Week 3 of Fortnite Chapter 7 Season 4 hands out five objectives, and three of them can be knocked out in a single match if you plan your landing spot and rotation. The other two build up over several games, so they resolve on their own while you work on everything else.
Quick answer: Drop at Sunken Shores and take three eliminations (aggroed NPCs count there), then rotate through Mega Maze and Reality’s Reign to open 15 chests and ammo boxes while dealing 500 damage with a Ranger Assault Rifle or a shotgun. Max ammo and storm phases fill in across later matches.
Week 3 quest list and targets
Pin the quest you are actively chasing in the Quests menu so the counter stays on screen. That matters most for the container objective, where it is easy to lose track of how many chests and ammo boxes you have already popped.

| Quest | Target | Where to do it |
|---|---|---|
| Eliminate opponents at Lifty Lodge or Sunken Shores | 3 | Either named POI |
| Search containers at Reality’s Reign or Mega Maze | 15 | Either named POI |
| Damage opponents with the Ranger Assault Rifle or shotguns | 500 | Anywhere |
| Reach max ammo of any type in different matches | 3 | Three separate matches |
| Survive Storm Phases | 15 | Anywhere, across matches |
Three eliminations at Lifty Lodge or Sunken Shores
Both POIs work, but Sunken Shores is the more reliable pick because of the NPCs stationed near the console there. If a player fight does not hand you all three kills, the NPCs close the gap without needing a second match.

Search 15 containers at Reality’s Reign or Mega Maze
Chests and ammo boxes both tick this counter, which means 15 is very achievable across a single POI if the drop is quiet. Splitting the count between the two locations in one match also works, since the quest does not care which one you use.
Mega Maze is the denser option for a fast start. Its corridors hide a lot of chests in a small footprint, so you can sweep it methodically and watch the counter climb without much backtracking.

Reality’s Reign is built to look like the inside of a PC, with hard drives, RAM sticks and vents forming the level geometry. Loot tends to sit tucked between those components, so check the raised platforms and vent runs rather than only the open floor.

Tip: equipping a Sonic Sprite makes the trip between the two POIs far quicker if you need to hit both in one match.
Deal 500 damage with the Ranger Assault Rifle or shotguns
Carry one of each and this quest largely completes itself. The shotgun handles the close-quarters fights inside Mega Maze, while the Ranger Assault Rifle covers the open ground on the rotation to Reality’s Reign.
Only damage from those two weapon types counts, so drop other rifles or SMGs once you have both slots filled. Every hit adds to the total, including chip damage on opponents who get away.

Reach max ammo in three different matches
This one cannot be rushed in a single game. You need to hit the maximum carrying capacity for any one ammo type, then repeat it in two more separate matches.
Light ammo is usually the easiest to cap because it stacks quickly from ammo boxes and floor loot. Since you are already opening containers for the other quest, focus your looting on a single ammo type each match rather than spreading pickups across all of them.
Survive 15 storm phases
No specific action is needed here beyond staying alive as the circle closes. Each phase you outlast adds one to the count, and the total builds up across matches.
Playing for placement rather than kills clears this fastest. A handful of games where you reach the final few circles will cover the full 15, and it pairs naturally with the max ammo objective since both reward longer matches.
Actions that do not count toward progress
A few things look like they should register and do not, which is where most wasted time goes.
- Entering cheat codes at a console does not count as searching a container, even though the interaction prompt is similar.
- Eliminations only count while you are inside the Lifty Lodge or Sunken Shores boundary, so an NPC dragged too far out will not register.
- Damage from weapons other than the Ranger Assault Rifle or a shotgun does nothing for that objective.
- Capping ammo three times in one match counts once, since the quest tracks separate matches.
Confirm each completion in the Quests menu between games. The counters update live during a match, so if a chest or elimination did not move the number, the action fell outside the quest’s conditions and needs repeating.






