Mirrorwood Entrance is a bell in Chapter 1 of Phantom Blade Zero, inside Crimson Forest. It looks like a candle shrine with a wooden grave-cross on a rocky ledge. You reach it from the misty ridge path above the storehouse cellar’s barred exit gate.
Quick answer: From the Broadplate Metal spot above the Crimson Forest cellar gate, walk northeast toward the red-pillared gate. After the cutscene, the bell is a candle shrine with a wooden cross about 12 metres along the ledge.
How to reach the Mirrorwood Entrance bell



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The first ring reveals the map around the bell. The CRIMSON FOREST map reads “Map Completion : 19%” and shows the “Mirrorwood Entrance” pin, with a ladder line running down to the south of it.

Interacting with the bell opens its menu, with “Mirrorwood Entrance” printed in the bottom-left corner. The menu has these rows:
- Traverse
- Upgrade Equipment
- Store
- Train Abilities
- Save
- Leave

Resting here makes Mirrorwood Entrance your respawn point. It also adds the bell to the Traverse list, so you can fast travel back to it later, the same as other bells.
Stone Hand Iron Fever’s Memory Flower by the bell
At the cutscene’s landing spot, the blue flowers grow beside the dry-stone wall, roughly 12 metres from the bell. Collect them on your way; the bell’s candles and cross are visible from the patch. Stand among the flowers and press E.

The card that opens shows “Memory Flower Petals”, “STONE HAND IRON FEVER’S MEMORY FLOWER”, “I. THE LEGACY”, and “(1/2) Collect all Memory Remnants to increase HP +5%”.
The memory follows two disciples of the Iron Fist Sect after they take revenge for their master. Iron Fiend, the senior brother, wants to step away from fighting and use his fists to protect the weak. Iron Fever wants to pursue their master’s ambitions and crush rival sects, and he won’t let his brother leave.
This is part 1 of 2 for the flower. Collecting both parts raises your max HP by 5%, as with other Memory Flowers.
Iron Fever’s second Memory Flower: II. Different Paths
Leave the ladders behind and cross the muddy clearing where you fight Stone Hand Iron Fever, continuing toward the rocky overlook at the far side. About 30 metres beyond the clearing’s midpoint, glowing blue flowers mark splintered boards at the overlook rim. Enter the flowers and press E when the “E” prompt appears.

The card reads “Memory Flower Petals”, “STONE HAND IRON FEVER’S MEMORY FLOWER” and “II. DIFFERENT PATHS”, followed by “(2/2) All Memory Remnants collected. HP increased.” with “+5%”. That finishes Iron Fever’s flower, since part I, “I. THE LEGACY”, grows by the Mirrorwood Entrance bell. With both parts collected, maximum HP on the Status screen rises from 892.5 to 935. The Memory Flowers guide covers the other flowers and their petals.
In the memory, Iron Fever speaks with his senior brother, Iron Fiend, about their late master. Iron Fiend says he personally avenged the master, but the old man changed toward the end; he tells Iron Fever to destroy anything found among the master’s belongings. Iron Fever believes the master’s discovery offered the Iron Fist Sect a chance to rule the martial world. In the end, Iron Fever acknowledges that he ignored his brother, that both he and the master were wrong, and that some errors cannot be reversed.
How to leave the Iron Fever clearing
Neither the overlook nor the little lantern nook has an onward route. To leave, use the passage behind the large pale tree at the foot of ladder two; a dark arch symbol shows its location on the Crimson Forest map.










