Gaming Guide

The Blood of Dawnwalker: How to Farm XP Fast in Uriash Village

Unlock the far-west village, clear its NPCs, then save and reload to respawn them instantly without burning story time.

Unlock the far-west village, clear its NPCs, then save and reload to respawn them instantly without burning story time.

Uriash Village sits in the far western reach of Vale Sangora, and once you can walk through its gate, it doubles as a repeatable source of XP and Corruption. The NPCs inside respawn the moment you reload a manual save, so a full clear can be run back to back with no travel and no advance of the 30-day clock.

Quick answer: Finish “A Friend Like This” and “Song of the Mountain” to enter Uriash Village, kill the village NPCs while leaving at least one alive (the Matriarch or a vendor), then make a manual save and immediately load it — every defeated NPC reappears instantly.


What you need before the farm works

Access is gated by two quests rather than by level, which is why the loop is available early. Difficulty does not reduce the XP these NPCs award, so lowering the setting is a valid way to speed up a low-level run without cutting your returns. Running the loop at night also builds Corruption, which is what unlocks further Vampirism upgrades.

RequirementDetail
Prerequisite quests“A Friend Like This”, then “Song of the Mountain”
LocationUriash Village, west of Svartrau City past Crown Rock
Time of day to startNight, for both the alleyway clue and the Crown Rock meeting
Reset methodManual save, then immediately load that save
RewardsXP and Corruption; level cap is 50

Unlock the route: “A Friend Like This”

Head to the alleyway in the northeast of Svartrau City after dark. Use Focus Mode on the damaged wall to inspect it, which starts “A Friend Like This”.
Focus Mode highlights a clue in the Svartrau City alleyway with the Voracious Bite prompt on screen
Inspecting the marked clue in the alleyway with Focus Mode active. Image: Rebel Wolves
Follow the golden tracks up onto the rooftops until they end at a locked door. Make a manual save here before you open it, since a boss fight starts immediately.
Go inside and defeat Lacra, the Envoy. The conversation that follows decides whether the questline continues cleanly.
Work through the dialogue with Nish and Lacra in this order, clearing optional prompts where noted.
Dialogue wheel with the line I'll be the one asking questions highlighted for selection
The opening dialogue pick after the fight, with “I’ll be the one asking questions.” selected. Image: Rebel Wolves
  • “I’ll be the one asking questions.”
  • “Why are you torturing the uriash?”
  • “I spotted signs of a struggle nearby.”
  • “I’m looking for help taking on Brencis.” Clear both options about Brencis’s weak spot.
  • “Gladly. But we will actually talk.”
  • “I need to know how to get to your village.” Clear both follow-ups, but do not pick “[give in to the hunger]”.
  • “Do you know where the vrakhir Isbrand is?”
  • “Brencis is our common enemy.”
  • “I’m not a regular vrakhir.”
  • “[lean in to hear him]”
  • “No, Lacra, I’ve got this.”
  • “You have my word.”
  • “I promise.”
  • “You’re not killing him.”

Reach the village: “Song of the Mountain”

Track “Song of the Mountain” and travel to Crown Rock at night to meet Lacra. Pick “It’s probably smart.” to agree to the hunt.
Feed on the target when prompted, then answer with “I’m sorry, I lost control.” Feeding here pushes Corruption up, which is the same currency the farm will keep generating later.
Corruption Rises notification on screen with the SHOW option available after feeding
The Corruption Rises prompt that appears after feeding, opening the newly available vampiric powers. Image: Rebel Wolves
Climb the mountain path toward the village. Wolves and a bear sit along the route — kill them or slip past, whichever is faster for your level.
At the entrance you meet the Uriash Guard. The Matriarch joins the exchange, and the wrong answer turns it hostile.
Snowy mountain path where the player faces a horned Uriash Guard in conversation
The confrontation with the Uriash Guard on the mountain path outside the village. Image: Rebel Wolves
  • “All right, fine.”
  • “Lacra, calm down.”
  • “Nobody needs to die!”
  • “Can we stop with the hostilities?”
  • “We’ve already proven it.”
  • “[do nothing]” — pick this twice when they throw rocks.
  • “It’s clearly a test. Go on.”
Follow the Matriarch inside and activate the Shrine. That completes the quest and gives you a fast-travel point, so you can leave and return to the farm at any moment.

Run the loop: clear, save, reload

Work a route through the village and take down the NPCs. Killing them at night pays out both XP and Corruption, so night runs are worth more per lap.
Snowy settlement with the quest tracker showing Rescue your family in progress
Working through the snowy village with the main quest tracker still active. Image: Rebel Wolves
Leave at least one NPC standing. The Matriarch or one of the vendors is the safest choice — wipe the settlement completely and the area no longer resets the way you want.
Open the menu, make a manual save, then load that same save straight away. Everyone you killed is back on their feet as soon as the game finishes loading, ready for another pass.

You know it worked when the village is populated again on load and the surviving NPC is still alive and unhostile. If enemies do not come back, the usual cause is that nothing was left alive to anchor the reset, or you loaded an older save from before the clear rather than the one you just made.


Why the 30-day clock does not punish this

Time in Vale Sangora only moves when you commit to an action that spends it, which is why fighting and traveling can be repeated freely. That makes a fixed, respawning encounter one of the few ways to add levels without spending part of your budget on quests you did not want to run.

Note: levels alone do not open every skill. Swordmastery and Witchcraft upgrades still need Skill Manuals from loot, chests and merchants, while Vampirism scales off Corruption. The farm covers XP and Corruption, so you will still want to buy or find Manuals to spend the Skill Points it generates.


The cap is Level 50, and hitting it awards the Glass Ceiling achievement. Reaching it inside the initial 30 days is unlikely even with a repeatable spot like this, but you can keep playing past an ending and continue accumulating XP until the counter tops out.