Blackmire is a region of Embervale added in Enshrouded 1.0, a swampy stretch of land that borders the Revelwood and Veilwater Basin. It has one Ancient Spire, five Hidden Temples, two Ancient Vaults and two survivors to rescue, Valory the Bard and Aunt Braelyn, the Carpenter’s assistant.
Quick answer: The main quest “Follow The Melody” leads you from the Revelwood into Blackmire; light the Blackmire Ancient Spire and it becomes your fast travel point for the whole region.
How to get to Blackmire
Blackmire opens through the main quest “Follow The Melody”, which the Flame gives you. Its first step points you at a new path out of the Revelwood:
The Flame has alerted you to a newly opened path into a desolate part of the Revelwood. Visit the area marked on your map to discover a widely untamed wilderness!
Once you cross into the region, the second step asks you to light its spire:
You’ve reached a mysterious new land named the Blackmire. The Flame’s grasp is weak here, so you must strengthen its presence by igniting the Ancient Spire — Blackmire. Afterward, the Flame will be able to guide you more.
These are all five steps of the quest and where each one takes you:
| Step | Where |
|---|---|
| 1. Forge A Path Through The Wild | Follow the marker on your map into the Revelwood |
| 2. Master The Ancient Blackmire Spire | Climb and ignite the Blackmire Ancient Spire |
| 3. Reach The Sunken Ancient City | The Sunken Ancient City, about 450 m north of the Blackmire Ancient Spire |
| 4. Explore The Sunken Ancient City | Find a way into the large central building |
| 5. Summon The Bard | Valory’s soul statue, about 60 m north of the Sunken Ancient City |
The Blackmire Ancient Spire also has a Teleport Pad, and the region holds 13 Return Beacons, 66 Jump Pads, 91 Grappling Points and 1 Updraft for getting around. Blackmire has no Flame Shrine, no Elixir Well and no boss marker on our Blackmire map.
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After the spire, the quest sends you to the Sunken Ancient City, about 450 m north of the Blackmire Ancient Spire:
You awoke the Flame atop the Ancient Spire — Blackmire! It senses a presence below a nearby Ancient City that was swallowed by mud and soil. Discover the ruins and find the sleeping survivor to proceed!
There’s a large central building in the Sunken Ancient City. Explore the area and find a way inside to discover the survivor within!
You’ve found a survivor slumbering deep below the Sunken Ancient City. Awaken them with a Summoning Staff!
The survivor is Valory, the Bard. Finishing the quest gives you Valory and 1,200 XP. Her soul statue and what she crafts are covered in where to find the Bard Valory.

Helping Hands: Aunt Braelyn and the five Hidden Temples
“Helping Hands” is a main quest from the Carpenter. It starts with this journal text:
The Carpenter wants some helping hands around the base. He mentioned his aunt Braelyn and wondered if she could be brought back from the dead like the villagers. He used to receive mail from her whenever she was out on adventures, but she went missing ages ago while scouting the Blackmire for interesting architecture.
She seemed especially interested in temples, towers, and bridges. There’s plenty of hidden temples in the Blackmire region, so start your search there!
The next steps are “Follow Aunt Braelyn’s Traces” and “Find Aunt Braelyn’s Next Temple”, and the last one reads:
Aunt Braelyn lies dead in the final hidden temple! Reach her body and rescue her soul so she can be summoned again inside your base!
Blackmire has five Hidden Temples. Aunt Braelyn’s soul statue is at the one about 230 m south of Treetop Vukah Settlement:
| Place | Where |
|---|---|
| Hidden Temple | About 260 m south-west of Queen Jezmina’s Camp |
| Hidden Temple | About 90 m east of Hermit Camp |
| Hidden Temple | About 230 m south-west of the Blackmire Ancient Spire |
| Hidden Temple | About 210 m north-east of the Night Sanctum |
| Hidden Temple (Aunt Braelyn’s body) | About 230 m south of Treetop Vukah Settlement |
The reward is Aunt Braelyn and 200 XP. Her full route is in where to find Aunt Braelyn.

Hand Drum For The Bard
Once Valory is at your base, she asks for the drum she lost:
The Bard wants you to retrieve the hand drum she lost while fleeing the Vukah. Reach their nearby settlement and have a look around!
You’ve reached the Vukah settlement by the giant tree. Climb to the top of the tree and search the settlement to find the lost hand drum!
The Hand Drum is about 120 m north-west of Treetop Vukah Settlement, at the top of the giant tree. The quest gives you the Hand Drum and 100 XP. The other instruments are in all music instruments and where to find them.

Hidden Crafting Recipes in Blackmire
Blackmire has its own hidden recipes quest, with a recommended level of 13 and a reward of 75 XP. It opens when you find the first recipe:
You’ve found a hidden crafting recipe in the Blackmire! Obtain all 5 recipes scattered throughout the area to unlock traversal options for your home, as well as buffs and decorations!
Unique items in Blackmire and where each one is
Each of these items sits in one fixed spot in Blackmire:
| Item | What it is | Where |
|---|---|---|
| Valor Heart Daggers | Dagger | A pickup about 30 m east of the Snapjaw Tar Pits obelisk |
| Efflorescent Hope Chest | Clothing (Efflorescent Hope Set) | A silver chest about 200 m north-west of the Sunken Ancient City |
| Efflorescent Hope Pants | Clothing (Efflorescent Hope Set) | A silver chest about 250 m east of Queen Jezmina’s Camp |
| Efflorescent Hope Gloves | Clothing (Efflorescent Hope Set) | A silver chest about 250 m north of the Blackmire Ancient Spire |
| Jezmina’s Journey Begins | Painting | A pickup about 110 m south of the Sunken Ancient City |
| Hand Drum | Instrument (Bard quest) | A pickup at the top of the giant tree, about 120 m north-west of Treetop Vukah Settlement |
| Blackmire Miniature Piece | Embervale miniature piece | A locked gold chest about 40 m north-west of the Lost Ancient Temple |
| Weathered Ancient Stone Block | Building block | A locked gold chest about 30 m south of the Lost Ancient Temple |
| Temple Stones | Building block | A silver chest about 120 m south-west of Treetop Vukah Settlement |
| Plaited Block | Building block | A gold chest about 460 m south-west of the Snapjaw Tar Pits obelisk |
| Single Gastropod | Fossil collectible | About 200 m north-west of the Lost Ancient Temple |
| Trilobite Imprint | Fossil collectible | About 300 m south-east of the Lost Ancient Temple |
The Valor Heart Daggers card includes this line:
Riposte Kick: Allows you to perform a Kick attack shortly after parrying an enemy.
The two locked gold chests at the Lost Ancient Temple need a lockpick (see how to get lockpicks). The three Efflorescent Hope pieces are cosmetic clothing; the full set list is in where to find every clothing set. The daggers fit the dagger assassin build, and every other fixed weapon is in every unique weapon and ring. The fossils and the miniature piece are part of all collectible locations.

Places on the Blackmire map
| Place | What is there | Where |
|---|---|---|
| Blackmire Ancient Spire | Ancient Spire (fast travel, Teleport Pad) | The middle of the region |
| Snapjaw Tar Pits | Ancient Obelisk | About 290 m west of the Blackmire Ancient Spire |
| Sunken Ancient City | Ancient Vault, Valory’s soul statue, a puzzle | About 450 m north of the Blackmire Ancient Spire |
| Lost Ancient Temple | Ancient Vault, 2 ore deposits | About 910 m south-west of the Blackmire Ancient Spire |
| Hermit Camp | Settlement | About 270 m south-east of the Sunken Ancient City |
| Treetop Vukah Settlement | Vukah enemy camp, a puzzle | About 820 m west of the Blackmire Ancient Spire |
| Queen Jezmina’s Camp | Camp | About 520 m west of the Sunken Ancient City |
| Night Sanctum | Night Sanctum | About 570 m west of the Lost Ancient Temple |
| Shroud Lair | Shroud Lair | About 410 m south-west of the Snapjaw Tar Pits obelisk |
| Shroud Root | Shroud Root | About 120 m north of Treetop Vukah Settlement |
| Shroud Root | Shroud Root | About 490 m south-east of the Blackmire Ancient Spire |
| Shroud Root | Shroud Root | About 320 m north of the Lost Ancient Temple |
| Summon Stone | Summon Stone | About 320 m north of Treetop Vukah Settlement |
| Summon Stone | Summon Stone | About 300 m south-west of the Snapjaw Tar Pits obelisk |
Blackmire also has 21 Gold Chests, 43 Silver Chests, 45 Wooden Chests and 17 lore pieces. The Shroud Lair and the Night Sanctum are listed with the other regions in all Gem Forge and Shroud Lair locations and all Night Sanctum locations, and the region’s quests sit with the rest in the all quests list.

Blackmire enemies, plants and bait
Our map lists Boars, Explosive Will-o’-the-Wisps, Fungal Friends, Stingers, Spiders and Spider Mamas, Fell Critters, Fell Boars, Fell Banshees and a large Vukah population in Blackmire: Vukah, Vukah Rangers, Vukah Sages, Vukah Bonehunters, Vukah Lightning Shamans and Vukah Bonebreakers. Snapjaws live in the region’s mud and tar pits and drop Reptile Hide.
These plants and bait grow in Blackmire, with their spot counts on the map:
| Plant | Spots on the map |
|---|---|
| Active Mycelium | 98 |
| Shroud Mushroom | 32 |
| Flax | 17 |
| Penny Bun | 12 |
| Strawberry | 8 |
| Coconut | 5 |
| Chamomile | 4 |
| Azure Russula | 2 |
| Indigo Plant | 2 |
| Fire Fly (bait) | 40 |
Active Mycelium and Shroud Mushroom have their own location guides. For the end-game region, see the Cinder’s Cradle guide.






