Gaming Guide

Enshrouded 1.0 Blackmire Guide: How to Get There, Quests, Survivors, Unique Loot and Places

How to reach Blackmire in Enshrouded 1.0, its quests and two survivors, every fixed unique item with its spot, and the region's places, enemies and plants.

How to reach Blackmire in Enshrouded 1.0, its quests and two survivors, every fixed unique item with its spot, and the region’s places, enemies and plants.

Blackmire is a region of Embervale added in Enshrouded 1.0, a swampy stretch of land that borders the Revelwood and Veilwater Basin. It has one Ancient Spire, five Hidden Temples, two Ancient Vaults and two survivors to rescue, Valory the Bard and Aunt Braelyn, the Carpenter’s assistant.

Quick answer: The main quest “Follow The Melody” leads you from the Revelwood into Blackmire; light the Blackmire Ancient Spire and it becomes your fast travel point for the whole region.

Interactive map Shroud Root locations in Enshrouded, Survivor locations in Enshrouded and 2 more Zoom in and tap a marker for its exact spot.

How to get to Blackmire

Blackmire opens through the main quest “Follow The Melody”, which the Flame gives you. Its first step points you at a new path out of the Revelwood:

The Flame has alerted you to a newly opened path into a desolate part of the Revelwood. Visit the area marked on your map to discover a widely untamed wilderness!

Once you cross into the region, the second step asks you to light its spire:

You’ve reached a mysterious new land named the Blackmire. The Flame’s grasp is weak here, so you must strengthen its presence by igniting the Ancient Spire — Blackmire. Afterward, the Flame will be able to guide you more.

These are all five steps of the quest and where each one takes you:

StepWhere
1. Forge A Path Through The WildFollow the marker on your map into the Revelwood
2. Master The Ancient Blackmire SpireClimb and ignite the Blackmire Ancient Spire
3. Reach The Sunken Ancient CityThe Sunken Ancient City, about 450 m north of the Blackmire Ancient Spire
4. Explore The Sunken Ancient CityFind a way into the large central building
5. Summon The BardValory’s soul statue, about 60 m north of the Sunken Ancient City

The Blackmire Ancient Spire also has a Teleport Pad, and the region holds 13 Return Beacons, 66 Jump Pads, 91 Grappling Points and 1 Updraft for getting around. Blackmire has no Flame Shrine, no Elixir Well and no boss marker on our Blackmire map.

Follow The Melody: finding Valory in the Sunken Ancient City

After the spire, the quest sends you to the Sunken Ancient City, about 450 m north of the Blackmire Ancient Spire:

You awoke the Flame atop the Ancient Spire — Blackmire! It senses a presence below a nearby Ancient City that was swallowed by mud and soil. Discover the ruins and find the sleeping survivor to proceed!

There’s a large central building in the Sunken Ancient City. Explore the area and find a way inside to discover the survivor within!

You’ve found a survivor slumbering deep below the Sunken Ancient City. Awaken them with a Summoning Staff!

The survivor is Valory, the Bard. Finishing the quest gives you Valory and 1,200 XP. Her soul statue and what she crafts are covered in where to find the Bard Valory.

Valory, the Bard, in Enshrouded
Valory. Image: Keen Games

Helping Hands: Aunt Braelyn and the five Hidden Temples

“Helping Hands” is a main quest from the Carpenter. It starts with this journal text:

The Carpenter wants some helping hands around the base. He mentioned his aunt Braelyn and wondered if she could be brought back from the dead like the villagers. He used to receive mail from her whenever she was out on adventures, but she went missing ages ago while scouting the Blackmire for interesting architecture.

She seemed especially interested in temples, towers, and bridges. There’s plenty of hidden temples in the Blackmire region, so start your search there!

The next steps are “Follow Aunt Braelyn’s Traces” and “Find Aunt Braelyn’s Next Temple”, and the last one reads:

Aunt Braelyn lies dead in the final hidden temple! Reach her body and rescue her soul so she can be summoned again inside your base!

Blackmire has five Hidden Temples. Aunt Braelyn’s soul statue is at the one about 230 m south of Treetop Vukah Settlement:

PlaceWhere
Hidden TempleAbout 260 m south-west of Queen Jezmina’s Camp
Hidden TempleAbout 90 m east of Hermit Camp
Hidden TempleAbout 230 m south-west of the Blackmire Ancient Spire
Hidden TempleAbout 210 m north-east of the Night Sanctum
Hidden Temple (Aunt Braelyn’s body)About 230 m south of Treetop Vukah Settlement

The reward is Aunt Braelyn and 200 XP. Her full route is in where to find Aunt Braelyn.

Aunt Braelyn, the Carpenter's assistant, in Enshrouded
Aunt Braelyn. Image: Keen Games

Hand Drum For The Bard

Once Valory is at your base, she asks for the drum she lost:

The Bard wants you to retrieve the hand drum she lost while fleeing the Vukah. Reach their nearby settlement and have a look around!

You’ve reached the Vukah settlement by the giant tree. Climb to the top of the tree and search the settlement to find the lost hand drum!

The Hand Drum is about 120 m north-west of Treetop Vukah Settlement, at the top of the giant tree. The quest gives you the Hand Drum and 100 XP. The other instruments are in all music instruments and where to find them.

Hand Drum in Enshrouded
Hand Drum. Image: Keen Games

Hidden Crafting Recipes in Blackmire

Blackmire has its own hidden recipes quest, with a recommended level of 13 and a reward of 75 XP. It opens when you find the first recipe:

You’ve found a hidden crafting recipe in the Blackmire! Obtain all 5 recipes scattered throughout the area to unlock traversal options for your home, as well as buffs and decorations!

Unique items in Blackmire and where each one is

Each of these items sits in one fixed spot in Blackmire:

ItemWhat it isWhere
Valor Heart DaggersDaggerA pickup about 30 m east of the Snapjaw Tar Pits obelisk
Efflorescent Hope ChestClothing (Efflorescent Hope Set)A silver chest about 200 m north-west of the Sunken Ancient City
Efflorescent Hope PantsClothing (Efflorescent Hope Set)A silver chest about 250 m east of Queen Jezmina’s Camp
Efflorescent Hope GlovesClothing (Efflorescent Hope Set)A silver chest about 250 m north of the Blackmire Ancient Spire
Jezmina’s Journey BeginsPaintingA pickup about 110 m south of the Sunken Ancient City
Hand DrumInstrument (Bard quest)A pickup at the top of the giant tree, about 120 m north-west of Treetop Vukah Settlement
Blackmire Miniature PieceEmbervale miniature pieceA locked gold chest about 40 m north-west of the Lost Ancient Temple
Weathered Ancient Stone BlockBuilding blockA locked gold chest about 30 m south of the Lost Ancient Temple
Temple StonesBuilding blockA silver chest about 120 m south-west of Treetop Vukah Settlement
Plaited BlockBuilding blockA gold chest about 460 m south-west of the Snapjaw Tar Pits obelisk
Single GastropodFossil collectibleAbout 200 m north-west of the Lost Ancient Temple
Trilobite ImprintFossil collectibleAbout 300 m south-east of the Lost Ancient Temple

The Valor Heart Daggers card includes this line:

Riposte Kick: Allows you to perform a Kick attack shortly after parrying an enemy.

The two locked gold chests at the Lost Ancient Temple need a lockpick (see how to get lockpicks). The three Efflorescent Hope pieces are cosmetic clothing; the full set list is in where to find every clothing set. The daggers fit the dagger assassin build, and every other fixed weapon is in every unique weapon and ring. The fossils and the miniature piece are part of all collectible locations.

Valor Heart Daggers in Enshrouded
Valor Heart Daggers. Image: Keen Games

Places on the Blackmire map

PlaceWhat is thereWhere
Blackmire Ancient SpireAncient Spire (fast travel, Teleport Pad)The middle of the region
Snapjaw Tar PitsAncient ObeliskAbout 290 m west of the Blackmire Ancient Spire
Sunken Ancient CityAncient Vault, Valory’s soul statue, a puzzleAbout 450 m north of the Blackmire Ancient Spire
Lost Ancient TempleAncient Vault, 2 ore depositsAbout 910 m south-west of the Blackmire Ancient Spire
Hermit CampSettlementAbout 270 m south-east of the Sunken Ancient City
Treetop Vukah SettlementVukah enemy camp, a puzzleAbout 820 m west of the Blackmire Ancient Spire
Queen Jezmina’s CampCampAbout 520 m west of the Sunken Ancient City
Night SanctumNight SanctumAbout 570 m west of the Lost Ancient Temple
Shroud LairShroud LairAbout 410 m south-west of the Snapjaw Tar Pits obelisk
Shroud RootShroud RootAbout 120 m north of Treetop Vukah Settlement
Shroud RootShroud RootAbout 490 m south-east of the Blackmire Ancient Spire
Shroud RootShroud RootAbout 320 m north of the Lost Ancient Temple
Summon StoneSummon StoneAbout 320 m north of Treetop Vukah Settlement
Summon StoneSummon StoneAbout 300 m south-west of the Snapjaw Tar Pits obelisk

Blackmire also has 21 Gold Chests, 43 Silver Chests, 45 Wooden Chests and 17 lore pieces. The Shroud Lair and the Night Sanctum are listed with the other regions in all Gem Forge and Shroud Lair locations and all Night Sanctum locations, and the region’s quests sit with the rest in the all quests list.

Jezmina's Journey Begins painting in Enshrouded
Jezmina’s Journey Begins. Image: Keen Games

Blackmire enemies, plants and bait

Our map lists Boars, Explosive Will-o’-the-Wisps, Fungal Friends, Stingers, Spiders and Spider Mamas, Fell Critters, Fell Boars, Fell Banshees and a large Vukah population in Blackmire: Vukah, Vukah Rangers, Vukah Sages, Vukah Bonehunters, Vukah Lightning Shamans and Vukah Bonebreakers. Snapjaws live in the region’s mud and tar pits and drop Reptile Hide.

These plants and bait grow in Blackmire, with their spot counts on the map:

PlantSpots on the map
Active Mycelium98
Shroud Mushroom32
Flax17
Penny Bun12
Strawberry8
Coconut5
Chamomile4
Azure Russula2
Indigo Plant2
Fire Fly (bait)40

Active Mycelium and Shroud Mushroom have their own location guides. For the end-game region, see the Cinder’s Cradle guide.