Gaming How-To

WARDOGS: How to Dismantle Structures With the Large Hammer

Hold V with a hammer equipped to take walls apart section by section and reopen the space for other buildables.

Hold V with a hammer equipped to take walls apart section by section and reopen the space for other buildables.

Building in WARDOGS is fast, and that is exactly how squads end up walling themselves into a position with no door, no firing angle, and no way through. Structures are not permanent, though. Anything you put down can be taken back apart with the same tool that built it, as long as you know the control, because it is not a mouse click.

Quick answer: Equip the Large Hammer, look at the structure until the Dismantle [V] prompt appears, then hold V until the circular progress meter fills.


How the Dismantle [V] control works

With a hammer out, the hint bar reads BUILD/REPAIR OR REMOVE. Left click and right click handle the build and repair side of that. Removal sits on a separate key, and it is a hold, not a tap. Press V once and nothing happens.

Hold it and a circular meter fills in the middle of the screen. Deconstruction is gradual and it works on one piece at a time, so a long Hesco barrier line comes down section by section rather than vanishing in a single action. Let go early and that section stays up.


Which hammer you need

The Large Hammer is the tool that covers everything. It is the fast one, it can build every buildable in the game, and it is what you want in hand when you are reshaping a position under pressure.

HammerVendor priceUnlockBuild coverage
Medium Hammer$800Support 3, $25,000 feeLarge and basic buildables, moderate speed
Large Hammer$2,400Support 8, $75,000 feeAll buildables, fast speed

Both hammers need Build Supplies to construct anything, at $10 per unit and 0.02 kg each. The Large Hammer weighs 3.18 kg against the Medium Hammer’s 1.23 kg, which is the trade you make for the extra speed and full buildable list.


Taking down a wall section

Pull out the Large Hammer. The HUD swaps to the build readout and the tool name sits in the corner with its durability value next to it.
Walk up to the piece you want gone and put your crosshair on it. The Dismantle [V] prompt only shows when the game has registered a valid target, so if it is missing, step closer or adjust your aim to a different part of the structure.
Large Hammer equipped with the Dismantle V prompt showing on a targeted barrier wall
The Dismantle [V] prompt appears once the Large Hammer is aimed at a valid structure. Image: BULKHEAD
Hold V and keep holding. The progress ring climbs while you stand there, and the section only disappears once it completes.
Dismantle progress ring at 44 percent while the hammer works on a wall panel
Progress sits at 44 percent partway through a single wall panel. Image: BULKHEAD
Repeat on the next piece. Clearing a doorway-sized gap in a barrier line usually means running the same hold on two or three adjoining sections.
Wall section nearly removed at 78 percent dismantle progress
A second panel at 78 percent, showing removal runs one section at a time. Image: BULKHEAD

You are stationary and animating through all of this. Do not start tearing down a wall while the structure is the only thing between you and an enemy lane.


Hammer durability drops as you work

The number beside the hammer on your HUD is its durability, and it ticks down while you dismantle. It is a slow burn rather than a hard limit on a single job, but a long teardown across a whole fortified line will visibly eat into it. Keep an eye on it before you commit to remodelling an entire FOB perimeter.

Side-by-side of dismantle progress at 22 percent and 52 percent with falling hammer durability
Left: 22 percent progress with hammer durability at 2,941. Right: 52 percent progress with durability down to 2,714. Image: BULKHEAD

Confirming it worked and rebuilding in the gap

There is no confirmation message. The structure piece simply disappears from the world and the Dismantle [V] prompt stops showing when you look at that spot, because there is nothing left to target. That empty gap is your confirmation.

From there, open the build menu and pick a replacement from the buildables list. Placing a door into a stretch of barrier you just cleared is the standard reason to dismantle in the first place, turning a solid wall into a controlled way in and out.

While the yellow placement markers are on the ground, Rotate [Scroll] turns the piece and Snapping [Cap] toggles whether it locks to the existing structure. Snapping is what lines the new door up cleanly with the barrier sections either side of it.

Treat removal as part of building rather than a mistake fix. Walls block your own rotations and sightlines as readily as the enemy’s, and a squad that can open a gap, drop a door and move on holds ground better than one that fortified perfectly in the wrong shape.