventh chest. Solve the puzzle that needs two linked lanterns, jump across, and grab the eighth chest.
Move the lantern platform to reach a roof for the ninth chest. Readjust the lantern platforms to cross the wide gap, link two lanterns, jump over, and loot the tenth chest.
On-screen F and C lantern prompts while jumping onto two linked lantern platforms in Zenithmaze
Using the lantern prompts to link two platforms and jump across for the tenth chest. Image credit: Everstone Studio / via @ThanhPlays
Ride the linked lanterns to the top platform, open the door, and loot the box for the Travels Beyond V letter along with the final chest. Return to the entrance and deliver it to Pi the Fourth.

Divinecraft Dungeon: Zenithstride (Ascendant Peak)

Teleport to the third cave near Ascendant Peak. Pi the Fifth stands outside. Align the three pillars to open the door. Zenithstride leans hard on lantern platform routes and high ledges, so keep pairing lanterns for stable jumps.

Interactable mechanical pedestal with an F prompt at the Zenithstride entrance
Aligning the mechanism pedestals to open the door into Zenithstride. Image credit: Everstone Studio / via @ThanhPlays
Enter, take the zipline to the first chest, then glide down to a lower level.
Use a zipline to reach a high platform and glide to another. Enter the gateway for the second chest, then cross a gap on lantern platforms for the third.
Keep crossing with lantern platforms to reach the fourth chest, then jump across several more to climb to a high ledge.
Looting Chest 4 in Zenithstride with the collect chests objective at 4 of 7
Clearing lantern platform routes to loot chests deep in Zenithstride. Image credit: Everstone Studio / via @ThanhPlays
Glide to the building on the right for the fifth chest, then cross a large gap on lantern platforms to the final platform for the sixth and seventh chests.
Retrieve the Travels Beyond VI letter from the box, loot the final chest, and deliver the letter to Pi the Fifth outside.

Final turn-in and how to confirm completion

With all three letters handed to their Pi brothers, teleport to Halfpeak Bluff and speak with Old Man Pi. Delivering the letters to him closes The Elder’s Legacy II. You know it worked when the quest disappears from your active Wandering Tales and the completion prompt appears with your rewards.

If the final turn-in does not trigger, the usual cause is a missing letter. Confirm you gave Travels Beyond IV, V, and VI to Pi the Third, Fourth, and Fifth at their respective dungeon entrances first, since Old Man Pi only accepts the set once each brother’s section is done.