Gaming Guide

Mortal Shell 2 Trophy Guide: How to Unlock All 53 Achievements

Every trophy and its exact unlock condition, from missable prologue moments to the Glimpse grind for the platinum.

Every trophy and its exact unlock condition, from missable prologue moments to the Glimpse grind for the platinum.

Mortal Shell 2 carries 53 trophies on PlayStation, matched by 52 achievements on Xbox and Steam that drop the platinum. Most unlock naturally as you clear the story, defeat bosses, and cleanse Beacons, but a handful demand exact timing, and two can break if you leave certain areas too early. Here is what each one wants and how to trigger it cleanly.

Quick answer: To unlock every trophy and the “No Lifer” platinum, finish the story and beat all 10 required bosses, collect all 196 Ova, 73 Tarstones, and 11 Map Fragments, cleanse all 46 Beacons, unlock every Shell, weapon, and sidearm, and play through NG+ into at least NG++ to gather enough Glimpses to view all 40 Shell Memories.

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Trophy roadmap: playthroughs and time

Plan for roughly 40 to 60 hours and around two full playthroughs plus a partial third. You can earn everything except the Shell Memory trophy in your first run. The catch is Glimpses, the currency used to raise Shell bonds, which cannot be farmed the way the first game allowed.

Raising one Shell to maximum bond costs 27 Glimpses, so all 8 Shells need 216 total. Each playthrough yields enough to fully bond about three Shells, which forces you into NG+ and partway through NG++ to finish the set. Glimpses come mainly from defeating bosses and clearing Beacons, so repeat both each cycle.

Note: Equipping the Slayer Seal or triggering Night Mode disables achievement unlocks. Unequip the Slayer Seal to return to normal difficulty and re-enable trophies. No trophy requires the increased difficulty.

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Missable trophies to lock in early

Two of these live in the prologue and are gone the moment you leave it, because NG+ drops you back in Marrow Keep and skips the tutorial. Handle them on your first run.

TrophyRequirementHow to trigger
Mid Summer?Enter the FestivalTalk to Marigold at the start and say yes when she offers you a flower crown. Ignoring her misses it for that playthrough.
No, You Still Can’t WinTake the Tar Golem to minimum healthBring the tutorial boss down to 1 health without losing your Shell. The fight never returns in NG+.
Peter’s Perfect ParryParry the Nameless Captive’s headspinsParry the full 7-hit headspin combo during phase two. Repeatable in NG+, but the boss gets harder, so do it early.
AscensionDiscover the secret of the MangoTake Mether’s Flesh from the Sanguine Caverns Corrupted Gate to the Fish NPC east of the Outskirts of Nochte beacon.
Bag HolderThe “pointless” rewardFind Baghead in the Desolate Peak and give him “nothing” to finish his questline.

Glitched trophies and how to avoid the traps

Two trophies can lock themselves out under known issues. Both are avoidable if you act before the game closes a door.

  • Stoned (all 73 Tarstones): One Tarstone sits in the Temple of Vatra in the north. Collect it before you leave that area the first time. The game seals the gates behind you and does not reopen them in NG+, so a missed stone here is permanent.
  • Seeking the Past (all Shell Memories): Fully bond Sester Genessa’s Shell during your first playthrough. In NG+ she stops working correctly and gets stuck on the parry tutorial, which blocks any further bond progress on her.
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Weapon unlock trophies

You start with The Iconoclast during the tutorial, which also fires the “You’re More Than a Weapon” trophy alongside your first Shell and sidearm. The rest are scattered across dungeons. Collecting all eight melee weapons awards “Lord of War.”

TrophyWeaponLocation
Deep CutsAxe and DaggerShrine of Trials dungeon, opened with the Chapel Key found near Mushroom Village on a rope behind the illusion archway by the dancing grannies.
Big BoiGreat Martyr’s BladeMartyr’s Prison dungeon, northwest of the Gloomshade Grove beacon.
Just the TipBlack NeedleDefeat the Stray Sesters boss in the Sester’s Gate “Cleanse Beacon” dungeon.
Like ClockworkClockwork ScytheChamber of Becoming, south of the Silent Steps beacon, right after beating Sariel, the Endless.
Stop – Hammer TimeObsidian HammerObsidianite Mines, southwest of the Outskirts of Mammon beacon and east of the High Lord’s Courtyard beacon.
Dual WieldingAxatanaInside a tower southeast of the Forgotten Tower, reached via the Bone Gates west of the Sester’s Gate beacon.
Cut You Down to SizeVeteran’s Battle AxeKing’s Crypt dungeon in Fainweald, directly north of the Blackridge Pass beacon.

Sidearm unlock trophies

Naylshotte is your starter sidearm from the tutorial. Grab the remaining six for their individual trophies, and collecting all eight sidearms unlocks “Guns. Lots of Guns.”

TrophySidearmLocation
SpikedCaged HystrixChamber of Becoming, alongside the Clockwork Scythe, after Sariel, the Endless.
Old PainlessTriarch RepeaterBlackwell Caverns dungeon, directly north of the Castigator’s Keep beacon.
Beautiful BabyCursed ChildRevered Beacon dungeon, southeast of the Abbey Entrance beacon.
SpearedBallistazookaSentry’s Grave dungeon, northeast of the Gate of Mammon beacon.
Chop ChopSalvaged TrebuchaxeRavaged Hideout dungeon, next to the Bloodcursed Lithopod fight.
Old SchoolForgotten CrossbowFlooded Village dungeon west of the Blackridge Pass beacon, behind a breakable wall inside an illusion archway.

Shell unlock trophies

Harros is handed to you in the tutorial. Track down the rest to earn “Shell Seeker” for unlocking all Shells. If you want to save time, pay Merrick in Marrow Keep to reveal locations.

TrophyShellHow to unlock
Forever Alone?TielInteract with the grave near Martyr’s Tomb, southeast of the Widow’s Overlook beacon.
Down with the ThicknessLazloCrypts of Mammon, west of the High Lord’s Courtyard beacon in the Ruins of Mammon.
Vengeance is MineEredrimCitadel of Penance, right after defeating the Warden in the pit.
The AlchemistSarielDefeat Sariel, the Endless in the Chamber of Becoming, southeast of the Silent Steps beacon.
ArrivalProximaShattered Beacon, northeast of the Blackridge Pass beacon near the Crumbling Tunnel dungeon.
My BretherSmertProphet’s Rest, west of the Outskirts of Nochte beacon. Make two Offerings of Blood in the sacrifice bowls.
HeartlessGraguBring the Heart of Vatra (from the Temple of Vatra, east of the tavern) to Gragu in the One-Legged Wolf Tavern.
SesterSester GenessaBring the Sester’s Censer, earned from the “Touch Censer” dungeon west of the Abbey Entrance beacon, to Genessa in Marrow Keep.
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Boss trophies

Six main bosses live at the end of Corrupted Gates, each opened by cleansing a specific gate Beacon. You can do them in any order once fast travel is available. The four endgame bosses gate the finale. Collect 167 Ova and use the Gloom Siphon in Marrow Keep to reach the Unfound Path, then clear the three guardians to open the road to Zmey.

TrophyBossWhere
Ultimate KarenMagdalena, the Lady of the WoodsGlutted Mire Gate, eastern Fainweald. Cleanse the Mushroom Village Gate beacon.
Meat’s Back on the Menu, Boys!The Lost ChildSanguine Caverns Gate, northern Fainweald. Cleanse the Stonebled Gate beacon.
HeadcaseThe Nameless CaptivePrisoner’s Domain Gate, western Fainweald. Cleanse the Nochtean Gate beacon.
Nightmare FuelSir Isaac, the Scholar-PrinceFated Citadel Gate, southern Mammon. Cleanse the Gate of Infinity beacon.
Something in the deep…HexapodWithered Shoals Gate, western Mammon. Cleanse the Gate of Mammon beacon.
It burnssssssssssDroeg, the ConquerorConquered Temple Gate, eastern Mammon. Cleanse the Sester’s Gate beacon.
Praise him!The MonolithUnfound Path endgame guardian.
Giga ChadMalborn OffspringUnfound Path endgame guardian.
Lost Your HeadOrrem, the ReclaimedUnfound Path endgame guardian.
It’s over now?Zmey, the UnbiddenFinal boss, unlocked after the three guardians fall.

Collection and world trophies

Ova arrive automatically as end-of-Beacon rewards, so cleansing everything covers most collectibles. To check for missed Beacons, open the Mether’s Breath menu and look for ??? markers or Beacons rendered darker than the rest, which means discovered but not yet cleansed.

TrophyRequirementDetail
Bring My Ova Back to MeCollect all 196 OvaEarned from cleansing Beacons and completing Corrupted Gates.
So Fresh, So CleanCleanse all 46 BeaconsUse the Mether’s Breath menu to spot any left.
StonedFind all 73 TarstonesGrab the Temple of Vatra stone before leaving that area.
Sat NavFind all 11 Map Fragments5 in Fainweald, 6 in Mammon, all shown by a crow icon.
Heavy MetalPlay all Lute TracksEquip the Troubadour’s Lute from the One-Legged Wolf Tavern, then hold aim, play, and cycle tracks.
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Progression, upgrade, and NPC trophies

The remaining trophies cover bonding, upgrades, and side interactions. “Haunting Times” needs a deliberate step: unlocking a Shell auto-plays a memory, but the trophy only pops when you choose to view one from the Shellkeeper bond menu.

TrophyRequirementDetail
Haunting TimesWatch your first Shell MemorySelect a memory from Zhirelle’s Shell Bonding menu in the Shellkeeper room.
Decked OutMax bond a ShellReach Tier 4 Shell Bonding on any Shell by spending Glimpses with Zhirelle.
Seeking the PastWatch all Shell MemoriesBond all 8 Shells to Tier 4 and view their 40 memories. Requires NG+ into NG++ for enough Glimpses.
Over 9000Max out a weaponUpgrade any weapon to +16 at the Tarforge. The +20 Endless Core path is not required.
Feed MeCause Egon to pass awayGive Egon 20,000 Gloom in the ruined castle south of the Castigator’s Keep beacon.
Home at LastReach Marrow KeepStory unlock at the end of the tutorial.
This is Not an AchievementComplete Mortal Shell 2Enter NG+ by using the Gloom Siphon in Marrow Keep after defeating Zmey.

Once all 52 other trophies are done, “No Lifer” pops as the platinum. The two safest habits are grabbing the Temple of Vatra Tarstone on sight and fully bonding Sester Genessa’s Shell in your first run, since both prevent a locked-out completion. Everything else is a matter of clearing the map, repeating Beacons across cycles for Glimpses, and viewing each Shell Memory by hand.