Gaming Guide

Mortal Shell 2: Nightgrasp Stone Location (Phantom Infusion)

The exact route, the three candle offerings, and the upgrade path that makes Phantom infusion permanent.

The exact route, the three candle offerings, and the upgrade path that makes Phantom infusion permanent.

The Nightgrasp Stone is the Tarstone that puts Phantom on your weapon in Mortal Shell 2, and it is locked behind an offering chest rather than dropped by an enemy. You will not be able to open that chest on your first approach. It sits in a stone building past the Abbey Entrance area and stays sealed until three separate candles in the surrounding area have been lit.

Quick answer: Travel from the Outskirts of Mammon beacon to Abbey Entrance, continue to Sester’s Refuge, then cross the bridge to the stone building. Light one candle inside the chest room, one on the cliffside pillar just outside, and one further down the lower cliff path, then open the chest.


Nightgrasp Stone: Type, weapon slot, and Phantom effect

Nightgrasp is an Infusion Tarstone, so it slots into your primary weapon and spends Resolve to coat that weapon in Phantom for a limited number of strikes. Infusion stones are not universal. Only one weapon in the game accepts this one, the Black Needle, so grabbing it is only worth prioritising if that weapon is in your rotation or on your shortlist. You can have two infusion stones equipped at once.

DetailValue
Tarstone typeInfusion
Slots intoPrimary weapon
Compatible weaponBlack Needle
EffectSpends Resolve to infuse the weapon with Phantom
SourceThree-candle offering chest near Abbey Entrance

Route to the offering chest from Outskirts of Mammon

Fast travel to the Outskirts of Mammon beacon and head toward Abbey Entrance. The path drops down a series of ledges, and most of the enemies along it can be run past rather than fought.
Player character with sword drawn moving across the rocky ledges below Outskirts of Mammon
The ledge drops on the run from Outskirts of Mammon toward Abbey Entrance. Image: Cold Symmetry
Fight through the stone ruin to reach the Abbey Entrance beacon and cleanse it. This is the checkpoint you want active before the offering puzzle, because the candle run involves enemies on a narrow cliff path.
World map view with the Abbey Entrance beacon marked as the current destination
The Abbey Entrance beacon on the world map, the anchor point for the whole run. Image: Cold Symmetry
Push on into Sester’s Refuge, the area marked out by its red foliage, clearing or dodging the enemies on the way through. Reach the beacon there and cleanse it as well.
Prompt reading HOLD E: REVITALIZE BEACON displayed over the Sester's Refuge beacon
Hold the interact key on the beacon to revitalize it before starting the puzzle. Image: Cold Symmetry
Cross the bridge past the beacon. A combat trial triggers here with waves of enemies, and clearing it puts you directly in front of the stone building that holds the chest.
Ruined debris-filled passage leading to a closed portcullis near the offering chest building
The ruined passage on the far side of the bridge, just before the chest room. Image: Cold Symmetry

Note: There is a breakable wall behind the stairs earlier on this route. Smashing it opens onto a sarcophagus holding the Tyrant’s Stone, which is worth grabbing while you are passing through.


Where the three candle offerings are

Interacting with the chest before you start tells you how many offerings are still missing, and that counter is your progress tracker. Lighting the first candle drops it to two, and the chest only unlocks at zero.

Enter the building and interact with the chest to register the puzzle. The first candle is in the same room, so light it before you go back outside.
Step outside and look for the stone pillar on the cliffside close to the building. The second candle sits on it, and it is the shortest detour of the three.
Follow the path further down the cliff. Enemies are stationed along it, and the third candle is at the end of that lower route.
Player character moving through the ruined fortress on the lower cliff path with the combat HUD active
The lower cliff path holding the third and final candle offering. Image: Cold Symmetry
Head back up to the building and open the chest. The Nightgrasp Stone is inside.

How to confirm the chest actually opened

You will know it worked when the chest no longer shows an offerings requirement on interact and simply opens, followed by the Nightgrasp Stone appearing in your inventory under Tarstones. If the prompt still lists offerings needed, one candle did not register. The usual cause is walking past a candle without triggering the interact prompt during a fight, so retrace the cliffside route and check the pillar and the lower path again.


Upgrade levels at the Tarforge in Marrow Keep

Upgrading is where this stone gets genuinely useful, because the top tier removes the strike limit entirely. To unlock those tiers you need the Etching Needles, looted from a bone chest shortly before the Magdalena, the Lady of the Woods fight. When you spot Ruk past the bridge, drop through the opening and turn right before the tunnel to find the small side area with the chest. Hand the needles to Franz at the Tarforge in Marrow Keep to expand the upgrade options.

LevelEffect
1Consumes Resolve to infuse the weapon with Phantom
2Infusion lasts for 4 strikes
3Infusion lasts for 8 strikes
4Infusion is permanent

The exact Resolve cost and strike counts shown in the item description have shifted between builds, so treat the numbers on your own tooltip as authoritative. The progression itself does not change, and the final tier always makes Phantom permanent.

Levelling it is passive work rather than a currency dump. Equip the stone, kill enemies until the experience bar on it fills, then return to Franz and pay the Coin cost for the next tier. Repeat that until Phantom stops eating Resolve altogether, at which point the Black Needle keeps the infusion up without any upkeep.