The M16A2 is a burst-fire only rifle in Rust that leans on high accuracy and a fast fire rate rather than raw single-shot power. It cannot be crafted or unlocked through the tech tree, so every copy you own has to come from a loot container or from another player. That includes the copy sitting inside someone’s rented apartment room.
Quick answer: You get the M16A2 only as loot. Open Locked (Hackable) Crates or Elite Crates at monuments like Launch Site, Military Tunnel, the oil rigs, and Cargo Ship, or raid an occupied apartment room that shows Medium or High value using a Master Key bought at Bandit Camp for 1,000 Scrap.

M16A2 stats and ammo
The M16A2 fires in three-round bursts and feeds on standard 5.56 Rifle Ammo, the same rounds used by other assault rifles. It stacks to a single item slot and despawns from the ground after one hour if dropped. Knowing the numbers helps you confirm you actually looted an M16A2 and not another rifle.
| Stat | Value |
|---|---|
| Damage | 35 |
| Accuracy | 5 |
| Recoil | 3.5 |
| Fire Rate | 600 |
| Range | 368 |
| Ammo | 5.56 Rifle Ammo |
The receiver carries a “Rifle Batch #13” label, and the iron sights use a rear aperture marked “0-2.” You can attach standard rifle sights such as a Holosight to swap the iron sights for a green circular reticle.

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The rifle drops from high-tier crates. Locked Crates give it at a fixed rate, and the same crate type appears in a few variants tied to different events and monuments. Each drop is a full, undamaged rifle.
| Source | Chance | Amount |
|---|---|---|
| Locked Crate | 12.12% | ×1 |
| Locked Crate – Ghostship | 12.12% | ×1 |
| Locked Crate – Oilrig | 12.12% | ×1 |
Locked (Hackable) Crates spawn at the Small and Large Oil Rigs, on Cargo Ship, and from Chinook helicopter drops. Approach the laptop on top, hold the prompt to Begin Hacking, and wait out the 15-minute timer before the crate opens. Elite Crates are the other main route and appear at Launch Site, Military Tunnel, Large Oil Rig, the Small Oil Rig, and on Cargo Ship when it is active. Both crate types are contested, so expect a fight.

Getting an M16A2 from an apartment room
Apartments are safe-zone storage rooms, but they are not vaults. A Master Key lets you break into an occupied room, and rifles like the M16A2 are exactly the kind of loot that pushes a room’s estimated value up. If the apartment computer flags a room as Medium or High value, there is a real chance weapons are inside.
The Master Key is sold at Bandit Camp from the Produce Exchange for a base price of 1,000 Scrap, though demand can push it toward 3,000 Scrap. It restocks every 12 real-life hours and is consumed after a single successful break-in, so one wrong door burns the whole cost.
| Room value | Likely contents | Raid it? |
|---|---|---|
| Null / No Value | Empty or low-value items | Skip |
| Low | Scrap or light valuables | Only if the key is cheap |
| Medium | HQM, weapons, rockets, mixed loot | Worth checking |
| High | Explosives or high-tier loot | Best target |


Note: The value rating is a signal, not a guarantee. A High value room is the best clue you get, but it can still hold armor or components rather than the rifle you wanted. Upkeep storage generally cannot be looted, so plan around normal storage only.
Recycling the M16A2 for components
If you already have rifles and want parts instead, the M16A2 recycles into useful components. A Radtown Recycler returns more than a Safezone Recycler, so shred spares away from town when you can.
| Recycler | Guaranteed | Chance output |
|---|---|---|
| Radtown Recycler | 24 High Quality Metal, 1 Metal Spring, 1 Burst Module | Metal Spring 20%, Rifle Body 60%, Burst Module 20% |
| Safezone Recycler | 16 High Quality Metal | Metal Spring 80%, Rifle Body 40%, Burst Module 80% |

Repairing the M16A2
The M16A2 repairs at a Repair Bench and does not require the blueprint to fix. A full repair from low condition costs up to 14 High Quality Metal, and each repair reduces the weapon’s maximum condition by 20%. That condition loss means a looted rifle only survives a limited number of repairs before it wears out for good.
Because the rifle can’t be crafted, treat every M16A2 as a finite asset. Farm the oil rigs and Cargo Ship for crates, keep a Master Key ready when apartment rooms light up with value, and recycle worn spares into rifle bodies and burst modules instead of repairing them into the ground.






