Gaming How-To

Enshrouded: How to Get the Rested Buff (Campfire)

Craft a Campfire, sit beside it, and read the Sheltered, Warmth, and Comfort conditions the HUD tracks.

Craft a Campfire, sit beside it, and read the Sheltered, Warmth, and Comfort conditions the HUD tracks.

Rested is the stamina buff that sits at the top left of the HUD in Enshrouded, just under the health and stamina bars. When it is active it reads “Rested” with a timer and the line “Increased Stamina Maximum and Regeneration”. An easy way to switch it on early is a hand-crafted Campfire that you sit beside.

Quick answer: Craft a Campfire (Wood Logs 2), place it from the ALT bar, then press E on “E Cook” to sit beside it. Sitting and Warmth tick, and Rested turns on.

The same Campfire also clears the Wet debuff that rain gives you. With Warmth ticked on your HUD, Wet disappears from the HUD and from the Status screen.


The three condition lines Rested tracks

Below the Rested timer, the HUD lists a set of conditions with tick boxes. These are what the buff watches, and each one can tick independently.

  • Sheltered / Sitting / Sleeping — one line that ticks when you are under a roof, sitting, or sleeping.
  • Warmth — was already ticked around our base and stayed ticked while sitting at the Campfire.
  • Comfortable — this line reads “Comfort (Level N)” once nearby comfort furniture counts toward it.

When none of the first line’s options are met, the HUD can read “Rested – Inactive” even if Warmth is already ticked. In our play, Rested switched on once something on that first line was ticked.

The condition list under the Rested timer can show a red “Threats nearby” line. By day on a road beside a Scavenger camp, it appeared with “Rested – Inactive”, Sheltered / Sitting / Sleeping unticked, and Warmth and Comfort (Level 1) ticked.

Player standing on a sunlit forest road with the HUD showing Rested - Inactive, Warmth and Comfort ticked, and Threats nearby in red
The Rested panel reads Inactive, with Sheltered, Sitting and Sleeping unticked and Warmth and Comfort ticked.

Craft a Campfire and sit beside it to get Rested

Open the crafting tab of the main menu with V. Under “SUPPLIES – UTILITY”, pick “Campfire”, listed as “Level 1 Resting” and Common. The recipe needs Wood Logs 2. Press SPACE to craft it.
The Campfire recipe in the Enshrouded Crafting menu, listed as Level 1 Resting and needing Wood Logs
The Campfire under Supplies – Utility in the Crafting menu: Level 1 Resting, Wood Logs 2.
After crafting, the Campfire appears on the ALT action bar. Hold ALT and tap the number for its slot to see a blue placement preview; the side panel displays “Campfire” and a “Flame protected area” readout (the zone around your Flame Altar). Click the left mouse button on “Place” to position it.
Blue Campfire placement hologram positioned on the ground with the Place prompt ready
The Campfire placement preview active in the field, ready for the Place prompt.

When we aimed the preview into the bushes beside our Flame Altar, it turned red and read “Not enough free space”; on open grass it turned blue, and left-click placed it. While placing, the side panel lists “Rotate 90°” (R), “Rotate” (R + mouse wheel), “Finetune Rotation”, “Finetune Position” and “Use Snapping” (X). The Campfire’s ITEM INFO card shows “+2 Frost Resistance” and adds, “It’s a great spot to take a rest and relax.”

Enshrouded red Campfire placement preview in bushes beside a Flame Altar at dusk showing 'Not enough free space'
The Campfire preview turns red with ‘Not enough free space’ beside the Flame Altar.
Walk up to the lit Campfire. It shows two prompts, “E Cook” and “E Pick up”. Rested still reads “Inactive” while you stand there.
Character standing over a lit fire with E Cook and E Pick up prompts and a Fireplace objective
Standing at the lit Campfire, the E Cook and E Pick up prompts appear with the Building Shelter objective active.

Standing directly over the flames adds a red “Burning” entry beneath the list; stay beside the fire instead of in it.

Press E on “E Cook”. This does not open a cooking menu; your character sits down by the fire. The HUD now shows Rested with a timer and “Increased Stamina Maximum and Regeneration”, with Sitting and Warmth ticked and Comfortable not. While seated the timer climbs, rising through 0:19, 0:56, 1:33, and up to 5:00 shown in green about two minutes after sitting.
Character sitting beside a lit fire with Rested active and the Warmth condition ticked
Sitting beside the lit fire satisfies Sitting and Warmth, turning Rested on.

Pick up and move the Campfire

To move a placed Campfire, hold E on its “E Pick up” prompt; a tap is “E Cook”. When we held it, the fire disappeared, a “Campfire” pickup note showed on the left, and it returned to our action bar, in slot 6.

Enshrouded forest clearing with a 'Campfire' pickup note and the Campfire back on the action bar
Picking up the Campfire returns it to your action bar, and a blue circle marks its old spot.

Select that slot again (we pressed 6) for the placement preview, aim it at open ground until it turns blue, and left-click to place it. Ours landed a few steps from the old spot, leaving the slot empty again.

Enshrouded Campfire placed again and burning on the grass, with its action bar slot now empty
We placed the Campfire again a few steps away, and its action bar slot emptied.

What happens when you leave the fire

Get up and move away from the fire into the darkness, and the timer keeps running down while a red “Exposed” line appears beneath it. Rested stayed active while that timer was still running.

Raise Comfort with a Fireplace

A Fireplace at your base adds Comfort. Craft it at the Workbench under Comfort Furniture (Basic Comfort), as covered in the Fireplace guide, then place it, and the list’s final entry changes from “Comfortable” to “Comfort (Level 1)”, checked beside Warmth. This counts while you stand near the Fireplace; sitting is not necessary.

Character standing near the base with Rested active and Warmth and Comfort (Level 1) ticked
Near the base Fireplace, Warmth and Comfort (Level 1) are both ticked.

Get Sheltered under a roof

Near the base, enter a ruined stone house and approach the bed, which offers the prompt “E Sleep”. At the bed, Sheltered and Comfort (Level 4) are checked, while Warmth is unchecked and Rested is active. Being inside a roofed building ticks the first condition without sitting. Sleeping in a bed, and how it passes the night, is covered in our Crude Mattress guide.

Character inside a stone shelter facing a bed with the E Sleep prompt showing
A bed in a ruined stone house shows the E Sleep prompt, with Sheltered and Comfort (Level 4) ticked.

Out in the open near the base, Warmth and Comfort (Level 1) can both tick while “Sheltered / Sitting / Sleeping” stays empty, and the HUD then reads “Rested – Inactive”.

The Flame Level 2 to 3 upgrade asks for ‘With Sheltered Beds assigned’, so survivors’ beds need shelter too. A roofed stone ruin room in a Flame Altar’s area counts; one Ceiling piece over a roof hole fixed another bed.

Sitting at the Campfire does not restore health while your character is hungry (“You are hungry”); food is what brings health back, as shown in the low health food guide.