Gaming How-To

Breathedge 2: How to Fix Food and Water

The exact materials, salvage spots, and repair order that unlock the Craft water and Craft food tasks.

The exact materials, salvage spots, and repair order that unlock the Craft water and Craft food tasks.

Two broken machines stand between you and a working survival loop in Breathedge 2. The Kettle Body handles water and the Nutri-Pack-O-Mat handles food, and neither one does anything until you feed it a small pile of scrap. The parts are ordinary — aluminum, wires, electronics, plastic — but they are scattered across debris, sealed containers, and dead household appliances near the station.

Quick answer: Bring 3 Aluminum, 2 Wires, 2 Electronics, and 1 Plastic to the broken kettle and use the Repair prompt to finish “Assemble the kettle,” then bring 3 Aluminum, 2 Wires, 3 Electronics, and 1 Plastic to the Nutri-Pack-O-Mat. The tasks “Craft water” and “Craft food” appear the moment each repair lands.


Materials needed to repair the kettle and Nutri-Pack-O-Mat

Both repairs pull from the same four material types, so it is faster to gather the full amount in one run than to make two trips. The totals below cover both machines.

MaterialKettle BodyNutri-Pack-O-MatTotal
Aluminum336
Wires224
Electronics235
Plastic112

Note: carry weight slows you down on the way back, so grab the exact counts rather than hoarding every deposit you pass.


Where to find aluminum, wires, electronics, and plastic

Each material has one reliable source and one interaction verb attached to it. Look for the highlighted prompt on the object before you commit a tool charge.

MaterialSourceAction
AluminumAluminum depositDrill
WiresWiring on small electrical devicesCut
ElectronicsTelevisions, washing machines, wall slots, sealed containersBreak, Grab, or Pull with scissors
PlasticPlastic debrisBreak

Plastic is the easiest of the four. Any loose plastic debris you can hit will drop it, including the junk piled up around the Attendant work area, so you can knock out that requirement while another objective is still on screen.

Breaking plastic debris while the Assemble the Attendant task is highlighted in the objective list
Breaking plastic debris near the Attendant, with “Assemble the Attendant” still listed as an active task. Image: RedRuins Softworks

Electronics take the longest, because they come from several different objects rather than one deposit type. Break a television or a washing machine, pull components out of wall slots, and use scissors on sealed containers marked “DO NOT OPEN” — that container gives up electronics like anything else.

While you are working through the wreckage, duct-taped pipes are worth stripping too. Using Cut on one removes the tape and leaves you with a pipe without duct tape, which is a clean component for later builds rather than a repair part for these two machines.

Cutting the duct tape off a highlighted pipe to salvage a clean pipe
The Cut prompt on a highlighted duct-taped pipe, which yields a pipe without duct tape. Image: RedRuins Softworks

Repair the Kettle Body to unlock Craft water

Confirm you are holding 3 Aluminum, 2 Wires, 2 Electronics, and 1 Plastic. The objective overlay shows each required component with your current count next to it, so you can check the shortfall without opening the full inventory.
Objective overlay showing the kettle and Nutri-Pack-O-Mat repairs with component icons and counts
The objective overlay listing “Assemble the kettle” and “Repair Nutri-Pack-O-Mat” alongside the required components and how many you are carrying. Image: RedRuins Softworks
Walk up to the broken kettle and look at the highlighted Kettle Body until the Repair prompt appears. Hold the interaction and let the animation finish; the materials are consumed at that point.
Using the Repair prompt on the highlighted Kettle Body on the Attendant task screen
The Repair prompt on the highlighted Kettle Body — the interaction that completes “Assemble the kettle.” Image: RedRuins Softworks
Watch the task list. “Assemble the kettle” clears and “Craft water” takes its place, which is the only confirmation you need that the station is live.

Repair the Nutri-Pack-O-Mat to unlock Craft food

Restock to 3 Aluminum, 2 Wires, 3 Electronics, and 1 Plastic. The only difference from the kettle is one extra Electronics, so a single television or washing machine usually covers the gap.
Interact with the broken food dispenser and trigger the Repair prompt on the Nutri-Pack-O-Mat. Same interaction, same instant material spend.
Check that “Repair Nutri-Pack-O-Mat” has cleared and “Craft food” is now on the list. With both machines fixed, the Repair Water and Food-Mat objective is done.

Why the repair prompt does not appear

There are only a few reasons a repair fails to fire. Rule these out before you go looking for a hidden step.

  • You are short on one material. Partial stacks do nothing — the machine takes the full set or nothing at all.
  • You are aimed at the wrong part of the object. Both repairs target a specific highlighted piece, the Kettle Body and the Nutri-Pack-O-Mat, not the surrounding frame.
  • Your tool is out of charge. Drilling aluminum and cutting wiring both draw from tool charge, and a tool with full durability still stops working at zero charge.
  • Your backpack is full, so newly harvested materials never reach your inventory.

Once both tasks flip over, food and water stop being a scavenging problem and become a crafting one. Ice is the input for bottled water, and nutrient minerals feed the food side, so the next run out is about stocking raw supply rather than hunting for parts. Get these two repairs done early and a failed search stops resetting your whole survival loop.