Gaming How-To

Valor Mortis: How to Find the Lunatic’s Grasp Amber in the Caverns

The first of three Lunatic's Grasp copies sits in a red chest a short walk from the Weeping Ledge lantern in Chapter 4.

The first of three Lunatic’s Grasp copies sits in a red chest a short walk from the Weeping Ledge lantern in Chapter 4.

Lunatic’s Grasp is a three-rank Amber in Valor Mortis that speeds up the Ignite and Stasis you inflict on enemies. In exchange, William becomes more vulnerable to both effects. You can get your first copy in Chapter 4, deep in the Caverns, and the route takes a couple of minutes once you know where the web barriers are.

Quick answer: Rest at the Weeping Ledge lantern in the Caverns, turn left, burn through two web barriers, then drop into the large enemy-filled cavern. The red chest against the back wall holds Lunatic’s Grasp.


Where the route starts: Weeping Ledge lantern

Weeping Ledge is the second lantern you reach in Chapter 4, and it sits in the Caverns region. Rest there before you set off so you have a checkpoint close by. You need Fire Transmutation for this route because two organic web barriers block the path, and only fire clears them.

Weeping Ledge
Weeping Ledge. Image: One More Level

Route to the Lunatic’s Grasp chest

Stand at the Weeping Ledge lantern and turn left toward the tunnel sealed by a web barrier. Hit it with Fire Transmutation until it burns away, then head into the tunnel.
Burning the first barrier00:18Burning the first barrier
The first web barrier sits just left of the lantern, and fire is the only way through. Shown at 00:18 in NewDengs’s video. Image: One More Level
Walk forward until a ranged enemy starts firing purple projectiles at you from the left. Duck behind the stone pillar on your left side, then shoot the enemy down with your pistol.
Cave tunnel navigation00:24Cave tunnel navigation
Purple shots in the tunnel mean the ranged enemy is close, so use the pillar on the left as cover. Shown at 00:24 in NewDengs’s video. Image: One More Level
Keep going until you reach a wall lit by torches. A second, larger web blocks the way here, so burn it down the same way you did the first.
Burning the second barrier00:53Burning the second barrier
The second web barrier near the torches burns away to reveal the ledge ahead. Shown at 00:53 in NewDengs’s video. Image: One More Level
Climb over the ledge behind the burned web. Drop down into the corridor on the other side.
Turn right in the corridor. A crawling flesh creature waits here, so kill it before you go any farther.
Cave passage combat01:00Cave passage combat
After the drop, turn right and deal with the crawler blocking the corridor. Shown at 01:00 in NewDengs’s video. Image: One More Level
Follow the passage on the right to a hole in the floor. Drop through it to land in a large open cavern, where you can already see the chest on the far side.
Entering the large cavern01:10Entering the large cavern
The glow across the large cavern marks the Lunatic's Grasp chest. Shown at 01:10 in NewDengs’s video. Image: One More Level
Clear out the enemies on the cavern floor before you go for the chest. Pistol shots and Fire Transmutation both work well here, and an ignited group is easier to finish off.
Clearing the cavern enemies01:58Clearing the cavern enemies
Burn down the cavern's defenders first so nobody interrupts you at the chest. Shown at 01:58 in NewDengs’s video. Image: One More Level
Find the ornate red chest beside the scaffolding at the rear wall. When OPEN (HOLD) appears, keep the interact button pressed until the chest opens, then take Lunatic’s Grasp.

How to confirm you have Lunatic’s Grasp

Open the Inventory and go to the Ambers section. Lunatic’s Grasp should appear with UPGRADE LEVEL: 1 / 3, which means you hold one copy. Having the Amber in your inventory doesn’t make it active, though. Ambers are equipped at a Lantern, so head back to Weeping Ledge or any other lantern to slot it in.

Dark settings screen with two sample landscapes and Gamma and Brightness sliders at 100 percent above a Confirm button.
The Valor Mortis display setup screen asks players to adjust Gamma and Brightness, both set to 100%, until bright and dark areas are clearly visible.

All three Lunatic’s Grasp copies and ranks

The Caverns chest is only the start. Valor Mortis places three copies of Lunatic’s Grasp, each in a chest, and every copy you pick up raises the Amber by one rank, up to the maximum of 3.

CopyRegionSourceRank after pickup
1CavernsChest1 / 3
2The OutskirtsChest2 / 3
3UniversityChest3 / 3

One of the three Lunatic’s Grasp chests is trapped, so be ready to back away quickly whenever you open one.


What Lunatic’s Grasp does

With Lunatic’s Grasp equipped, Ignite and Stasis accumulate on foes more quickly. This pairs well with Fire Transmutation, which sets targets alight and deals ongoing damage. Its upgrades also capitalize on Ignite: Brittleness, for example, makes afflicted foes more vulnerable to melee strikes.

The trade-off runs the other way. While the Amber is equipped, your own resistance to Ignite and Stasis drops, so enemies that burn or freeze you build those effects on William faster. If a fight keeps setting you on fire, swap Lunatic’s Grasp out at the nearest lantern.