Gaming How-To

How to Farm Gems Fast in Anime Expeditions

Where every Gem comes from, which modes pay the most, and the fastest daily routine to stockpile summons.

Where every Gem comes from, which modes pay the most, and the fastest daily routine to stockpile summons.

Gems are the summoning currency in Anime Expeditions, and they are the only thing standing between you and the units on the Summon Banners. The good news is that Gems flow in from nearly every part of the game, from one-time Story clears to repeatable Infinite and Mastery runs. The trick is knowing which sources give the biggest payout for the least time.

Quick answer: Claim every one-time reward first (Story stars, codes, quests, login calendar), then farm a fast repeatable mode. Infinite mode pays roughly 38 Gems per minute, and a short Mastery boss run can net around 100 Gems every two minutes.


Every Gem source in Anime Expeditions

Gem income splits into two buckets. One-time rewards are large but never repeat, so they act as a big early boost. Repeatable rewards are smaller per run but keep flowing as long as you keep clearing stages.

SourceGem yieldType
Story stars (Normal and Hard)Up to 400 per act on first clearOne-time
Challenge modeUp to 1,000 per challengeOne-time
Redeem codes2,500 per codeOne-time
Reward Calendar (daily login)1,000–2,500 per dayDaily
Daily and Weekly quests500 / 2,500 per claimRecurring
Infinite mode~38 per minuteRepeatable
Mastery stages~100 per short runRepeatable
Expedition mode (Geodes and shop)VariableRepeatable

Beyond those, Gems also appear in Index rewards, Raid stages, Tournament rewards, the AFK Chamber, permanent quest tracks, and Achievement rewards. None of these pay as heavily as the modes above, but they add up over an account’s lifetime.


Front-load one-time rewards first

The largest single Gem payouts in the whole game are the ones you can only collect once. Clearing them before you settle into a farming loop gives you thousands of Gems with no repeated grind.

Redeem active codes. Open the menu with the three-line icon in the top-left corner and pick Redeem Codes, then type a code into the field and press Redeem Code. Codes like EA and RELEASE each hand over 2,500 Gems plus Trait Crystals. Fresh codes are posted on the game’s official Discord.
Clear Story mode acts on Normal, then Hard. Each act pays a first-time Gem bonus, and Hard mode pays far more than Normal. School Grounds Act 1 gives 75 Gems on Normal and 400 Gems on Hard the first time through.
Finish the Beginner’s Path Event. Its five quests are simple tasks that total 250 Gems, a small but free boost early on.
Run the Challenge menu. Individual challenges carry heavy one-time rewards, such as the Flower Forest Act 2 (Hard Mode) challenge that pays 1,000 Gems.

Note: Story clears also raise your Player Level, which unlocks new game modes. That makes early Story progress double-purpose, adding Gems now and opening up more Gem sources later.


Best repeatable farm: Infinite mode

Once the one-time rewards are gone, Infinite mode becomes the strongest sustained source. A full run of Infinite School Grounds Act 1 on Hard Mode pays 650 Gems for roughly 17 minutes of play. That works out to about 38 Gems per minute, and every run also drops Trait Crystals, Gold, Unit EXP, and Player EXP.

The mode also feeds its own quest chain. Clearing Waves 25, 50, and 75 pays 250, 500, and 750 Gems respectively through the Infinite quest tab, so pushing deeper into a run is worth the extra time.


Fastest per-run farm: Mastery boss runs

If you have one or two evolved units, short Mastery boss stages give the highest Gems-per-hour rate. A boss-only Mastery King’s Tomb Act 1 (Hard Mode) clear pays 100 Gems in under two minutes, along with 100 Gold, Sprites, and EXP.

Because the run repeats so quickly, players stack it with a macro recorder to auto-place units and hit the Repeat Stage button, pushing output to roughly 3,000 Gems per hour when left running. A stable, reliable clear matters more than raw speed here. Treat the 100-Gem figure as a benchmark and confirm it against your own result screen, since exact payouts and clear times vary with your team.

A durable farming team is one main DPS unit, an economy unit such as Ramen Guy, enough slow or stun support to keep enemies in range, and cheap early placements. If a run needs perfect timing or manual rescue every time, it is not a farm.


Expedition mode and its infinite Gem loop

Expedition mode unlocks automatically at Player Level 20 and opens two more Gem taps. The first is Geode openings, which run on Fuel Cells fed into the Research Drill. You collect Fuel Cells by clearing Expedition stages, giving you a renewable Gem stream. The second is the Expedition shop, which refreshes on a timer and lets you buy Gems directly with Expedition Coins.


Daily and weekly claims you should never skip

Recurring claims are free Gems for a few clicks, and the login calendar in particular scales up across the week. Open the Quests menu and clear the Daily, Weekly, and Infinite tabs, then check the Reward Calendar and Battlepass.

ClaimGem reward
Daily Quest – Takedown Bosses500 Gems
Weekly Quest – Takedown Bosses2,500 Gems
Reward Calendar, Days 1–61,000 → 2,500 Gems (rising daily)
Reward Calendar, Day 725 Trait Crystals
Battlepass tiersGems across the track, plus the Tier 50 unit Crimson

Tip: Missing a login day costs you the higher-value later rewards on the calendar, so a daily login pays off even when you have no time to play a full run.


The daily farming order

A tight routine avoids wasted runs and keeps every clear working toward more than one goal. Overlapping quests are the key idea: if a daily task and your chosen farm stage share the same map, one clear advances several counters at once.

  • Claim time-limited and one-time rewards first, including mail, login calendar, and any unclaimed Story stars.
  • Redeem any new codes before they expire.
  • Finish Daily, Weekly, and Infinite quests, prioritizing tasks that overlap your farm stage.
  • Farm your fastest stable clear, either an Infinite run for volume or a Mastery boss loop for speed.
  • Keep a Gem reserve for banner changes and updates instead of spending your last Gem.

How to confirm a farm is worth repeating

Headline Gem numbers can mislead. A stage that lists a big reward but fails often or takes a long time is worse than a smaller reward you can clear every time. Run a candidate stage a few times, then judge it on real output rather than the reward preview alone.

Total the Gems from several runs, divide by the full time spent including menu loading, and factor in any failures. If your success rate drops below roughly 95 percent, the stage is too hard for efficient farming and you should drop to a more reliable one. Count the secondary drops too, since Gold, Unit EXP, and evolution materials from the same run reduce future grinding. You know a farm is dialed in when your Gem total on the result screen climbs by the same amount every run without a single leak past your base.