The 301 update to Find the Chameleons pushed the collection target to 301 entries and scattered 20 fresh hiding spots across six areas. Every one of them is collected the same way, by pointing your gun tool at the chameleon and firing. The tricky part is knowing where to aim.
Quick answer: The 20 new chameleons are Kraken36 and Kraken37, Candy26 and Candy27, Snow36 through Snow39, Lighthouse17 through Lighthouse20, Desert34 through Desert37, and Spawn127 through Spawn130. Open the Index, read the hint on each locked entry, teleport to that biome, and shoot the chameleon at the spot listed below.
All 20 new chameleon locations in Find the Chameleons [301]
Each row pairs the Index hint with the exact object the chameleon is sitting on. Rarity is shown as the game labels it in the Index, which is useful for spotting which finds are worth the extra climb.
| Chameleon | Hint | Where it is |
|---|---|---|
| Kraken37 (Normal) | Loves sheep | Among the sheep in the Kraken biome |
| Kraken36 (Normal) | Welcoming you to the rocky island | On the rocky island’s welcome sign |
| Candy26 (Hard) | Waving on a hill | On a fence on the hill in the Candy biome |
| Candy27 (Hard) | Hanging on candy | Hanging off a candy cane structure |
| Snow36 (Normal) | A lot of ice | Inside a bucket by the ice fishing setup |
| Snow37 (Hard) | Standing high | On a wire pole above a house roof |
| Snow38 (Normal) | Laying on the floor | On the floor inside a wooden shed |
| Snow39 (Normal) | Welcoming you to the snow biome! | On the welcome sign at the biome entrance |
| Lighthouse17 (Hard) | Hiding in green | Blended into green blocks in the grass |
| Lighthouse18 (Legendary) | High altitude | Near the top of the lighthouse |
| Lighthouse19 (Legendary) | Atop the pirate island’s tallest structure | On the pirate ship’s sail |
| Lighthouse20 (Legendary) | Close the the pirates | On a flagpole on the pirate island |
| Desert34 (Hard) | Under the sun | On top of the yellow canopy |
| Desert35 (Mythic) | Under the sun | Beneath the wooden canopy structure |
| Desert36 (Legendary) | Enter the hidden dungeon to find it | At the end of the pyramid maze |
| Desert37 (Legendary) | Enter the hidden dungeon to find it | On a high ledge in the same maze |
| Spawn127 (Normal) | Supermarket | On a yellow wet floor sign in Mecha-Mart |
| Spawn128 (Hard) | — | Near the back shelves inside Mecha-Mart |
| Spawn129 (Hard) | Next to the supermarket | Outside Mecha-Mart, near the fence |
| Spawn130 (Hard) | VERY close to spawn | On a grey stone structure by the spawn fountain |
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Add to Google Preferences →Kraken biome: Kraken36 and Kraken37

Candy biome: Candy26 and Candy27
Both Candy additions are Hard rarity, and both sit above ground level. Candy26 stands on a fence running along a hill, matching the “Waving on a hill” hint. Approach from the slope below and it becomes a clean silhouette against the sky.
Candy27 hangs from a candy cane structure nearby. Because it is attached to the cane rather than standing on a flat surface, it is easy to walk past at eye level. Tilt the camera up while circling the cane and fire once you have a clear line.
Snow biome: Snow36, Snow37, Snow38 and Snow39


Lighthouse and pirate island: Lighthouse17 to Lighthouse20
Three of these four are Legendary, and all three are height-based. Lighthouse17 is the exception, a Hard find camouflaged on green blocks in the grassy stretch near the lighthouse. It blends with the terrain colour, so sweep slowly along the block edges instead of relying on movement to catch your eye.
For Lighthouse18, climb the lighthouse and check near the top of the tower. Lighthouse19 sits on the pirate ship’s sail, which is the tallest structure on the pirate island and matches its hint exactly. Lighthouse20 is close by on a flagpole, still on the pirate island.

Tip: shooting from the deck upward often works better than climbing the mast, since the sail gives you a wide, flat target from below.
Desert biome: Desert34, Desert35 and the pyramid dungeon

Spawn area: Spawn127 to Spawn130 around Mecha-Mart
Three of the four Spawn additions cluster around the Mecha-Mart supermarket, so run them as one loop. Spawn127 is the “Supermarket” hint and sits on a yellow wet floor sign inside the store. Spawn128 is deeper in, near the back shelves.
Step outside for Spawn129, hinted as being next to the supermarket. It is near the fence alongside the building. Spawn130 closes out the set with the “VERY close to spawn” hint, resting on a grey stone structure beside the spawn fountain.
How to confirm a chameleon was collected
A successful shot unlocks the entry immediately and bumps your Finder counter, which sits on screen as a fraction out of 301. Reopen the Index after any awkward shot and check that the entry has flipped from a hint to an unlocked chameleon with its rarity label showing.
If the counter does not move, the usual cause is a blocked line of fire. Chameleons tucked inside buckets, behind shelves, or up against maze walls need a clear angle, so reposition rather than firing repeatedly from the same spot. Height-based finds like Snow37, Lighthouse18 and Desert37 often require you to physically get level with them before the shot registers.
Collecting all 20 takes the running total to 299 of 301, leaving the remaining pair as the final gap in the Index. The Find the Chameleons experience page lists the current version and last update date if you want to check whether the count has shifted again before starting a sweep.






