Gaming Roundup

Enshrouded 1.0 Best Weapons by Flame Level: Item Level and Damage of Every Craftable Unique

The item level and base damage of all 34 unique weapons you can craft again, at every Flame level, with perks and where to find each one.

The item level and base damage of all 34 unique weapons you can craft again, at every Flame level, with perks and where to find each one.

In Enshrouded 1.0, 34 unique weapons can be crafted again once you have found them, and the item level of each copy rises with your Flame level. Uniques from the Springlands and Revelwood start low and climb one step per Flame level, Albaneve Summits uniques start at item level 26, the Veilwater Basin axes and Guard Of The North Sword start at 36, and six weapons only have recipes at item level 46.

Quick answer: At any Flame level, the best weapon of a kind is the unique whose recipe gives the highest item level: 26 up to Flame level 7, 36 at Flame level 8 and 46 from Flame level 9. Weapons of the same kind at the same item level share their base damage, so between them you pick by perks, ability and damage type.


How Flame level decides weapon strength

A unique weapon only shows up as a recipe after you have found it, because the game needs the weapon to be known first. Each recipe has a Flame level window, and when you raise your Flame level the same weapon comes out of the crafter at a higher item level. Four crafters split the work:

  • Blacksmith: swords, axes, clubs, hammers, greatswords and Lupa’s Scalper
  • Hunter: bows and the other daggers
  • Alchemist: wands and staves
  • Ancient Researcher: Shroud Vessel’s Greatsword

Item level sets the base damage. Every weapon of the same kind at the same item level deals the same base damage, whatever its name, so the recipe with the highest item level gives the strongest crafted weapon of that kind. The table shows the base card damage at each item level a recipe can give.

Item levelOne-handed swords, axes and clubsTwo-handed weaponsDaggersCircus KnivesWands
619–12–12
1126–16–17
16345122–22
21416126–27
264973313532
366496414542
4679118515652

Base attack speed on the cards is 0.6 s for one-handed weapons, 0.774 s for two-handed weapons, 0.4 s for daggers and 0.6 s for wands. Bows and staves carry no damage of their own: a bow’s damage comes from the arrows, and a staff’s from the spells. Perks, skills and Rune upgrades add to these base values (see how to upgrade weapons at the Blacksmith).

Rusty Short Sword item card in Enshrouded showing Damage 11 and Attack Speed 0.6s
An item level 1 sword card: Damage 11, Attack Speed 0.6s, the same value the item level gives.

Highest item level you can craft at each Flame level

Flame levelHighest item levelOne-handed damageTwo-handed damageDagger damage (Circus Knives)Wand damage
1 to 726497331 (35)32
836649641 (45)42
9 and up467911851 (56)52

Up to Flame level 5, the uniques found in Albaneve Summits are ahead of the rest, because their recipes start at item level 26. At Flame level 6 the earlier uniques reach 26 as well. At Flame level 8, the Veilwater Basin axes and Guard Of The North Sword join at 36. Six weapons only have a recipe from Flame level 9: Breaching Bow, Spearfisher Bow, Darya’s Remorse, Electric Initialiser, Proto Matter-Bender and Shroud Vessel’s Greatsword. The boss trophies and materials for each Flame level are in the Flame Altar upgrade requirements.

How to craft a unique at a higher item level

Find the unique weapon in the world. Its spot is in the tables below and in where to find every unique weapon. Until you have found it, its recipe stays unknown.
Raise your Flame level to the step you want. The item level of the recipe follows your current Flame level, not the copy you found.
Go to the right crafter and gather that step’s materials. The materials change with each Flame step; they are listed in every Blacksmith recipe, every Hunter recipe and every Alchemist recipe.
Blacksmith crafting tab in Enshrouded with the one-handed weapons section
The Blacksmith tab lists weapons under their own headings, below the stations and resources.
Craft the weapon. Hailscourge, found in the Revelwood, shows how a recipe climbs: item level 11 up to Flame level 3, 16 at Flame level 4, 21 at Flame level 5, 26 at Flame levels 6 and 7, 36 at Flame level 8 and 46 from Flame level 9. Up to Flame level 3 it costs 3 Copper Bars, 2 Glow Dust, 1 Brittle Shroud Petals and 3 Hardwood; from Flame level 9 it costs 3 Celestium Bars, 6 Moonstone, 1 Bursting Fell Heart and 2 Sparkling Dust.

In the Flame tables below, each cell is the item level of the weapon you craft at that Flame level, and a dash means there is no recipe for it yet.

Best one-handed weapons by Flame level

WeaponTypeFound inFlame 1-2Flame 3Flame 4Flame 5Flame 6-7Flame 8Flame 9+
Fenrig’s AxeOne-Handed AxeSpringlands6111621263646
Wailing BladeOne-Handed SwordSpringlands6111621263646
HailscourgeOne-Handed SwordRevelwood11111621263646
Dragon SwordOne-Handed SwordNomad Highlands16161621263646
Jezmina’s ApotheosisOne-Handed AxeNomad Highlands16161621263646
Wolf’s HydraOne-Handed ClubNomad Highlands16161621263646
DragonsbaneOne-Handed AxeAlbaneve Summits26262626263646
Greater Golden Twinflame SwordOne-Handed SwordAlbaneve Summits26262626263646
Lesser Golden Twinflame SwordOne-Handed SwordAlbaneve Summits26262626263646
Hailscourge store art from Enshrouded
Hailscourge. Image: Keen Games
WeaponDamage typeBase perksAbilityWhere to find it
Fenrig’s AxeCuttingCritical Strike Chance +4%; Health LeechNoneSpringlands: About 80 m south-west of Wolf Cave
Wailing BladeCutting and FireNoneRenewal: Defeat an enemy to restore DurabilitySpringlands: Gold chest at Scavenger Stash
HailscourgeCutting and IceCritical Strike Chance +4%NoneRevelwood: On a skeleton about 30 m south-west of Lone Thistle
Dragon SwordCutting and FireCritical Strike Chance +5%Renewal: Defeat an enemy to restore DurabilityNomad Highlands: Gold chest about 40 m west of Dragon Cave
Jezmina’s ApotheosisCutting and FireHealth Leech; Critical Strike Damage +16%NoneNomad Highlands: Dropped by the Vukah Brawler (boss), about 40 m north of Vukah Arena
Wolf’s HydraBluntMerciless Attack Damage +16% (twice)NoneNomad Highlands: Gold chest about 10 m south-east of Vukah Camp
DragonsbaneCutting and ShroudHealth Leech; Critical Strike Damage +20%; Critical Strike Chance +6%NoneAlbaneve Summits: About 130 m south-west of Skeleton Excavation Camp “Ony”
Greater Golden Twinflame SwordCutting and FireCritical Strike Chance +6%; All Cut Damage +10%Renewal: Defeat an enemy to restore DurabilityAlbaneve Summits: About 330 m east of Balefire Tower “1000 Miles”
Lesser Golden Twinflame SwordCuttingSneak Attack Damage +20% (twice); Backstab Damage +20% (twice)Renewal: Defeat an enemy to restore DurabilityAlbaneve Summits: On a skeleton at Lonely Grave

Renewal restores Durability when you defeat an enemy. From Flame level 6 all nine are at the same item level, so the perks decide it. Dragonsbane stacks Health Leech with both critical perks and splits its damage into Cutting and Shroud. Greater Golden Twinflame Sword adds Fire to its cuts and pairs a crit perk with All Cut Damage. Lesser Golden Twinflame Sword is built for Sneak Attacks and Backstabs, with both perks twice. Wolf’s Hydra is the club, with Merciless Attack Damage twice. Every one-handed weapon, including chest loot, is in the one-handed weapons list, and shields pair with them in the sword and shield parry build.

Best two-handed weapons by Flame level

WeaponTypeFound inFlame 1-2Flame 3Flame 4Flame 5Flame 6-7Flame 8Flame 9+
SoothsayerTwo-Handed HammerNomad Highlands16161621263646
DreadbaneTwo-Handed HammerKindlewastes21212121263646
Ancestral StarTwo-Handed ClubAlbaneve Summits26262626263646
Blessed ClubTwo-Handed HammerAlbaneve Summits26262626263646
Golden Recruit AxeTwo-Handed AxeVeilwater Basin–––––3646
Golden War Hero AxeTwo-Handed AxeVeilwater Basin–––––3646
Guard Of The North SwordGreatswordVeilwater Basin–––––3646
Shroud Vessel’s GreatswordGreatswordCinder’s Cradle––––––46
Soothsayer store art from Enshrouded
Soothsayer. Image: Keen Games
WeaponDamage typeBase perksAbilityWhere to find it
SoothsayerBluntHealth Leech; Critical Strike Chance +5%NoneNomad Highlands: Gold chest about 90 m south-east of Vukah Arena, high above it
DreadbaneBlunt and ShroudCritical Strike Damage +18%; Damage against Wildlife +8% (twice)NoneKindlewastes: On a skeleton about 50 m south-west of East Lapis
Ancestral StarBlunt and FireCritical Strike Chance +6% (twice)Retaliation: A percentage of received Melee Damage is dealt back to attackersAlbaneve Summits: Gold sarcophagus chest about 190 m south of Cyclops Cave
Blessed ClubBlunt and LightningDamage against Hollow +9%Retaliation: A percentage of received Melee Damage is dealt back to attackersAlbaneve Summits: On a skeleton at Small Cave Camp
Golden Recruit AxeCuttingHealth Leech; Critical Strike Damage +20%Renewal: Defeat an enemy to restore DurabilityVeilwater Basin: Silver chest about 30 m east of Gateway Outpost “Darkwater”, high above it
Golden War Hero AxeCuttingHealth Leech; Damage against Fell +10%Renewal: Defeat an enemy to restore DurabilityVeilwater Basin: Gold chest about 60 m west of Gateway Outpost “Endflame”
Guard Of The North SwordCuttingCritical Strike Chance +6% (twice); Critical Strike Damage +22%NoneVeilwater Basin: no fixed spot
Shroud Vessel’s GreatswordCuttingCritical Strike Chance +7% (twice)NoneCinder’s Cradle: made from Vorgoth’s Bound Essence, from Vorgoth (the Wanderer’s Vessel), about 40 m south of Mother Flame’s Domicile

Retaliation deals a percentage of the Melee Damage you receive back to attackers. Ancestral Star and Blessed Club are at the top item level from Flame level 1, with Fire and Lightning in their damage. Guard Of The North Sword has Critical Strike Chance +6% twice and Critical Strike Damage +22%. Golden Recruit Axe and Golden War Hero Axe both have Health Leech and Renewal; Recruit adds Critical Strike Damage, War Hero Damage against Fell. Shroud Vessel’s Greatsword arrives only at Flame level 9, made from Vorgoth’s Bound Essence. The rest are in the two-handed weapons list.

Best daggers by Flame level

WeaponTypeFound inFlame 1-2Flame 3Flame 4Flame 5Flame 6-7Flame 8Flame 9+
Sacrificial Vukah DaggerDaggersRevelwood6111621263646
Valor Heart DaggersDaggersBlackmire11111621263646
Lupa’s ScalperDaggersNomad Highlands16161621263646
Circus KnivesDaggersAlbaneve Summits26262626263646
Valor Heart Daggers store art from Enshrouded
Valor Heart Daggers. Image: Keen Games
WeaponDamage typeBase perksAbilityWhere to find it
Sacrificial Vukah DaggerPiercing and PoisonHealth Leech, Venomous Blades +4%Riposte KickRevelwood: Lying on the ground at Sacrificial Vukah Pit
Valor Heart DaggersPiercingCritical Strike Chance +6-9%, Merciless Attack Damage +28-48%, Retaliation +20%Riposte KickBlackmire: Lying on the ground about 30 m east of Snapjaw Tar Pits, well below it
Lupa’s ScalperPiercingBackstab Damage +16-24%, Critical Strike Chance +7-9%–Nomad Highlands: On a skeleton about 30 m west of Raven’s Keep
Circus KnivesPiercingCritical Strike Damage +40-44%, Sneak Attack Damage +40-48%Riposte KickAlbaneve Summits: Lying on the ground about 70 m west of New Cromville

Circus Knives have a higher base damage than the other daggers at the same item level (35 against 31 at item level 26) and are at the top item level from Flame level 1. Valor Heart Daggers carry Merciless Attack Damage and Retaliation. The skills that make daggers hit hard are in the dagger assassin build.

Best wands and staves by Flame level

WeaponTypeFound inFlame 1-2Flame 3Flame 4Flame 5Flame 6-7Flame 8Flame 9+
Reaper’s WandWandSpringlands6111621263646
Cryptic WandWandRevelwood11111621263646
Darya’s WandWandAlbaneve Summits26262626263646
Darya’s RemorseWandCinder’s Cradle––––––46
Electric InitialiserWandKindlewastes––––––46
Proto Matter-BenderWandCinder’s Cradle––––––46
Cryptic Wand store art from Enshrouded
Cryptic Wand. Image: Keen Games
WeaponDamage typeBase perksAbilityWhere to find it
Reaper’s WandLightningCritical Strike Chance +4%; Critical Strike Damage +12%NoneSpringlands: On a skeleton about 10 m north of Fox Chase
Cryptic WandLightningMana LeechRenewal: Defeat an enemy to restore DurabilityRevelwood: On a skeleton about 60 m west of Imperial Gardens
Darya’s WandShroudHealth Leech; Mana LeechRetaliation: A percentage of received Melee Damage is dealt back to attackersAlbaneve Summits: Silver chest about 270 m south-west of Forgotten Tomb
Darya’s RemorseShroudCritical Strike Chance +7%; Critical Strike Damage +24%NoneCinder’s Cradle: Silver chest about 60 m north of Darya’s Daycamp
Electric InitialiserLightningMana Leech; Critical Strike Chance +9%NoneKindlewastes: Locked silver chest about 150 m east of Hydropower Plant
Proto Matter-BenderBluntCritical Strike Chance +7% (twice)NoneCinder’s Cradle: Gold chest about 30 m north of Proto Vessel Bay

Darya’s Wand is at the top item level from Flame level 1, with both Health Leech and Mana Leech; Cryptic Wand and Reaper’s Wand catch up at Flame level 6. From Flame level 9 three more wands have recipes: Darya’s Remorse with both critical perks and Shroud damage, Electric Initialiser with Mana Leech and Lightning damage, and Proto Matter-Bender with Critical Strike Chance twice and Blunt damage.

WeaponTypeFound inFlame 1-2Flame 3Flame 4Flame 5Flame 6-7Flame 8Flame 9+
Shroud WeaverStaffKindlewastes21212121263646
Darya’s StaffStaffAlbaneve Summits26262626263646
WeaponDamage typeBase perksAbilityWhere to find it
Shroud WeaverFrom your spellsCritical Strike Damage +18%; All Magic Shroud Damage +10%; Mana Currents skill +1 rankNoneKindlewastes: Gold chest about 70 m south-west of Low Tide, high above it
Darya’s StaffFrom your spellsCritical Strike Chance +6%; All Magic Shock Damage +10%; Mana Currents skill +1 rankNoneAlbaneve Summits: Silver chest about 210 m south-east of Spooky Tomb

Neither staff has an ability. Darya’s Staff is ahead until Flame level 6, when both reach the same item level; Darya’s Staff adds All Magic Shock Damage and Shroud Weaver All Magic Shroud Damage, and both add a rank of Mana Currents. Every wand and staff is in the wands and staves list.

Best bows by Flame level

WeaponTypeFound inFlame 1-2Flame 3Flame 4Flame 5Flame 6-7Flame 8Flame 9+
Talion’s BowBowRevelwood11111621263646
Draconian BowBowKindlewastes21212121263646
Dragon’s WingBowAlbaneve Summits26262626263646
Breaching BowBowCinder’s Cradle––––––46
Spearfisher BowBowCinder’s Cradle––––––46
Talion's Bow store art from Enshrouded
Talion’s Bow. Image: Keen Games
WeaponDamage typeBase perksAbilityWhere to find it
Talion’s BowFrom your arrowsHealth LeechStamina Leech: Hits restore a percentage of damage dealt as StaminaRevelwood: Dropped by the Armored Fell Thunderbrute (boss), about 60 m south of Ancient Bridge
Draconian BowFrom your arrowsBackstab Damage +18%; Critical Strike Damage +18%Headseeker: Skillshots restore StaminaKindlewastes: About 30 m south of Draconian Vulture Nest
Dragon’s WingFrom your arrowsNoneStamina Leech: Hits restore a percentage of damage dealt as Stamina; Dragon’s Strength: Strike harder midair, borne on wings of the dragonAlbaneve Summits: Gold chest about 30 m east of Forgotten Temple
Breaching BowFrom your arrowsCritical Strike Damage +24%; Critical Strike Chance +7%NoneCinder’s Cradle: Carried by an enemy about 100 m west of Small Drak’Dal Cave
Spearfisher BowFrom your arrowsDamage against Wildlife +10%; Damage against Drak +10%NoneCinder’s Cradle: Gold chest about 250 m north of Pink Glowing Ancient Ruins

Stamina Leech returns a percentage of the damage you deal as Stamina. Dragon’s Wing is at the top item level from Flame level 1 and is the bow with two abilities. At Flame level 9, Breaching Bow has both critical perks and Spearfisher Bow adds damage against Wildlife and Drak. Bow damage comes from the arrows, so pair the bow with the best arrows you can make; every bow is in the bows list.

Weapons you can make without finding one

Some weapons need no find at all. The Club, Daggers, Bow, Staff and Wand are hand crafted at item level 3, and the Scrappy Sword and Spiked Club (Blacksmith) and Spiritual Cane (Alchemist) are item level 5. Each has a single recipe and does not rise with Flame level. They are the start of the early warrior build, the early ranger build and the early mage build.