Gaming How-To

Enshrouded 1.0: How to Get the Laboratory

Follow the Alchemist's quest to the Kindlewastes, recover the Scientific Instruments, and craft the Laboratory at your base.

Follow the Alchemist’s quest to the Kindlewastes, recover the Scientific Instruments, and craft the Laboratory at your base.

The Laboratory gives the Alchemist access to more recipes and stronger healing options. To obtain it, complete his quest “Scientific Instruments For A Laboratory”: recover the required tools in the Kindlewastes, then return to your base and build the station.

Quick answer: Take the Alchemist’s quest, read Loraine Crim’s note at the Obelisk Excavation Camp, loot the large nest at the Eldermere Dam Excavation Camp for the Scientific Instruments, then craft the Laboratory at the Alchemist.

In-game, the Laboratory reads: “An assortment of fine instruments and tools to enhance the options of an Alchemist.”


Start the quest with the Alchemist

After freeing the Alchemist, accept the quest he offers, “Scientific Instruments For A Laboratory”. Its first objective, Search For Clues About Loraine Crim, explains the purpose of your trip:

“The Alchemist needs some Scientific Instruments to build a Laboratory. This will enable new crafting recipes and better healing. His old friend, Loraine Crim, used Scientific Instruments for her research. Her last known expedition led her to investigate an Ancient Obelisk. The spot is marked on the map.”

The quest follows the trail left by Loraine Crim through her notes.


Find the Scientific Instruments in the Kindlewastes

Your map marks the Obelisk Excavation Camp in the Kindlewastes; go there and read Loraine Crim’s note. This advances the quest to Explore The Camp.
reading Loraine Crim's note at the Obelisk Excavation Camp00:20reading Loraine Crim's note at the Obelisk Excavation Camp
Reading Loraine Crim's note at the Obelisk Excavation Camp. Shown at 00:20 in ZaFrostPet’s video. Image: Keen Games GmbH

The Explore The Camp stage reads:

“A note reveals that Loraine Crim investigated an Ancient Dam before researching the Ancient Obelisks. She dropped her Scientific Instruments when her camp was attacked by vultures. The spot is marked on the map.”

The next map marker is the Eldermere Dam Excavation Camp in the Kindlewastes. Make your way there.
map, Explore The Camp at the Eldermere Dam Excavation Camp00:50map, Explore The Camp at the Eldermere Dam Excavation Camp
The Explore The Camp objective at the Eldermere Dam Excavation Camp. Shown at 00:50 in ZaFrostPet’s video. Image: Keen Games GmbH
Loot the camp’s large nest to collect the Scientific Instruments. This advances the quest to its final stage, Craft A Laboratory. The item’s description reads: “Basic tools needed for a laboratory.”
looting the nest, Scientific Instruments02:33looting the nest, Scientific Instruments
Looting the nest for the Scientific Instruments. Shown at 02:33 in ZaFrostPet’s video. Image: Keen Games GmbH

The Craft A Laboratory stage reads:

“The Scientific Instruments were retrieved! They must be brought back to the Alchemist and crafted into a Laboratory to unlock more recipes and better healing.”


Craft the Athanor first

The Laboratory recipe calls for an Athanor, so build that at the Alchemist before anything else. Its item text reads: “A complex oven used by scholars of the alchemical mysteries.” You need an Alchemy Station placed and a sheltered spot to make it.

The Athanor takes 10 Glass, 10 Bronze Bars and 5 Lump of Clay.

the Athanor recipe03:25the Athanor recipe
The Athanor recipe in the Alchemist menu. Shown at 03:25 in ZaFrostPet’s video. Image: Keen Games GmbH

Build the Laboratory at your base

Return to the Alchemist and craft the Laboratory in a sheltered spot, then place it in your base. The recipe takes 1 Scientific Instruments, 1 Athanor, 40 Fired Bricks, 10 Copper Bars and 3 Glass.

the Laboratory recipe at the Alchemist03:10the Laboratory recipe at the Alchemist
The Laboratory recipe in the Alchemist menu. Shown at 03:10 in ZaFrostPet’s video. Image: Keen Games GmbH

If you need the Fired Bricks and Glass for these recipes, prepare them before you start crafting.

After the quest is finished, the Alchemist can also craft Scientific Instruments, with an Alchemy Station placed and in a sheltered spot. They take 10 Glass, 10 Bronze Bars, 5 Iron Bars and 20 Charcoal.


What the Laboratory makes

With the station placed, the Laboratory produces a range of alchemical materials. The table below lists the recipes and their craft times.

OutputIngredientsTime
5 Paper1 Ammonia Gland, 1 wood log of any kind300 s
1 Black Powder7 Nitrate, 1 Sulfur, 2 Coal Powder110 s
5 Nitrate5 Shroud Sand, 1 Wood Acid, 1 Salt, 5 sand180 s
100 Shroud Sand10 Sandstone, 5 Acidic Mycelium180 s
10 Spice1 Saffron, 15 Shroud Sand, 1 Chamomile, 1 Rooibos, 1 Kindlewastes Flower360 s
1 Wound Ointment1 Antiseptic, 2 Chamomile, 2 Gentian, 1 Silver Dust180 s

The Laboratory also crafts Green Vitriol Dust, Shroud Vapor, Mauveine and Flammable Goo, and Enshrouded Oil. For walkthroughs on the staples, see the pages for Paper, Black Powder and Nitrate.