Gaming Guide

Yuding, No.12, Crescent Blade Puppet Boss Fight in Phantom Blade Zero: Moveset, Attacks and Tips

Where Yuding waits after the Training Grounds waves, what each crescent glaive attack looks like, and the hook-and-kneel execution in her last quarter.

Where Yuding waits after the Training Grounds waves, what each crescent glaive attack looks like, and the hook-and-kneel execution in her last quarter.

Yuding, No.12, Crescent Blade Puppet facing the player on the Training Grounds yard deck

Quick answer: Yuding, No.12, Crescent Blade Puppet guards the Training Grounds yard in the Mirage Estate. Guard or parry her single sweeps, back away from her spin, and watch for her execution grab in her last quarter of health.


How to reach Yuding in the Mirage Estate Training Grounds

You can’t walk straight into her fight. She only appears after you clear the yard fight, which has five waves.

Use Rest at the Training Grounds bell inside the Mirage Estate to replenish your healing gourd.
From the bell, follow the stone steps upward for about 60 m to reach the Training Grounds yard. This broad wooden practice deck has red cloth laid over its planks, with spear racks, wooden fences, braziers and large drums mounted on stands around it.
Finish all five waves in the yard. After the final doll falls, Yuding enters the yard, and her name and boss health bar appear at the top of the screen.
Yuding, No.12, Crescent Blade Puppet walking into the Training Grounds yard with her boss bar at the top of the screen

Yuding stands out as a tall, armoured female puppet with pale hair and white and blue robes, wielding a polearm with a crescent blade. Her health is 170,720 on Pathbreaker; on Wayfarer, her bar is equally long when full.


Yuding’s moveset and how to answer each attack

The game doesn’t name her moves on screen. The labels below simply describe what each attack looks like.

AttackWhat you seeResponse
Crescent sweepsBroad swings leave a green trail and commonly come in sets of two or threeGuard or parry
Spinning sweepFull turn of the glaive that leaves a green ring on the floorBack out of range
Leaping slamHigh jump, then the crescent comes down and dust bursts upMove out from under her
Green fire burstGreen flames with black feather-like shards around herClose range only
Crescent waveLong, flat green slash that travels along the floorComes at range
Red-glow thrustRed streak and sparks on the blade, then a fast thrustWatch for the red flash
Repositioning dashQuick dash across the deck between combosChanges the range
Green flames bursting up around Yuding at close range

Her sweeps cover nearly all the space ahead. Orange sparks appear when you successfully block or clash with one sweep, showing that your defense held.

Yuding swinging her crescent glaive in a wide green sweep in Phantom Blade Zero

The spin hits on every side, so don’t try to slip behind her during it.

Yuding spinning her glaive and leaving a green ring on the yard floor

The leap takes her high above the yard’s drums and lanterns before she lands. Use that time in the air to get clear of where she’s going to come down.

Yuding leaping high with the crescent blade raised before her slam

The hook-and-kneel execution in her last quarter of health

When her health bar drops to roughly its final quarter, Yuding gains a grab. She hooks the crescent blade behind your neck and forces you down onto one knee. She then stands over you with her glaive arm stretched out.

Yuding hooking her crescent blade behind the player's neck and pinning them on one knee

You stay pinned for several seconds. Then the screen drains to grey, the execution plays and the death screen follows.


Tips for fighting Yuding, No.12, Crescent Blade Puppet

Yuding is fast from her very first swing, and fights against her can end within the first minute on both Pathbreaker and Wayfarer. Heal early instead of saving the gourd for later.

  • Start the fight with a full healing gourd by resting at the Training Grounds bell.
  • Guard or parry single crescent sweeps, and look for the orange sparks.
  • Back out of glaive range when she starts the spinning sweep. Don’t attack into it.
  • Move out from under her as soon as she leaps.

In our run, after a defeat you returned to the Training Grounds bell, the cleared waves stayed complete, and Yuding was alone in the yard again with full health.


Yuding rewards: Remnant Dust and the Crescent Blade

Defeating her awards 90,000 Remnant Dust and the Crescent Blade. Its weapon card identifies it as Two-Handed and lists Damage 312 and Guard Break 118.

Crescent Blade weapon card after the Yuding fight, Two-Handed, Damage 312, Guard Break 118

The game signals the fight’s end with the prompt “Equip the new weapon now?”.