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Final Fantasy Resonance Resonance List: All 26 Resonances and Which Vision Has Each

All 26 Resonances in Final Fantasy Resonance, one per Vision: what each does word for word, how to get the Vision, and how the SELECT RESONANCE wheel works after a stagger.

All 26 Resonances in Final Fantasy Resonance, one per Vision: what each does word for word, how to get the Vision, and how the SELECT RESONANCE wheel works after a stagger.

The SELECT RESONANCE wheel after a stagger

In Final Fantasy Resonance, every Vision carries its own special attack, called a Resonance. You can’t fire one whenever you like. It only becomes available after you break an enemy’s guard, and only for characters wearing a Vision.

Quick answer: The game has 26 Resonances, with one tied to each Vision. When an enemy is staggered, the SELECT RESONANCE wheel appears, and any character equipped with a Vision can use its Resonance.

Rain’s first two Visions are Tronn and Leah. They bring Hibernal Fury and Healing Wind. The Warrior of Light Vision brings Crystal Braver. Each of the nine original Visions and each of the 17 series heroes has its own Resonance, and none of them cost MP.


All Resonances in Final Fantasy Resonance

The nine original Visions come first, followed by the series heroes. The full roster is in the Final Fantasy Resonance Visions list.

VisionResonanceWhat it doesHow to get the Vision
TronnHibernal FuryDeal Ice magic damage to random enemies 5 times.Vision Crystal under Rain’s house, Town of Mitra (Chapter 1)
LeahHealing WindHeal all allies and cast Regen on them. Heal effect can exceed max HP.Vision Crystal under Rain’s house, Town of Mitra (Chapter 1)
AileenFatal ImpactDeal Earth physical damage to an enemy.Side quest “Forger of Wills” (Chapter 5)
AmeliaErrand’s EndDeal Fire magic damage to an enemy.Side quest “Errand’s End” (Chapter 4)
AyakaAngelic EmbraceRestore HP, remove debuffs, and cure all status ailments other than KO for all allies.Side quest “The Admirable Apprentice” (Chapter 7)
CamilleAlluvial UndertowDeal Water physical damage to an enemy.Side quest “The Call from Beyond” (Chapter 5)
CharlotteResolute BastionRestore HP and increase physical and magic defense for all allies.Side quest “The Shield of the Weak” (Chapter 7)
VictoriaAgonyDeal Dark magic damage to all enemies and inflict Poison and Blind.Side quest “Victoria Revivified” (Chapter 5)
WilhelmTowering RampartActivate a barrier on all allies that reduces damage taken once.Side quest “O General! My General!” (Chapter 5)
Warrior of LightCrystal BraverDeal physical damage to all enemies, cast Regen on self, and increase own defense and spirit for 3 turns.Sanctum of Light north-west of the Village of Kol, Kingdom of Grandshelt
FirionWeaponsmasterDeal Light physical damage to an enemy and fill LB gauge by 20%.Sanctum of Light, Olderion Federation
Onion KnightJob Change AttackDeal non-elemental magic damage to all enemies. Increase power of Blade Torrent until battle ends.Sanctum of Light, Dirnado
CecilKnight of DualityDeal Light physical damage to all enemies. Activate a barrier on all allies that reduces damage taken once.Sanctum of Light, Zoldaad Empire Territory
BartzSpellblade-Dual Wield-Rapid FireDeal physical damage to an enemy.Sanctum of Light, Mysidia
TerraRiot Blade – LotusDeal non-elemental magic damage to all enemies.Sanctum of Light, Kingdom of Grandshelt
CloudAscensionDeal Lightning physical damage to an enemy. Has a high critical hit rate.Sanctum of Light, Kingdom of Grandshelt
SephirothTrue OctaslashDeal non-elemental physical damage to all enemies.Beat Sephiroth at Whirlpool Hollow, Kingdom of Grandshelt (later in the story)
SquallBlasting ZoneDeal Fire physical damage to all enemies.Sanctum of Light, Olderion Federation
ZidaneClimax EdgeDeal Wind magic damage to an enemy.Sanctum of Light, Dirnado
TidusBlitz AceDeal Water physical damage to an enemy. The last hit targets all enemies.Sanctum of Light, Olderion Federation
ShantottoColossal Shantotto IIDeal Dark magic damage to an enemy and fill LB gauge by 20%.Sanctum of Light, Zoldaad Empire Territory
VaanTrue PyroclasmDeal Fire physical damage to all enemies. Guaranteed to steal from affected targets.Sanctum of Light, Mysidia
LightningZantetsukenDeal Lightning physical damage to all enemies with a 40% chance of Instant Death.Sanctum of Light, Mysidia
Y’shtolaAetherial WindDeal Wind magic damage to all enemies and remove their buffs.Sanctum of Light, Zoldaad Empire Territory
NoctisArmiger UnleashedDeal physical damage to all enemies.Sanctum of Light, Dirnado
CliveTrue Ifrit-Primed[Eikon Skill] Deal Fire physical damage to an enemy.Sanctum of Light, Kingdom of Grandshelt

Four Resonances heal or protect the party: Healing Wind, Angelic Embrace, Resolute Bastion and Towering Rampart. The ones that hit every enemy include Hibernal Fury (on random targets), Agony, Crystal Braver, Job Change Attack, Knight of Duality, Riot Blade – Lotus, True Octaslash, Blasting Zone, True Pyroclasm, Zantetsuken, Aetherial Wind and Armiger Unleashed.

The original Visions after Tronn and Leah come from Final Fantasy Resonance side quests. Most series heroes wait at a Sanctum of Light, including the one Dirnado shrine covered in the Onion Knight Vision walkthrough. Sephiroth is the exception, and you have to beat him first, as laid out in how to get Sephiroth.


How Resonances work

Resonances are tied to the stagger system. Once you stagger an enemy, a SELECT RESONANCE prompt opens with a diamond-shaped wheel. Each option sits on a key, W, A or S on the keyboard, with the Vision’s portrait next to it. Press C to back out without using one.

SELECT RESONANCE wheel offering Hibernal Fury, Healing Wind and Crystal Braver
SELECT RESONANCE with three Visions in the party.

Highlighting an option brings up its description, so you can check what it does before you commit.

Hibernal Fury: Deal Ice magic damage to random enemies 5 times.
Highlighting a Resonance shows what it does.

Each wheel position is assigned to a party member carrying a Vision. For example, assigning Tronn to Rain, Leah to Lasswell, and Warrior of Light to Lid gives you Hibernal Fury, Healing Wind and Crystal Braver to choose from.

A knocked-out character’s Resonance drops off the wheel. If Rain is KO’d in that same party, only Healing Wind and Crystal Braver remain.

Crystal Braver tooltip on the SELECT RESONANCE wheel with Rain knocked out
With Rain knocked out, only Healing Wind and Crystal Braver are offered.

If Fina is KO’d instead, nothing changes, because she has no Vision and Hibernal Fury and Healing Wind still appear. In short, every party member carrying a Vision adds an option to the wheel.

SELECT RESONANCE with Hibernal Fury and Healing Wind while Fina is knocked out
Fina had no Vision, so the wheel still offered both.

A Resonance uses no MP. Press 1 during its cinematic to skip it.


Hibernal Fury, Healing Wind and Crystal Braver in battle

Hibernal Fury (Tronn) drops Ice magic on random enemies five times. Against anything weak to Ice, those hits register as “Weak” damage. On a Green Elemental in the Wind Shrine, one hit landed for 141. It is also the best Resonance to bring against Aether.

Hibernal Fury hitting a Green Elemental for 141 Weak damage
Hibernal Fury hitting an Ice weakness.

Healing Wind (Leah) restores HP to the entire party and grants Regen; its healing can exceed the HP cap.

Healing Wind: Heal all allies and cast Regen on them. Heal effect can exceed max HP.
Leah’s Healing Wind.

For example, Rain’s HP rises from 598 to 795 despite a maximum of 718, with the extra amount displayed in green.

Healing Wind pushing Rain to 795 HP, above max, shown in green
Healing Wind can push HP above max.

Crystal Braver (Warrior of Light) deals physical damage to every enemy. It also gives the user Regen and raises their defense and spirit for 3 turns.


Which Resonance to pick

Choose based on the fight in front of you:

  • Use an elemental Resonance that targets the enemy’s weakness, such as Hibernal Fury on Ice-weak foes.
  • Use Healing Wind when the party’s HP is low.
  • Use an all-enemy Resonance against groups.

None of that works if the wheel only offers one option, so equip Visions on every party member. To get the wheel open more often, see how stagger works. Hibernal Fury plays a key role in how to beat Aether.